8. 8|
Instinct (Reptilian brain)
Emotion (Paleo-mammalian or
limbic system)
Rational (Neo-mammalian or
neo-cortex)
THINK OF THE BRAIN IN
THREE PARTS: TRIUNE
BRAIN THEORY
The reptilian brain has simple
criteria:
pain or gain?
It works from what it knows
Reptilian Brain
Makes 95% Of
All Decisions
9. 9|
The primacy of social:
Rutledge translation of
Maslow’s Hierarchy
http://www.pamelarutledge.com/2011/11/08/social-networks-what-maslow-misses/
11. 11|
Cialdini’s
Six Principles of
Social Influence
Reciprocity
§ Restaurant mints & tips - First to give, personalize
Scarcity
§ People want more of what they can get less of -
triggers loss fears
Authority
§ People follow lead of authority, i.e. display
credentials, uniform - signals of credibility
Consistency
§ Ego-consonance – asking for small commitment so
follow on asks are consistent
Liking
§ We say yes to those we like: similarity,
complimentary, shared goals
Consensus/Social Proof
§ Led by actions of others
13. Data: Twitter 1722 no RT, Facebook 36,913, Instagram
566 [data from Operam] and YouTube.893 [data from
Netlytic]. Time period 1/19/2018-1/21/2018.
Comparison Movie: I Feel Pretty. Twitter 2744 no RT;
Facebook 73,368 Time period: 2/8/2018-2/10/2018.
Qualitative Analysis
14.
15.
16. 16|
General familiarity:
director, cast, history,
funding
Cognitive acknowledgement: Sequel is
finally here. Dream come true.Emotional engagment:
So excited it’s coming.
Can’t wait.
Engage memory:
Reminisce old movie
Recall and recycle old jokes:
Meow, liter of cola, Maple syrup,
etc. Express desire to
see; make plans
with others
Pathway to affiliation &
identity
Increased Emotion
Shows Greater
Commitment
• Progression amplified by
reminiscences, esp. jokes
• Sharing in-jokes is a way of signaling
fandom and creating affiliation
• Recall triggers the earlier emotional
attachment, consciously and
somatically
• This is common in cult films as jokes
become catch phrases re friends.
17. 17|
Humor and the
Benign Violation
Theory
§ Humor both cognitive and emotional
§ Triggers dopaminergic reward center
§ Jokes start with a violation
§ Our brains are hardwired to notice
violations as part of our survival system.
§ Not all violations are funny
§ Too scary or real = not funny
§ Benign = funny
§ Too benign = boring
§ Benign = personal relevance,
distance, change in interpretation
§ Evolution = humor signals safety
(play vs. attack) and well-being
21. 21|
ACTIVE
RELAXED
FRIENDLY &
SOCIAL
PERSONAL &
REFLECTIVE
SNAPCHAT
ZONE OF INFLUENCE
Conceptualizing consumer behavior,
needs and goals as a range or zone
rather than a specific use allows for
the inclusion of use expectations
moderated by context, such as
temporal factors (time of day, fatigue,
etc.), competing opportunities, social
influence and personality.
22. 22|
Kingsman 2Analysis
Media type influenced the count and
emotional expression of audience
responses. Anticipation and affection
highlights characters.
RT
STILL IMAGE
TEXT
VIDEO
24. 24|
Dissertation Topics
§ Transmedia Storytelling Structure
§ Are there distinct structures in transmedia storytelling that facilitate intratextual
migration?
§ Brand Narratives in Consumer Products
§ How do narratives of loved products influence self-narratives
§ How do brand narratives inform the online Sneaker Culture
§ Entertainment Narratives & Self
§ How do entertainment experiences, such as Hamilton, influence perceptions of
nationalism and belonging among diverse audiences?
§ How do African American actors in reality TV influence African Americans’
understanding of social norms?
§Social Media
§ How does social media facilitate the grieving process?
§Positive Psychology
§ Does sharing meaning moments on Instagram increase savoring and well being?
26. 26|
Conceptual Questions
§ What is “media”?
§ What are the benefits of applying media psychology?
§ How do beliefs, biases and assumptions influence how we think about media and
technology use and how we approach research?
§ Is there (or should there be) a distinction between online and offline in how we
communicate and make meaning of the world around us?
§ How does the multisensory nature of media impact perception and use?
§ How does a globally and socially networked world influence our understanding of
others and ourselves?
§ How do media and technology impact individuals and groups across cultures,
socioeconomic status, and geography?
§ How do different theories of human behavior inform our approach to developing and
understanding media applications across diverse environments and populations?
§ How can media be used effectively and sensitively to achieve socially constructive
goals?
§ How does narrative form the foundation of communication across all media