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AMD Vega Presentation - GPU Memory Architecture

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GPU memory architecture for Vega

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AMD Vega Presentation - GPU Memory Architecture

  1. 1. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Cautionary Statement This presentation contains forward-looking statements concerning Advanced Micro Devices, Inc. (AMD) including the features, functionality, expectations, timing and availability of AMD's future products, which are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements are commonly identified by words such as "would," "may," "expects," "believes," "plans," "intends," "projects" and other terms with similar meaning. Investors are cautioned that the forward-looking statements in this document are based on current beliefs, assumptions and expectations, speak only as of the date of this presentation and involve risks and uncertainties that could cause actual results to differ materially from current expectations. Such statements are subject to certain known and unknown risks and uncertainties, many of which are difficult to predict and generally beyond AMD's control, that could cause actual results and other future events to differ materially from those expressed in, or implied or projected by, the forward-looking information and statements. Material factors that could cause actual results to differ materially from current expectations include, without limitation, the following: Intel Corporation’s dominance of the microprocessor market and its aggressive business practices may limit AMD’s ability to compete effectively; AMD is party to a wafer supply agreement with GLOBALFOUNDRIES Inc. (GF) with obligations to manufacture products at GF with certain exceptions. If GF is not able to satisfy AMD’s manufacturing requirements, its business could be adversely impacted; AMD relies on third parties to manufacture its products, and if they are unable to do so on a timely basis in sufficient quantities and using competitive technologies, AMD’s business could be materially adversely affected; failure to achieve expected manufacturing yields for AMD’s products could negatively impact its financial results; the success of AMD’s business is dependent upon its ability to introduce products on a timely basis with features and performance levels that provide value to its customers while supporting and coinciding with significant industry transitions; if AMD cannot generate sufficient revenue and operating cash flow or obtain external financing, it may face a cash shortfall and be unable to make all of its planned investments in research and development or other strategic investments; the loss of a significant customer may have a material adverse effect on AMD; AMD’s receipt of revenue from its semi-custom SoC products is dependent upon its technology being designed into third-party products and the success of those products; global economic uncertainty may adversely impact AMD’s business and operating results; the markets in which AMD’s products are sold are highly competitive; AMD may not be able to generate sufficient cash to service its debt obligations or meet its working capital requirements; AMD has a substantial amount of indebtedness which could adversely affect its financial position and prevent it from implementing its strategy or fulfilling its contractual obligations; the agreements governing AMD’s notes and the secured revolving line of credit (Secured Revolving Line of Credit) impose restrictions on AMD that may adversely affect its ability to operate its business; uncertainties involving the ordering and shipment of AMD’s products could materially adversely affect it; the demand for AMD’s products depends in part on the market conditions in the industries into which they are sold. Fluctuations in demand for AMD’s products or a market decline in any of these industries could have a material adverse effect on its results of operations; AMD’s ability to design and introduce new products in a timely manner is dependent upon third-party intellectual property; AMD depends on third-party companies for the design, manufacture and supply of motherboards, software and other computer platform components to support its business; if AMD loses Microsoft Corporation’s support for its products or other software vendors do not design and develop software to run on AMD’s products, its ability to sell its products could be materially adversely affected; AMD’s reliance on third-party distributors and AIB partners subjects it to certain risks; AMD’s inability to continue to attract and retain qualified personnel may hinder its product development programs; our issuance to West Coast Hitech L.P (WCH) of warrants to purchase 75 million shares of our common stock, if and when exercised, will dilute the ownership interests of our existing stockholders, and the conversion of the 2.125% Notes may dilute the ownership interest of our existing stockholders, or may otherwise depress the price of our common stock; in the event of a change of control, AMD may not be able to repurchase its outstanding debt as required by the applicable indentures and its Secured Revolving Line of Credit, which would result in a default under the indentures and its Secured Revolving Line of Credit; the semiconductor industry is highly cyclical and has experienced severe downturns that have materially adversely affected, and may continue to materially adversely affect its business in the future; acquisitions, divestitures and/or joint ventures could disrupt its business, harm its financial condition and operating results or dilute, or adversely affect the price of, its common stock; AMD’s business is dependent upon the proper functioning of its internal business processes and information systems and modification or interruption of such systems may disrupt its business, processes and internal controls; data breaches and cyber-attacks could compromise AMD’s intellectual property or other sensitive information, be costly to remediate and cause significant damage to its business and reputation; AMD’s operating results are subject to quarterly and seasonal sales patterns; if essential equipment, materials or manufacturing processes are not available to manufacture its products, AMD could be materially adversely affected; if AMD’s products are not compatible with some or all industry-standard software and hardware, it could be materially adversely affected; costs related to defective products could have a material adverse effect on AMD; if AMD fails to maintain the efficiency of its supply chain as it responds to changes in customer demand for its products, its business could be materially adversely affected; AMD outsources to third parties certain supply-chain logistics functions, including portions of its product distribution, transportation management and information technology support services; the completion and impact of the 2015 restructuring plan, its transformation initiatives and any future restructuring actions could adversely affect it; AMD may incur future impairments of goodwill; AMD’s worldwide operations are subject to political, legal and economic risks and natural disasters, which could have a material adverse effect on it; worldwide political conditions may adversely affect demand for AMD’s products; unfavorable currency exchange rate fluctuations could adversely affect AMD; AMD’s inability to effectively control the sales of its products on the gray market could have a material adverse effect on it; if AMD cannot adequately protect its technology or other intellectual property in the United States and abroad, through patents, copyrights, trade secrets, trademarks and other measures, it may lose a competitive advantage and incur significant expenses; AMD is a party to litigation and may become a party to other claims or litigation that could cause it to incur substantial costs or pay substantial damages or prohibit it from selling its products; AMD’s business is subject to potential tax liabilities; and AMD is subject to environmental laws, conflict minerals-related provisions of the Dodd-Frank Wall Street Reform and Consumer Protection Act as well as a variety of other laws or regulations that could result in additional costs and liabilities. Investors are urged to review in detail the risks and uncertainties in AMD's Securities and Exchange Commission filings, including but not limited to AMD's Quarterly Report on Form 10-Q for the quarter ended September 24, 2016.
  2. 2. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Vega AMD’s Next-Generation GPU Architecture CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  3. 3. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST We want rich, lavish virtual worlds. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  4. 4. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST We want to create with limitless detail, in real time. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  5. 5. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST We want to make decisions based on exabytes of data in an instant. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  6. 6. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST GPUs are taking on more diverse workloads WORKSTATION Physically Based Rendering Physics Modeling Loom (VR) Hi-Res HDR Content Creation GAMING 4K VR Consoles New Rendering Pipelines New APIs eSports COMPUTE Machine Learning Image Recognition / Computer Vision Natural Data Processing GPU CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  7. 7. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Conventional architectures are not scaling to meet needs CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  8. 8. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Game install sizes are expanding exponentially Gigabytes RelativeDataSize Deus Ex Series Install Disk Size (source: Steam) CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Chart for illustrative purposes 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
  9. 9. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 The Lord of the Rings Fellowship of the Ring The Hobbit An Unexpected Journey Pro graphics data sets are well into the petabytes Petabytes RelativeAssetSize CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Avatar The Hobbit The Desolation of Smaug The Hobbit Battle of the Five Armies The BFG See endnote for details
  10. 10. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Compute workloads have shot into the exabytes Character Recognition Object Detection Image Recognition Image/Video Recognition 1995 1997 1999 2001 2003 2005 2007 2009 2011 2013 2015 2017 See endnote for details Data Point Too Big to Illustrate Exabytes RelativeTrainingSetSize CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  11. 11. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Growth in processing power is outpacing growth in memory capacity 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 Relative GPU Compute (GFLOPS) Relative GPU Storage Capacity CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST See endnote for details
  12. 12. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Introducing the world’s most scalable GPU memory architecture CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  13. 13. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST High-Bandwidth Cache High-Bandwidth Cache CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  14. 14. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST bandwidth per pin* 2XHBM2 *vs HBM
  15. 15. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST HBM2 Over 50% smaller footprint HBM2 vs. GDDR5 8X Capacity/stack* *vs HBM
  16. 16. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST High-Bandwidth Cache Controller High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  17. 17. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST virtual address space 512 TBHigh-Bandwidth Cache Controller
  18. 18. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Adaptive, fine-grained data movement High-Bandwidth Cache Controller
  19. 19. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Total Allocations Accessed (Ultra 4K) Time (Ultra 4K) See endnotes for details Time GraphicsMemory GraphicsMemory
  20. 20. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Image from Deus Ex: Mankind Divided™ courtesy of Eidos Montreal
  21. 21. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Image from Deus Ex: Mankind Divided™ courtesy of Eidos Montreal
  22. 22. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST New Programmable Geometry Pipeline High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM Geometry Pipeline CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  23. 23. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST peak throughput per clock 2XOver New Programmable Geometry Pipeline See endnotes for details
  24. 24. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Primitive Shaders
  25. 25. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Improved Load Balancing
  26. 26. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Next-Generation Compute Engine High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM Geometry Pipeline Compute Engine CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  27. 27. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST I N T R O D U C I N G VegaNCU Next-GenerationComputeUnit 512 8-bit ops per clock 256 16-bit ops per clock 128 32-bit ops per clock Double Precision Rate is Configurable *See endnotes for details
  28. 28. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Rapid Packed Math Supercharges performance of emerging workloads
  29. 29. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST NCU is optimized for higher clock speeds and higher IPC CU* NCU *See endnotes for details
  30. 30. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST We’ve been working on reducing memory bandwidth consumption for many years Texture & Color CompressionFastZ ClearHiZ
  31. 31. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Next Generation Pixel Engine High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM Geometry Pipeline Compute Engine Pixel Engine CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  32. 32. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Fetch once enabled by smart primitive rasterization with on-chip bin cache Shade once enabled by culling of pixels invisible to final scene Draw Stream Binning Rasterizer Designed to improve performance and saves power
  33. 33. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST L1 Compute Engine Pixel Engine Geometry Engine L1 L1 L2 Memory Controller GDDR5 GDDR5 GDDR5 GDDR5 GDDR5 GDDR5 GDDR5 GDDR5 Legacy Architecture – Non-coherent Pixel and Texture Memory Access CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  34. 34. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Render back-ends are now clients of the L2 cache. High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM Geometry Pipeline Compute Engine Pixel Engine L1 L1 L1 L2 CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  35. 35. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST Helps improve performance with applications that use deferred shading. High-Bandwidth Cache HBCC NV RAM Network Storage System DRAM Geometry Pipeline Compute Engine Pixel Engine L1 L1 L1 L2 CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  36. 36. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST L1 Compute Engine Pixel Engine Geometry Pipeline L1 L1 L2 High Bandwidth Cache Controller High-Bandwidth Cache NVRAM Network Storage System DRAM CPU MM Display XDMA PCIe® CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST
  37. 37. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM ESTCONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST New Programmable Geometry Pipeline Revolutionary High Bandwidth Cache Advanced Pixel Engine Vega GPU Architecturefor the Immersive and Instinctive Computing Era Next-Gen Compute Unit
  38. 38. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST ENDNOTES Pro graphics data set slide: Data provided by a third party studio and not verified by AMD. Data is historic - cinema asset data sizes for Lord of the Rings (2001) @.15PB, Avatar (2009) @ 1 PB, The Hobbit –Part1 (2012) @ 1.4 PB, The Hobbit –Part2 (2013) @ 1.8 PB, The Hobbit –Part3 (2014) @ 2.3 PB, and The BFG (2016) @ 3 PB. VG-6 Compute workload data set slide: Typical word character recognition data set defined as 18.3 MB (http://wordnet.princeton.edu/wordnet/download/old-versions/ ). Object Identification datasets defined as 490MB (http://host.robots.ox.ac.uk/pascal/VOC/databases.html#VOC2005_1). Image recognition defined as 144 GB (http://www.image-net.org/challenges/LSVRC/2010/download-all- nonpub). Image and video recognition datasets defined as 144 GB (http://image-net.org/challenges/LSVRC/2015/) Natural Data Analysis datasets defined as 2.5QB(http://www.vcloudnews.com/every- day-big-data-statistics-2-5-quintillion-bytes-of-data-created-daily/). VG-7 Growth in processing power slide: Data based on historic product specs; GPU relative frame buffer size vs relative TFLOP capability. The ATI Radeon 9700 Pro was 0.026 TFLOPs with 128 MB framebuffer. The ATI Radeon X950 XT was 0.08 TFLOPs with 256 MB framebuffer. The ATI Radeon X1900 XT was 0.375 TFLOPs with 512 MB framebuffer. The ATI Radeon HD 2900 XT was 0.4755 TFLOPs with 512 MB framebuffer. The ATI Radeon HD 4870 XT was 1.2 TFLOPs with 512 MB framebuffer. The ATI Radeon HD 5870 was 1.2 TFLOPs with 512 MB framebuffer. The AMD Radeon HD 7970 was 3.79 TFLOPs with 3 GB framebuffer. The AMD Radeon R9 290X was 5.63 TFLOPs with 4 GB framebuffer. The AMD Radeon R9 Fury X was 8.6 TFLOPs with 4 GB framebuffer. VG-5 Witcher 3 and Fallout 4 data slide: Data based on AMD Internal testing of an early Vega sample using an AMD Summit Ridge pre-release CPU with 8GB DDR4 RAM, Vega GPU, Windows 10 64 bit, AMD test driver as of Dec 5, 2016. Results may vary for final product, and performance may vary based on use of latest available drivers. VG-4 Geometry throughput slide: Data based on AMD Engineering design of Vega. Radeon R9 Fury X has 4 geometry engines and a peak of 4 polygons per clock. Vega is designed to handle up to 11 polygons per clock with 4 geometry engines. This represents an increase of 2.6x. VG-3 CU vs Vega NCU slide: Discrete AMD Radeon™ and FirePro™ GPUs based on the Graphics Core Next architecture consist of multiple discrete execution engines known as a Compute Unit (“CU”). Each CU contains 64 shaders (“Stream Processors”) working together. GD-78
  39. 39. CONFIDENTIAL | UNDER NDA UNTIL JANUARY 5, 2017, 9AM EST The information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and typographical errors. The information contained herein is subject to change and may be rendered inaccurate for many reasons, including but not limited to product and roadmap changes, component and motherboard version changes, new model and/or product releases, product differences between differing manufacturers, software changes, BIOS flashes, firmware upgrades, or the like. AMD assumes no obligation to update or otherwise correct or revise this information. However, AMD reserves the right to revise this information and to make changes from time to time to the content hereof without obligation of AMD to notify any person of such revisions or changes. AMD MAKES NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE CONTENTS HEREOF AND ASSUMES NO RESPONSIBILITY FOR ANY INACCURACIES, ERRORS OR OMISSIONS THAT MAY APPEAR IN THIS INFORMATION. AMD SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE. IN NO EVENT WILL AMD BE LIABLE TO ANY PERSON FOR ANY DIRECT, INDIRECT, SPECIAL OR OTHER CONSEQUENTIAL DAMAGES ARISING FROM THE USE OF ANY INFORMATION CONTAINED HEREIN, EVEN IF AMD IS EXPRESSLY ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ATTRIBUTION © 2016 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, CrossFire, FreeSync, Radeon and combinations thereof are trademarks of Advanced Micro Devices, Inc. in the United States and/or other jurisdictions. DirectX is a registered trademark of Microsoft Corporation in the US and other jurisdictions. 3DMark is a registered trademark of the Futuremark corporation. PCIe is a registered trademark of PCI-SIG Corporation. Vulkan and the Vulkan logo are trademarks of Khronos Group Inc. Other names are for informational purposes only and may be trademarks of their respective owners. DOOM® images and logos © 2016 Bethesda Softworks LLC, a ZeniMax Media company. DOOM and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All Rights Reserved. Deus Ex: Mankind Divided™ images and logos © 2016 Square Enix Ltd. All Rights Reserved Deus Ex: Mankind Divided, Square Enix and Eidos are trademarks of the Square Enix Group. DISCLAIMERS & ATTRIBUTIONS

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