More Related Content Similar to Google I/O 18 Extended in Shinshu: Material Design Update (20) More from Nobuya Sato (20) Google I/O 18 Extended in Shinshu: Material Design Update3. For Design related I/O sessions...
今年のデザイン/マテリアルデザイン関連の
セッションは全部で16セッション。
詳しくは https://note.mu/nobsato
4. Nobuya Sato (@nobsato)
● Founder & CEO / Experience Designer
at Secret Lab, Inc.
● Google Product Design Expert (GDE)
● Google certified Sprint Master
● HCD-Net certified HCD Professional
● LEGO® SERIOUS PLAY® LSP Trained
Certified Facilitator
9. Introduced at Google I/O 2014 as the universal design
language for the digital age.
© TechCrunch
“Google I/O:デザインでもAppleに対抗へ―ユニバーサル・
デザイン言語、Material Design発表”
16. New/update on Maetrial Dseign at I/O 今回のI/Oで発表/更新された内容
● Material System
● Material Theming
● Material Tools
● Material Design Components (MDC)
● Material Codelabs
● Material Studies
17. Material System
Material is an adaptable design system -
backed by open-source code - that helps you
design and build beautiful digital experiences.
Constantly updated tools, resources, and
components are made specifically with
designers and developers in mind.
24. Material Tools > Material Theme Editor
Material Theme Editor – Create
and customize your Material
theme
25. Material Tools > Material Theme Editor
Choose colors
色指定
アクセシビリティを
考慮可能
Set shape
形状設定、
オブジェクトやコー
ナー設定
Add types
書体設定、3書体ま
で追加可能
Explore icons
アイコン選択
5つの種類から
26. Material Tools > Gallery
Gallery – Easily share, organize,
and collaborate on product designs
27. Material Tools > Gallery
Share work
シェア機能
Organize projects
リビジョン管理
Get feedback
コメント機能
Implement
pixel-perfect UI
実装への橋渡し
Inspect Mode追加
iOS, Android, Flutter, wehへの
数値吐き出し、MDCへリンク
28. Material Tools > Gallery
Implement pixel-perfect UI
実装への橋渡し
Inspect Mode追加
iOS, Android, Flutter, wehへの数値吐き出
し、MDCへリンク