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Making sense of collaboratively annotated multimedia metadata for (mobile) digital story-telling and educational gaming First International Workshop on Story-Telling and Educational Games (STEG 2008) Maastricht, The Netherlands September 16th 2008 Pablo Moreno Ger , Marc Spaniol, Enrique López Mañas Niels Drobek, Baltasar Fernández-Manjón Universidad Complutense RWTH - Aachen Max Planck Institute
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Education 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
But… ,[object Object],[object Object],[object Object],[object Object]
The objectives: ,[object Object],[object Object],[object Object]
MIST:   Media Integrated Story-Telling ,[object Object],-  Exchange of multimedia  artifacts -  MPEG-7 based semantic   multimedia annotations -  Re-contextualization    multimedia contents via    non-linear stories
MIST  – Multimedia Management ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
MIST  – Story Creation  ,[object Object],[object Object],[object Object],[object Object]
MIST  – Story Consumption ,[object Object],[object Object]
<e-Adventure> ,[object Object],[object Object],http://e-adventure.e-ucm.es
<e-Adventure> ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
<e-Adventure> ,[object Object],[object Object]
<e-Adventure> ,[object Object],[object Object],[object Object],[object Object],[object Object]
The best of both worlds Game document <e-Adventure> game MIST XML-binding MIST story Edit Refine Adaptation  process
The advantages ,[object Object],[object Object],[object Object]
Case-study: Cultural Heritage Tasks in the Bamiyan Valley ,[object Object],[object Object],[object Object]
The Bamiyan e-Adventure
But… ,[object Object],[object Object],?
In MIST… ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
In <e-Adventure>… ,[object Object],[object Object],[object Object]
Open questions… ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Resource-level metadata ,[object Object],[object Object],[object Object],[object Object],Game document <e-Adventure> game MD Unit MD Unit MD Unit ,[object Object],[object Object],[object Object],[object Object],[object Object]
Game/story-level metadata ,[object Object],[object Object],[object Object],[object Object],Learning Object (IMS Content Packaging) LO Metadata (IEEE LOM) Game document <e-Adventure> game MD Unit MD Unit MD Unit
Going mobile ,[object Object]
Going mobile ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Metadata for mobility ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Conclusions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Future work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Your turn…
Making sense of collaboratively annotated multimedia metadata for (mobile) digital story-telling and educational gaming First International Workshop on Story-Telling and Educational Games (STEG 2008) Maastricht, The Netherlands September 16th 2008 Pablo Moreno Ger , Marc Spaniol, Enrique López Mañas Niels Drobek, Baltasar Fernández-Manjón Universidad Complutense RWTH - Aachen Max Planck Institute

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2008 Steg

  • 1. Making sense of collaboratively annotated multimedia metadata for (mobile) digital story-telling and educational gaming First International Workshop on Story-Telling and Educational Games (STEG 2008) Maastricht, The Netherlands September 16th 2008 Pablo Moreno Ger , Marc Spaniol, Enrique López Mañas Niels Drobek, Baltasar Fernández-Manjón Universidad Complutense RWTH - Aachen Max Planck Institute
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  • 30. Making sense of collaboratively annotated multimedia metadata for (mobile) digital story-telling and educational gaming First International Workshop on Story-Telling and Educational Games (STEG 2008) Maastricht, The Netherlands September 16th 2008 Pablo Moreno Ger , Marc Spaniol, Enrique López Mañas Niels Drobek, Baltasar Fernández-Manjón Universidad Complutense RWTH - Aachen Max Planck Institute