Slides from the 2016/2017 edition of the Video game Design and Programming course at the Politecnico di Milano. More information at http://www.polimigamecollective.org
Some of the video games developed by the students during the course are available at
https://polimi-game-collective.itch.io
20. Prof. Pier Luca Lanzi
In this course we challenge you
to create an indie game
to be showcased at gaming events
to be submitted at competition
to get it funded …
32. Prof. Pier Luca Lanzi
“Your first ten games will suck—so
get them out of the way fast.”
Jesse Schell
33. Prof. Pier Luca Lanzi
Extra Credits – Fail Faster
https://www.youtube.com/watch?v=rDjrOaoHz9s
34. Prof. Pier Luca Lanzi
Gaming Community
• Italian Communities
§Indievault http://www.indievault.com
§Gamprog http://www.gameprog.it
• International
§Gamasutra
http://www.gamasutra.com
§Killscreen
http://killscreendaily.com
§Rock Paper Shotgun
http://www.rockpapershotgun.com
§Kotaku
http://kotaku.com
36
35. Prof. Pier Luca Lanzi
Homework #1
Deadline October 10 @ 2359 J
• Visit one of our online stores
§itch.io
http://polimi-game-collective.itch.io
§Google Play
http://goo.gl/Fnkwm1
§iTunes
http://goo.gl/gMltzv
§Windows Phone
http://goo.gl/WCqXm8
• Download some of them, they are free of course! J
• Play at least two of them, look at them as a game designer J
• Review them noting what you liked and what you would improve
37
36. Prof. Pier Luca Lanzi
http://www.facebook.com/polimigamecollective
https://twitter.com/@POLIMIGC
http://www.youtube.com/PierLucaLanzi
http://www.polimigamecollective.org