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IInnttrroodduuccttiioonn ttoo SSooffttwwaarree 
EEnnggiinneeeerriinngg 
((UUnniitt 11)) 
Preeti Mishra 
Course Incharge
The Details 
• Software 
– Evolving Role 
– Characteristics 
– Categories and Legacy Softwares 
– Software Myths 
• Project Management 
• Project Estimation
Software 
• Computer programs or the non 
tangible components of computer 
• A software is made up of: 
• Instruction 
• Data Structure 
• Documentation 
A software is developed or engineered 
it is not manufactured
Evolving Role of Software 
First Era 
- Limited distribution 
- Batch Oriented 
- custom software 
Third Era 
- Distributed system 
- Embedded system 
- Consumer impact 
Second Era 
- Multiuser 
- Realtime 
- Database 
- Product software 
Fourth Era 
- Powerful desktop PC system 
- Object oriented technology 
- Artificial Neural Network 
- Parallel Computing
Characteristics of a Software
Operational Characteristics 
• Correctness 
• Usability 
• Integrity 
• Efficiency 
• Reliability 
• Security 
• Safety
Revision Characteristics 
• Maintainability 
• Flexibility 
• Extensibility 
• Scalability 
• Testability 
• Moodularity
Transitional Characteristics 
• Interoperability 
• Reusability 
• Portability
Categories of Computer software 
• System software 
• Application software 
• Engineering/ Scientific software 
• Embedded software 
• Web-applications 
• Artificial intelligence software 
• Ubiquitous computing 
• Netsourcing
Legacy Software 
• They were developed decades ago and have 
been continually modified to meet changes 
in business requirements and computing 
platforms 
• Proliferation of such systems is causing 
headaches for large organization- as they 
are costly to maintain and risky to evolve
Why legacy systems need to 
evolve over time?? 
• To meet needs of new computing 
environment 
• To implement new business requirements 
• To make it interoperable with more 
modern systems or databases 
• Make it viable within a network 
environment
Software Myths 
• ``Misleading attitudes that have 
caused serious problems.'' are 
Myths 
• A number of common beliefs or 
myths that software managers, 
customers, and developers believe 
falsely.
Myths occur at Different Levels 
• Software Management Myths 
• Software Customer Myths 
• Developer Myths
Software Management Myths 
• Development problems can be solved 
by developing and documenting 
standards 
• Development problems can be solved 
by using state-of-the art tools. 
• When schedules slip, just add more 
people
Software Customer Myths 
• Change is easily accommodated, since 
software is malleable 
• A general statement of need is 
sufficient to start coding
Developer Myths 
• The job is done when the code is 
delivered 
• Project success depends solely on the 
quality of the delivered program. 
• You can't assess software quality 
until the program is running.
Software Engineering 
• Definition[IEEE] : Software 
Engineering: (1) The application of a 
systematic, disciplined, quantifiable 
approach to the development, 
operation, and maintenance of 
software; that is, the application of 
engineering to software.
Project Management 
• A project is a : 
– temporary endeavour designed to produce a unique 
product, service or result 
– with a -defined beginning and end, 
– undertaken to meet unique goals and objectives, 
typically to 
– bring about beneficial change or added value.
Project Management 
• Project management is the process and activity of 
– planning, 
– organizing, 
– motivating, 
– controlling 
• resources, 
• procedures 
• protocols 
– to achieve specific goals in scientific or daily 
problems
Project Management 
Processes
Constraints in Project 
Management
Generic View of software 
Engineering
Definition Phase 
In "Definition Phase", the focus is on "What” 
• What information is to be processed? 
• What performance and 
• Functions are required? 
• What system behaviour can be expected? 
• What interfaces to be established? 
• What Design Constraints exists? 
• What validation criteria is required? 
• What are the key requirements.
Development Phase 
In "Development Phase", focus is kept on 
"How” 
• How data are to bt structured? 
• How functions are to be implemented? 
• How procedural details are to be 
implemented? 
• How interfaces are to be categorized? 
• How design will be translated into 
programming languages? 
• How testing will be performed?
Maintenance Phase 
In "Maintenance Phase", the software is 
maintained to meet the future 
requirements 
• Corrective Maintenance 
• Adaptive Maintenance 
• Perfective Maintenance 
• Preventive Maintenance
Thus the generic process 
framework activities 
• Communication 
• Planning 
• Modeling 
• Construction 
• Deployment
Additional Activities in 
Generic Process Model 
• Project Tracking and control 
• Risk management 
• Formal technical review 
• Quality assurance 
• Measurement 
• Configuration management 
• Reusability 
• Work product preparation and production
Project Estimation 
• In project management , accurate 
estimates are the basis of sound 
project planning 
• “The single most important task of a 
project: setting realistic 
expectations 
• Unrealistic expectations based on 
inaccurate estimates are the single 
largest cause of software failure.”
Problems with Project 
Estimation 
• Predicting software cost 
• Predicting software schedule 
• Controlling software risk 
• Managing/tracking project as it 
progresses
Top-down and bottom-up 
estimation 
• Top-down 
– Start at the system level and assess the 
overall system functionality and how this is 
delivered through sub-systems. 
• Bottom-up 
– Start at the component level and estimate 
the effort required for each component. 
Add these efforts to reach a final estimate.
Top-down estimation 
– Usable without knowledge of the system 
architecture and the components that might be 
part of the system. 
– Takes into account costs such as integration, 
configuration management and documentation. 
– Problem: 
• Can underestimate the cost of solving difficult low-level 
technical problems.
Bottom-up estimation 
– Usable when the architecture of the system is 
known and components identified. 
– This can be an accurate method if the system 
has been designed in detail. 
– Problems: 
• It may underestimate the costs of system level 
activities such as integration and documentation.
References 
• Software Engineering: A practitioner’s 
approach 
By Roger S. Pressman 
• Software Engineering 
By Sommerville
EEnndd OOff UUnniitt 11

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INTRODUCTION TO SOFTWARE ENGINEERING

  • 1. IInnttrroodduuccttiioonn ttoo SSooffttwwaarree EEnnggiinneeeerriinngg ((UUnniitt 11)) Preeti Mishra Course Incharge
  • 2. The Details • Software – Evolving Role – Characteristics – Categories and Legacy Softwares – Software Myths • Project Management • Project Estimation
  • 3. Software • Computer programs or the non tangible components of computer • A software is made up of: • Instruction • Data Structure • Documentation A software is developed or engineered it is not manufactured
  • 4. Evolving Role of Software First Era - Limited distribution - Batch Oriented - custom software Third Era - Distributed system - Embedded system - Consumer impact Second Era - Multiuser - Realtime - Database - Product software Fourth Era - Powerful desktop PC system - Object oriented technology - Artificial Neural Network - Parallel Computing
  • 6. Operational Characteristics • Correctness • Usability • Integrity • Efficiency • Reliability • Security • Safety
  • 7. Revision Characteristics • Maintainability • Flexibility • Extensibility • Scalability • Testability • Moodularity
  • 8. Transitional Characteristics • Interoperability • Reusability • Portability
  • 9. Categories of Computer software • System software • Application software • Engineering/ Scientific software • Embedded software • Web-applications • Artificial intelligence software • Ubiquitous computing • Netsourcing
  • 10. Legacy Software • They were developed decades ago and have been continually modified to meet changes in business requirements and computing platforms • Proliferation of such systems is causing headaches for large organization- as they are costly to maintain and risky to evolve
  • 11. Why legacy systems need to evolve over time?? • To meet needs of new computing environment • To implement new business requirements • To make it interoperable with more modern systems or databases • Make it viable within a network environment
  • 12. Software Myths • ``Misleading attitudes that have caused serious problems.'' are Myths • A number of common beliefs or myths that software managers, customers, and developers believe falsely.
  • 13. Myths occur at Different Levels • Software Management Myths • Software Customer Myths • Developer Myths
  • 14. Software Management Myths • Development problems can be solved by developing and documenting standards • Development problems can be solved by using state-of-the art tools. • When schedules slip, just add more people
  • 15. Software Customer Myths • Change is easily accommodated, since software is malleable • A general statement of need is sufficient to start coding
  • 16. Developer Myths • The job is done when the code is delivered • Project success depends solely on the quality of the delivered program. • You can't assess software quality until the program is running.
  • 17. Software Engineering • Definition[IEEE] : Software Engineering: (1) The application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software.
  • 18. Project Management • A project is a : – temporary endeavour designed to produce a unique product, service or result – with a -defined beginning and end, – undertaken to meet unique goals and objectives, typically to – bring about beneficial change or added value.
  • 19. Project Management • Project management is the process and activity of – planning, – organizing, – motivating, – controlling • resources, • procedures • protocols – to achieve specific goals in scientific or daily problems
  • 22. Generic View of software Engineering
  • 23. Definition Phase In "Definition Phase", the focus is on "What” • What information is to be processed? • What performance and • Functions are required? • What system behaviour can be expected? • What interfaces to be established? • What Design Constraints exists? • What validation criteria is required? • What are the key requirements.
  • 24. Development Phase In "Development Phase", focus is kept on "How” • How data are to bt structured? • How functions are to be implemented? • How procedural details are to be implemented? • How interfaces are to be categorized? • How design will be translated into programming languages? • How testing will be performed?
  • 25. Maintenance Phase In "Maintenance Phase", the software is maintained to meet the future requirements • Corrective Maintenance • Adaptive Maintenance • Perfective Maintenance • Preventive Maintenance
  • 26. Thus the generic process framework activities • Communication • Planning • Modeling • Construction • Deployment
  • 27. Additional Activities in Generic Process Model • Project Tracking and control • Risk management • Formal technical review • Quality assurance • Measurement • Configuration management • Reusability • Work product preparation and production
  • 28. Project Estimation • In project management , accurate estimates are the basis of sound project planning • “The single most important task of a project: setting realistic expectations • Unrealistic expectations based on inaccurate estimates are the single largest cause of software failure.”
  • 29. Problems with Project Estimation • Predicting software cost • Predicting software schedule • Controlling software risk • Managing/tracking project as it progresses
  • 30. Top-down and bottom-up estimation • Top-down – Start at the system level and assess the overall system functionality and how this is delivered through sub-systems. • Bottom-up – Start at the component level and estimate the effort required for each component. Add these efforts to reach a final estimate.
  • 31. Top-down estimation – Usable without knowledge of the system architecture and the components that might be part of the system. – Takes into account costs such as integration, configuration management and documentation. – Problem: • Can underestimate the cost of solving difficult low-level technical problems.
  • 32. Bottom-up estimation – Usable when the architecture of the system is known and components identified. – This can be an accurate method if the system has been designed in detail. – Problems: • It may underestimate the costs of system level activities such as integration and documentation.
  • 33.
  • 34.
  • 35. References • Software Engineering: A practitioner’s approach By Roger S. Pressman • Software Engineering By Sommerville