Game Design ElementsEvery game is built from the same five elements.
Elements• Story• Objective• Challenge• Interest• Fun
StoryStory : who, what, when, where, and why.• Who are your characters?• What are they doing and why?• When does the game take place?• Where are they?Example: Pirates are searching for treasure in the 17th century in the middle of the ocean for the love of adventure.
ObjectivesObjective is how to win!Examples:• Beat all the bosses• Get to the final level• Collect all the coins/special items• Beat the other players to the finish line.
ChallengeChallenge is anything that makes your objectives difficult to accomplish.Examples:• Enemies• Obsticles• Time Limits• Keys/Locks• Puzzles• Mazes or Dead Ends
InterestInterest is any way you can add variety or immersion to your game.Where to add variety:• environments• items/weapons/armor• vehicles• charactersInterest can also be added through
FunFun is anything that makes your game entertaining, and enjoyable to play.Examples:• Special side missions/mini games• Hidden items or unlockables• Humor or jokes• Impressive graphics or effectsUsing the other elements effectively can also