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Martin Schön                      Martin Ebner
                                     Life Long Learning                Social Learning
                                     Graz University of Technology     Graz University of Technology
                                     Mandellstraße 13, A-8010 Graz     Münzgrabenstraße 35A/I, A-8010 Graz
                                     +433168734931                     +433168738540
                                     martin.schoen@tugraz.at           martin.ebner@tugraz.at




Why micro testing is a necessity for teaching
and learning.
Learning analytics as teacher’s assistant.
Microlearning 6.0 6th International Conference 2012, July 9th & 10th
Content
Or: this is a story,
b) how we began to think about an educational
    problem (multiplication tables)
c) how we tried to solve it with a small
    application
d) and how this leaded us to Learning
    Analytics & Educational Data Mining
Idea



At the Graz University of Technology some students of Martin Ebner had
to develop applications during their studies of information technology
(Master of Science).

Task: Simulate a diagnostic situation: A student is introduced to a teacher.
He/she tries to gain an overview of the tasks which the students can do
reliable well. This should be done in an optimal way.
Task
• The application should test the competence in practicing
  the multiplication tables
• The system should provide appropriate tasks according to
  the competence grade of the learner.
• The system should ensure that already well-done exercises
  are repeated and practiced. After succeeding a problem the
  probability for a repeated display should decrease (similar
  to a Leitner System )
Checklist cont. 2
• Nevertheless the tasks should tend to be challenging.
• In general the system should be motivating and show that
  learning can be fun.
• The system should record and safe fine-grained data of all done
  exercises, test results and the current competence grade of the
  learner in order to prepare the next sessions in an adequate way.
• It should relieve the teachers from the unsolvable task of
  remembering all data from every child – it should be user as an
  information processing tool
• That means the teachers should get help and no additional time
  consuming tasks
Checklist – cont. 3

• during this spring we defined another goal:
  We wanted to give teachers the opportunity to set up and watch
  a whole class - Today we are able to present a database for
  organizing schools, classes and individuals – with an interface
  for the conventional desktop browsers and also for Android or
  iOS operating mobile devices.
• the web-application is written in php/mysql –
• the apps in objectiveC (iPhone/iPad) & JAVA (Android).
Measurement

• the goal is to generate a complete table to inform learners
  as well as teachers in a deterministic way about the
  competences in every single task, in every single
  multiplication fact

This is opposite to our experience in interviews:
• Teachers talk about quantity:
  “I have 4 pupils who …. And 6 who … ….
Algorithm
            The presentation of the tasks is not only
            randomly generated..

            At the very first contact a moderate
            problem is presented. According to the
            results more or less difficult tasks are
            following.

            The competence level of the test subject
            is afterwards estimated and after every
            task recalculated. This determines the
            difficulty of the next tasks.
Competence level
1. estimate the competence level:




2. After every new solved or unsolved problem we choose a
   smooth way for adopting this first estimation of competence
   to the experience during the sessions
Difficulty

• Without any empirical data we decided to use the ranking for
  the tables as follows (You´ll find this hierarchy in most
  didactical concepts):
          easy …. 1, 2, 4, 3, 5, 8, 6, 7, 9 … difficult

• we transformed these ranking in difficulty levels between
  1 and 0.

• We discussed to integrate a statistical founded ranking, but at
  this point we fear, the teachers would be somewhere confused
  about the results. I’ll speak about this problem later.
Stored Data
• The answers of the learners are marked with 0,1 or 2:
  • 1 shows that the user knew the correct answer once
   •   2 indicates that the student had two consecutive correct answers
       (we say a question is “well known”)
   •   0 indicates, the last answer was incorrect (or this item was
       presented never before)
Additional stored: a time line with needed time, results, task no., ever
  presented,
Selecting the next item
  We use a random number between 0 and 1 to decide, which
  category is activated to generate the next multiplication
  problem: Therefore three cases are defined:
• Case 1: If the random number is 0<x<0.05 than a well-known
  question (marked with 2) is chosen.
• Case 2: The random number is 0.05 > x >= 0.15 than a known
  question marked with 1 is chosen.
• Case 3: The random number is x > 0.15 than an unknown
  question out of the extended and actual learning area is chosen.
These parameters can be changed for the total system, not for
  Indivuduals
Extended Area

• Extended area means the idea, that we
  choose items not only in the learning area,
  that means under the level of competence.
• To produce some dynamic and the chance
  to get a higher level, we add now 0.15 to
  the actual estimation of the degree of
  competence (0 …1) of the student
Prototype
Study
•   first research study was carried out at a primary school in Austria.
•   Begin: summer semester 2011
•   43 pupils of the primary school Laubegg (age: 9-10).
•   at least 4 weeks. Some of the learners ignored this time restriction and
    played the game again and again over months.
•   Learners learned on computers at the school as well as on their
    personal computers at home.
•   12.926 answers where given which means that on average each learner
    answered 308 questions- they did 3.4 times the whole multiplication
    table.
•   Bearing in mind that there was no real pressure from teacher’s side
    using the program it is a considerable pleasant high number.
•   Furthermore it can be stated that pupils seemed to enjoy using the
    application or at least get not bored.
Highscores
Demotivated learner
One learner with a weak performance
attracted our attention because of a
very high number of trials (513). A
detailed inspection showed that he did
not work very intensively. In the first
two tasks he/she failed, then eleven
tasks were ok, his performance rose
abruptly. However, afterwards, he
continued approximately 400 times to
wait the whole answering time
without doing anything but asking for
a new assignment.
Motivated captain
The most diligent learner.
In the beginning, the
assignments were solved
correctly, then some mistakes
occurred, afterwards a
learning process can be
recognized and finally with
some occasional mistakes the
learner works on a high
performance level.
Obviously, the learner was
highly motivated to deal with
the assignments given by the
program.
Medium learner
In the beginning, the learner made
mistakes in every second
assignment (0.5), followed by 7
mistakes consecutively. This is the
reason for the big decrease (0.15).
Afterwards, the learner gave a
number of right answers and the
rate of correct answers increased
back to 0.5. In the following phase
an up and down can be seen till a
number of right consecutive
answers helps to reach a level of
0.7. But then the number of
mistakes rose again and the rate
went down to about 0.5.
Medium learner 2
0
          2
              4
                  6
                      8
                          10
  1
 11
 21
 31
 41
 51
 61
 71
 81
 91
101
                                                       Weak learner




111
121
131
141
151
161
171
181
                               Classified as 2 id156




191
201
211
We don‘t know (now):
More than half of the learners did not reach the 100 percent level (= 90
items are well-known). Therefore we have to think about this group of
learners: Perhaps they
• didn´t get used to / have problems with the interface
• do not know the necessary operations; are not able to solve
 the learning problem correctly
• misinterpret an assignment
•are distracted by the environment, are badly concentrated for several
reasons.
-> Could we gather more information with additional devices to know
more?
Educational Data Mining
•   At this point, after all the preparations and programming, with
    the first incoming data we began to realize that we had taken a
    step into a whole new age.
•   We had begun to program and improve a simple cybernetic
    loop. At the beginning we saw just the necessity to store the
    performance data. Now we find us in the situation, that we
    want to collect “everything” – We want to store all tracks left
    by a learner. And we want even to produce more data, even
    in that we use additional instruments and sensors.
•   We realized that this idea of collecting more and more data
    implies completely new perspectives to perceive and to
    reconstruct some learning processes (not any!)
Learning Analytics

Learning analytics is an educational approach
aimed to improve education and facilitate learning
by the systematic analysis and interpretation of digital tracks.

Through the use of more and more intelligent ubiquitous
information technology for communication and organization,
more and more events are created for leaving digital traces.

With the increasing data floods also the importance of this
paradigm increases.
Interim conclusions
•   It is as easy as never before in history to collect data

•   We perceive much more details about the learners – the learning
    process – as never before!!

•   Teachers get precise information

•   This application was designed for diagnostic purposes, to get an
    overview on problems with multiplication facts. Now we see, it
    can be effectively used for training and facilitate learning
mathe.tugraz.at
Our latest design:
Informationprocessing




• The matrix at the left shows the history: The beige colour
  indicates “well known” results, the brown is “one right
  answer”. The rabbit comes from left to right to the carrot
  and catches one - if the pupil produces consecutive right
  answers.
Details
If you point over with the mouse on
     the matrix, you see the
     multiplication fact behind the
     symbol.
Register (it`s simple!)




If you want to test this application you can use “no
school” for an individual registration.
If you want to administer a whole school and a
couple of class lists … contact
martin.ebner@tugraz.at to send you an
administration-account.
Analysis
I´ll show here some graphs of the collected statstical data.

We made the experience, that the teachers in our interviews
are interested in very short compact information, overviews.
Therefore the following graphs are only for scientifc purposes

We know, that if we would produce too much information many
teachers will ignore the entire system ….
New findings
This new applications are public available since March 2012.
Session time (s)
Well - known
Perhaps someone is interested to get more information on the
difference of signing the tasks with „known“ and well known:
Results for teachers




If the analysis shows more than 12 correct answers during the last 20
tasks the traffic light will show green, with less than 5 correct answers it
is indicated red, otherwise the student and of course also teachers will see
yellow. In retrospection to the current situation this would lead only to
5% red and yellow alerts.5% red and yellow alerts.
Future Work
• closer look at the learners: perhaps more
  intelligent analyses of the data? – more data
  – more concepts? Hints for Learners?
• Mathe-Multi-Trainer (multi digit
  multiplication)
• Cooperative Learning
• Test and Training in Reading
Acknowledgements

 We express our gratitude to the teachers of the
 primary school in Laubegg (Styria, Austria) as well
 as all participating school children.

  We are equally indebted to our funding agency
 “Internet Foundation Austria (IPA)” for supporting
 our ideas and helping us with netidee to work on
 the future of education.
Thank you!

Martin Schön
TU Graz – Austria
martin.schoen@tugraz.at

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micro testing teaching learning analytics

  • 1. Martin Schön Martin Ebner Life Long Learning Social Learning Graz University of Technology Graz University of Technology Mandellstraße 13, A-8010 Graz Münzgrabenstraße 35A/I, A-8010 Graz +433168734931 +433168738540 martin.schoen@tugraz.at martin.ebner@tugraz.at Why micro testing is a necessity for teaching and learning. Learning analytics as teacher’s assistant. Microlearning 6.0 6th International Conference 2012, July 9th & 10th
  • 2. Content Or: this is a story, b) how we began to think about an educational problem (multiplication tables) c) how we tried to solve it with a small application d) and how this leaded us to Learning Analytics & Educational Data Mining
  • 3. Idea At the Graz University of Technology some students of Martin Ebner had to develop applications during their studies of information technology (Master of Science). Task: Simulate a diagnostic situation: A student is introduced to a teacher. He/she tries to gain an overview of the tasks which the students can do reliable well. This should be done in an optimal way.
  • 4. Task • The application should test the competence in practicing the multiplication tables • The system should provide appropriate tasks according to the competence grade of the learner. • The system should ensure that already well-done exercises are repeated and practiced. After succeeding a problem the probability for a repeated display should decrease (similar to a Leitner System )
  • 5. Checklist cont. 2 • Nevertheless the tasks should tend to be challenging. • In general the system should be motivating and show that learning can be fun. • The system should record and safe fine-grained data of all done exercises, test results and the current competence grade of the learner in order to prepare the next sessions in an adequate way. • It should relieve the teachers from the unsolvable task of remembering all data from every child – it should be user as an information processing tool • That means the teachers should get help and no additional time consuming tasks
  • 6. Checklist – cont. 3 • during this spring we defined another goal: We wanted to give teachers the opportunity to set up and watch a whole class - Today we are able to present a database for organizing schools, classes and individuals – with an interface for the conventional desktop browsers and also for Android or iOS operating mobile devices. • the web-application is written in php/mysql – • the apps in objectiveC (iPhone/iPad) & JAVA (Android).
  • 7. Measurement • the goal is to generate a complete table to inform learners as well as teachers in a deterministic way about the competences in every single task, in every single multiplication fact This is opposite to our experience in interviews: • Teachers talk about quantity: “I have 4 pupils who …. And 6 who … ….
  • 8. Algorithm The presentation of the tasks is not only randomly generated.. At the very first contact a moderate problem is presented. According to the results more or less difficult tasks are following. The competence level of the test subject is afterwards estimated and after every task recalculated. This determines the difficulty of the next tasks.
  • 9. Competence level 1. estimate the competence level: 2. After every new solved or unsolved problem we choose a smooth way for adopting this first estimation of competence to the experience during the sessions
  • 10. Difficulty • Without any empirical data we decided to use the ranking for the tables as follows (You´ll find this hierarchy in most didactical concepts): easy …. 1, 2, 4, 3, 5, 8, 6, 7, 9 … difficult • we transformed these ranking in difficulty levels between 1 and 0. • We discussed to integrate a statistical founded ranking, but at this point we fear, the teachers would be somewhere confused about the results. I’ll speak about this problem later.
  • 11. Stored Data • The answers of the learners are marked with 0,1 or 2: • 1 shows that the user knew the correct answer once • 2 indicates that the student had two consecutive correct answers (we say a question is “well known”) • 0 indicates, the last answer was incorrect (or this item was presented never before) Additional stored: a time line with needed time, results, task no., ever presented,
  • 12. Selecting the next item We use a random number between 0 and 1 to decide, which category is activated to generate the next multiplication problem: Therefore three cases are defined: • Case 1: If the random number is 0<x<0.05 than a well-known question (marked with 2) is chosen. • Case 2: The random number is 0.05 > x >= 0.15 than a known question marked with 1 is chosen. • Case 3: The random number is x > 0.15 than an unknown question out of the extended and actual learning area is chosen. These parameters can be changed for the total system, not for Indivuduals
  • 13. Extended Area • Extended area means the idea, that we choose items not only in the learning area, that means under the level of competence. • To produce some dynamic and the chance to get a higher level, we add now 0.15 to the actual estimation of the degree of competence (0 …1) of the student
  • 15. Study • first research study was carried out at a primary school in Austria. • Begin: summer semester 2011 • 43 pupils of the primary school Laubegg (age: 9-10). • at least 4 weeks. Some of the learners ignored this time restriction and played the game again and again over months. • Learners learned on computers at the school as well as on their personal computers at home. • 12.926 answers where given which means that on average each learner answered 308 questions- they did 3.4 times the whole multiplication table. • Bearing in mind that there was no real pressure from teacher’s side using the program it is a considerable pleasant high number. • Furthermore it can be stated that pupils seemed to enjoy using the application or at least get not bored.
  • 17. Demotivated learner One learner with a weak performance attracted our attention because of a very high number of trials (513). A detailed inspection showed that he did not work very intensively. In the first two tasks he/she failed, then eleven tasks were ok, his performance rose abruptly. However, afterwards, he continued approximately 400 times to wait the whole answering time without doing anything but asking for a new assignment.
  • 18. Motivated captain The most diligent learner. In the beginning, the assignments were solved correctly, then some mistakes occurred, afterwards a learning process can be recognized and finally with some occasional mistakes the learner works on a high performance level. Obviously, the learner was highly motivated to deal with the assignments given by the program.
  • 19. Medium learner In the beginning, the learner made mistakes in every second assignment (0.5), followed by 7 mistakes consecutively. This is the reason for the big decrease (0.15). Afterwards, the learner gave a number of right answers and the rate of correct answers increased back to 0.5. In the following phase an up and down can be seen till a number of right consecutive answers helps to reach a level of 0.7. But then the number of mistakes rose again and the rate went down to about 0.5.
  • 21. 0 2 4 6 8 10 1 11 21 31 41 51 61 71 81 91 101 Weak learner 111 121 131 141 151 161 171 181 Classified as 2 id156 191 201 211
  • 22. We don‘t know (now): More than half of the learners did not reach the 100 percent level (= 90 items are well-known). Therefore we have to think about this group of learners: Perhaps they • didn´t get used to / have problems with the interface • do not know the necessary operations; are not able to solve the learning problem correctly • misinterpret an assignment •are distracted by the environment, are badly concentrated for several reasons. -> Could we gather more information with additional devices to know more?
  • 23. Educational Data Mining • At this point, after all the preparations and programming, with the first incoming data we began to realize that we had taken a step into a whole new age. • We had begun to program and improve a simple cybernetic loop. At the beginning we saw just the necessity to store the performance data. Now we find us in the situation, that we want to collect “everything” – We want to store all tracks left by a learner. And we want even to produce more data, even in that we use additional instruments and sensors. • We realized that this idea of collecting more and more data implies completely new perspectives to perceive and to reconstruct some learning processes (not any!)
  • 24. Learning Analytics Learning analytics is an educational approach aimed to improve education and facilitate learning by the systematic analysis and interpretation of digital tracks. Through the use of more and more intelligent ubiquitous information technology for communication and organization, more and more events are created for leaving digital traces. With the increasing data floods also the importance of this paradigm increases.
  • 25. Interim conclusions • It is as easy as never before in history to collect data • We perceive much more details about the learners – the learning process – as never before!! • Teachers get precise information • This application was designed for diagnostic purposes, to get an overview on problems with multiplication facts. Now we see, it can be effectively used for training and facilitate learning
  • 27. Informationprocessing • The matrix at the left shows the history: The beige colour indicates “well known” results, the brown is “one right answer”. The rabbit comes from left to right to the carrot and catches one - if the pupil produces consecutive right answers.
  • 28. Details If you point over with the mouse on the matrix, you see the multiplication fact behind the symbol.
  • 29. Register (it`s simple!) If you want to test this application you can use “no school” for an individual registration. If you want to administer a whole school and a couple of class lists … contact martin.ebner@tugraz.at to send you an administration-account.
  • 30. Analysis I´ll show here some graphs of the collected statstical data. We made the experience, that the teachers in our interviews are interested in very short compact information, overviews. Therefore the following graphs are only for scientifc purposes We know, that if we would produce too much information many teachers will ignore the entire system ….
  • 31. New findings This new applications are public available since March 2012.
  • 33. Well - known Perhaps someone is interested to get more information on the difference of signing the tasks with „known“ and well known:
  • 34. Results for teachers If the analysis shows more than 12 correct answers during the last 20 tasks the traffic light will show green, with less than 5 correct answers it is indicated red, otherwise the student and of course also teachers will see yellow. In retrospection to the current situation this would lead only to 5% red and yellow alerts.5% red and yellow alerts.
  • 35. Future Work • closer look at the learners: perhaps more intelligent analyses of the data? – more data – more concepts? Hints for Learners? • Mathe-Multi-Trainer (multi digit multiplication) • Cooperative Learning • Test and Training in Reading
  • 36. Acknowledgements We express our gratitude to the teachers of the primary school in Laubegg (Styria, Austria) as well as all participating school children. We are equally indebted to our funding agency “Internet Foundation Austria (IPA)” for supporting our ideas and helping us with netidee to work on the future of education.
  • 37. Thank you! Martin Schön TU Graz – Austria martin.schoen@tugraz.at