The document discusses social technology and how museums can incorporate it. It defines social technology as tools that enable people to create, share and connect with each other online and offline. It argues that museums should care about social technology because it is already impacting how people interact and expect to engage with institutions, and it can help museums better connect with visitors. The document provides examples of how museums can use social technology by being an authority, participant or both online. It recommends museums start by listening to where visitors are currently engaging and decide what type of online relationship to have, then engage different types of participants and start small with something exciting.
2. the outline
what is social technology
why I care (and I think you should too)
how to incorporate it into the museum
3. but first:
why i’m here
To share my expertise applying social technology design patterns to
museum practice
By discussing examples and frameworks for strategic thinking
So That the new science center can be the guest directed,
technology-enhanced, Delta museum of your dreams
4. what is social technology?
tools that enable people to create,
share, and connect with each other
5. the Web isn’t necessary,
but it makes some things easier
easier to publish easier to distribute
6. the Web isn’t necessary,
but it makes some things easier
easier to access easier to track
7. the Web isn’t necessary,
but it makes some things easier
zine blog
radio show podcast
group project wiki
word of mouth ratings-enabled site
address book social network
8. and as things get easier,
users can depend on each other
old relationship new relationships
Authority is content provider Authority is platform provider
10. why should museums care?
because it’s already happening
because we can use it to
connect with guests in new ways
because it can help us do our
jobs better
11. because we think it’s a fad that
doesn’t affect museums
because we’re afraid to lose our
content authority
because technology investments
can be expensive and risky
12. it’s not a niche fad
in Canada, 66% of people use the internet every
or every other day. And of those active users...
57% read blogs (of which 64% are personal, 23% are about
travel/recreation, 13% are about science*)
23% have started a blog
36% think more positively about companies with blogs*
59% belong to a social network
43% share photos
27% upload videos
78% watch video clips
29% listen to podcasts
18% use RSS
source: social media tracker wave. 3
* entries reflect worldwide statistics
13. it does affect museums
on the marketing side,
someone else is defining your brand online
14. it does affect museums
on the guest experience side, there are new
expectations for personalized, on-demand content
15. it’s going to drive the new science centre
“Each learning space can have a specific
change strategy assigned to it, and be
designed as an “Experience Platform”
that includes built-in systems and
infrastructure to facilitate the changing
of content according to that strategy.”
16. so how can you do it?
be an authority
be a participant
(or do both)
31. three recommendations
1. engage all kinds of participants
2. start small with something that excites you
3. be clever about ways to get away from the web