1. Prof. Pier Luca Lanzi – Politecnico di Milano
Design Methods and Processes – May, 18th 2016 – Alta Scuola Politecnica
A Journey at the Heart
of Game Design
55. Procedural rethoric
• Concept developed by Ian Bogost in the book
“Persuasive Games” (MIT Press 2007)
• Videogames are part of a new form of rhetoric since
their “procedurality” involves interaction
• Procedural Rhetoric is defined as “the practice of using
processes persuasively.”
72. 'A Minute to Learn…
A Lifetime to Master’
James R. Becker
73. games that fail to exercise the brain become boring
fun is all about the brain feeling good (endorphines)
the moment of triumph when we learn to master a task
triggers the release of chemicals triggering good feelings
fun comes from “richy interpretable” situations
75. Bartle’s Player Types - https://en.wikipedia.org/wiki/Bartle_Test
http://mud.co.uk/richard/hcds.htm
76. Osterweil’s Four Freedoms
• Freedom to explore
§ Players should be allowed to explore
• Freedom to fail
§ Players fail all the time in a game
§ Failure has to be present in game
§ Bad games don’t know how to treat failure
• Freedom of identity play
§ Players love to be to be in someone else’s shoes
§ E.g., play as Darth Vader, dress as a doll
• Freedom to effort
§ Players should be able to play as they feel, soft or hard
§ Sniper vs Assault vs Support vs Engineer
92. HISTORY Books!
• The Rough Guide to Videogames by Kate Berens,
Geoff Howard (Sep 8, 2008)
• Vintage Games: An Insider Look at the History of
Grand Theft Auto, Super Mario, and the Most
Influential Games of All Time by Bill Loguidice and
Matt Barton (Mar 4, 2009)
• The Ultimate History of Video Games: From Pong
to Pokemon–The Story Behind the Craze That
Touched Our Lives and Changed the World by
Steven L. Kent (Oct 2, 2001)
• Replay: The History of Video Games by Tristan
Donovan (Apr 20, 2010)
• Masters of Doom: How Two Guys Created an
Empire and Transformed Pop Culture – David
Kushner (Amazon)
93. Movies
• Get Lamp!
• King of Kong
• Chasing Ghosts
• High Score
• Once Upon Atari
• Intellivision Lives
• Rise of the Video Games
• Video Game Revolution
• Video Game Invasion The History Of A Global Obsession
• History Of Video Games
• Video Games The Story of Computer Games
• Game Loading the Rise of the Indies
• From Bedroom to Billions
• Indie Game the Movie
94. Contacts
• Email
§ pierluca.lanzi@polimi.it
• Skype
§ pierluca.lanzi
• Web
§ http://www.polimigamecollective.org
• Game design
§ http://www.gamasutra.com
• Game Jam
§ http://www.ludumdare.com
§ http://www.globalgamejam.org