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Anybody to paint my
     rocket?




        Mission ! to Mars
                      Pierrick Revol – October 2012
Mission to Mars

      Game Creators!

                   Pierrick REVOL                     Damien THOUVENIN




   15 offices, 8 countries               1 office (France) J
   1600 colleagues                       21 colleagues

   We guide our clients :                Consulting and services in software
       •    Lean-Agile Transformation        •  Fixed-price development
       •    Technologic Transformation       •  Expertise .NET / MS-SQL
       •    Digital Marketing                •  Lean-Agile Facilitation
       •    Mobility
Mission to Mars

     Find this game on the web!




                                                                    On

                                   http://www.agileplayground.org




          Objectif Mars de Pierrick REVOL & Damien THOUVENIN est mis à disposition selon les termes de
          la licence Creative Commons Paternité - Partage à l'Identique 3.0 non transposé. Basé(e) sur une
                                        oeuvre à www.agileplayground.org.
Mission to Mars




1.  Principle




                We are going to simulate a multidisciplinary
                    team work involved in the rocket
                   construction in order to reach Mars.
Mission to Mars




2.  One Team



                          David
     Omar
                   Jane
                                  Steve




           Nadia
Mission to Mars

     4 jobs!

                  Architecture


                         Programing




                                      Testing
        Electronics
Mission to Mars

     Character sheet!
Mission to Mars

     Skill matrice!
Mission to Mars

     Let’s go!

                                        3’
     Ò  Find a name for your team

     Ò  Share character
         sheets




     Ò  Initialize the skill matrice
Mission to Mars




3.  My rocket to reach Mars
                              D - 50
Mission to Mars

     My Product Backlog!




                                  Incoming User Stories
                                       (2 visible)



                                   Current User Story
                                        (Only 1)

           20 User Stories
           180 men.days of work
Mission to Mars

     User Stories!
                     Reference &
                                   Global Cost
                     Description




                                    Cost per job




                                      Analysis
                                       Cost
Mission to Mars

     Debt from Rocket V0.0!


     Ò  Technical Debt




                              Debt treatment
                                   Cost
Mission to Mars

     Your goal!




         Produce a maximum of User Stories
                in 5 10-days sprints
Mission to Mars

     Release Burndown!
Mission to Mars

     Let’s go!

                                            2’
     Ò  Familiarize yourself with
         Product Backlog




     Ò  Initialize your Release Burndown
Mission to Mars




4.  Sprint #1 : Sprint Planning




                    1 m.d = 1 token
Mission to Mars

     Activities during a sprint!



        Production
                                            Analysis
       Make the current
                                   Analyze any visible
       User Story
                                   User Story
       progress

                                                  Training
            Technical Debt            Gain experience in
            Improve the global        one of the 4 jobs
            software quality
Mission to Mars

     Sprint #1 preparation!



                       5 men x 10 days
                              =     ? ?
                          50 tokens
                                   ?   ?
Mission to Mars

     Sprint #1 preparation : Production!



                      180 m.d / 5 sprints
                              =
                                36
Mission to Mars

     Sprint #1 preparation : Technical Debt!



                          +           +
                                =
                                4
Mission to Mars

     Sprint #1 preparation : Analysis!


                  20 User Stories / 5 sprints
                   x 2 (Full analysis cost)
                              =
                                 8
Mission to Mars

     Sprint #1 preparation : Training!



                     50 - 36 - 4         - 8.
                             =
                                 2
Mission to Mars

     Score sheet!
Mission to Mars

     Let’s go!

                                                              2’
     Ò  Take tokens from the bank and           36   8
         arrange them in the middle of the table
                                                4     2
     Ò  Initialize Score sheet




                 36               4        8              2
Mission to Mars

                                ?

                        ?   ??? ! ????   ?
5.  Sprint #1 … Day 1
                               ??? ?
Mission to Mars

     A Poster and a rule book???!
Mission to Mars

     One day work!


     Every day of the sprint, every player pick up one
     token among remaining tockens.

     An then, we resolve the day in the following order :
           A.    Technical Debt
           B.    Production
           C.    Training
           D.    Analysis


     Note : If the resolution is not possible the token is lost
Mission to Mars

     Let’s go!

                                                                             1’
     Ò  Take        2        3

        Why???

         1.  You need to know more about User Story #1
             (If you don’t perform the analysis before production you will
             have a penalty while rolling dice)

         2.  There is Technical Debt. It is interesting to treat it.
Mission to Mars

     Technical Debt Treatment!
Mission to Mars

     Analyze one User Story!
Mission to Mars

     Analyze User Story #1!




     Ò  You can analyze any visible User Story
Mission to Mars

     Let’s go!

                                         3’
     Ò  Resolve activities of the day
Mission to Mars

                                ?

                        ?   ??? ! ????   ?
5.  Sprint #1 … Day 2
                               ??? ?
Mission to Mars

     Let’s go!


     Ò  Take        5

        Why ???

         1.  User Story #1 is fully analyzed (you don’t have any penalties)

         2.  It is time to produce !!
Mission to Mars

     User Story #1 production!
Mission to Mars

     Generate bugs!


     When you fail Production activity, one or more Debt cards
     switch into Bug (turn over cards).




           Dice Roll No Debt             Debt
              -1     +3 Debt cards       1/2 Debt => Bug
              0      +2 Debt cards       1/3 Debt => Bug
              1      +1 Debt card        1/4 Debt => Bug
Mission to Mars

     Solving a Bug!


     When a bug is raised, every team members can
     contribute to bug solving with any token.
     Ò Production and Technical Debt are blocked.
     Ò Training and Analysis can continue.

     Note : Previous Technical Debt prevention activities
     and Production activity that leads to the Bug, are
     counted in Bug solving.

     Note : Every token used to generate or solving a bug
     is considered as Lost.
Mission to Mars

     Let’s go!

                                         5’
     Ò  Resolve activities of the day
Mission to Mars

                                 ?

                         ?   ??? ! ????   ?
5.  Sprint #1 … Day 3+
                                ??? ?
Mission to Mars

     Training!




     Ò  The trainee wins a job point what ever the production result
         is.
Mission to Mars

     Plan next sprint !


     Ò  After sprint #1, you are free to plan sprint as you wish.




                                  ?       ?
                                  ?       ?
Mission to Mars

     Let’s go!              ?

                    ?   ??? ! ????   ?
     Ò  Go on!!!
                           ??? ?

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Mission to Mars - Agile Tour 2012 (en)

  • 1. Anybody to paint my rocket? Mission ! to Mars Pierrick Revol – October 2012
  • 2. Mission to Mars Game Creators! Pierrick REVOL Damien THOUVENIN 15 offices, 8 countries 1 office (France) J 1600 colleagues 21 colleagues We guide our clients : Consulting and services in software •  Lean-Agile Transformation •  Fixed-price development •  Technologic Transformation •  Expertise .NET / MS-SQL •  Digital Marketing •  Lean-Agile Facilitation •  Mobility
  • 3. Mission to Mars Find this game on the web! On http://www.agileplayground.org Objectif Mars de Pierrick REVOL & Damien THOUVENIN est mis à disposition selon les termes de la licence Creative Commons Paternité - Partage à l'Identique 3.0 non transposé. Basé(e) sur une oeuvre à www.agileplayground.org.
  • 4. Mission to Mars 1.  Principle We are going to simulate a multidisciplinary team work involved in the rocket construction in order to reach Mars.
  • 5. Mission to Mars 2.  One Team David Omar Jane Steve Nadia
  • 6. Mission to Mars 4 jobs! Architecture Programing Testing Electronics
  • 7. Mission to Mars Character sheet!
  • 8. Mission to Mars Skill matrice!
  • 9. Mission to Mars Let’s go! 3’ Ò  Find a name for your team Ò  Share character sheets Ò  Initialize the skill matrice
  • 10. Mission to Mars 3.  My rocket to reach Mars D - 50
  • 11. Mission to Mars My Product Backlog! Incoming User Stories (2 visible) Current User Story (Only 1) 20 User Stories 180 men.days of work
  • 12. Mission to Mars User Stories! Reference & Global Cost Description Cost per job Analysis Cost
  • 13. Mission to Mars Debt from Rocket V0.0! Ò  Technical Debt Debt treatment Cost
  • 14. Mission to Mars Your goal! Produce a maximum of User Stories in 5 10-days sprints
  • 15. Mission to Mars Release Burndown!
  • 16. Mission to Mars Let’s go! 2’ Ò  Familiarize yourself with Product Backlog Ò  Initialize your Release Burndown
  • 17. Mission to Mars 4.  Sprint #1 : Sprint Planning 1 m.d = 1 token
  • 18. Mission to Mars Activities during a sprint! Production Analysis Make the current Analyze any visible User Story User Story progress Training Technical Debt Gain experience in Improve the global one of the 4 jobs software quality
  • 19. Mission to Mars Sprint #1 preparation! 5 men x 10 days = ? ? 50 tokens ? ?
  • 20. Mission to Mars Sprint #1 preparation : Production! 180 m.d / 5 sprints = 36
  • 21. Mission to Mars Sprint #1 preparation : Technical Debt! + + = 4
  • 22. Mission to Mars Sprint #1 preparation : Analysis! 20 User Stories / 5 sprints x 2 (Full analysis cost) = 8
  • 23. Mission to Mars Sprint #1 preparation : Training! 50 - 36 - 4 - 8. = 2
  • 24. Mission to Mars Score sheet!
  • 25. Mission to Mars Let’s go! 2’ Ò  Take tokens from the bank and 36 8 arrange them in the middle of the table 4 2 Ò  Initialize Score sheet 36 4 8 2
  • 26. Mission to Mars ? ? ??? ! ???? ? 5.  Sprint #1 … Day 1 ??? ?
  • 27. Mission to Mars A Poster and a rule book???!
  • 28. Mission to Mars One day work! Every day of the sprint, every player pick up one token among remaining tockens. An then, we resolve the day in the following order : A.  Technical Debt B.  Production C.  Training D.  Analysis Note : If the resolution is not possible the token is lost
  • 29. Mission to Mars Let’s go! 1’ Ò  Take 2 3 Why??? 1.  You need to know more about User Story #1 (If you don’t perform the analysis before production you will have a penalty while rolling dice) 2.  There is Technical Debt. It is interesting to treat it.
  • 30. Mission to Mars Technical Debt Treatment!
  • 31. Mission to Mars Analyze one User Story!
  • 32. Mission to Mars Analyze User Story #1! Ò  You can analyze any visible User Story
  • 33. Mission to Mars Let’s go! 3’ Ò  Resolve activities of the day
  • 34. Mission to Mars ? ? ??? ! ???? ? 5.  Sprint #1 … Day 2 ??? ?
  • 35. Mission to Mars Let’s go! Ò  Take 5 Why ??? 1.  User Story #1 is fully analyzed (you don’t have any penalties) 2.  It is time to produce !!
  • 36. Mission to Mars User Story #1 production!
  • 37. Mission to Mars Generate bugs! When you fail Production activity, one or more Debt cards switch into Bug (turn over cards). Dice Roll No Debt Debt -1 +3 Debt cards 1/2 Debt => Bug 0 +2 Debt cards 1/3 Debt => Bug 1 +1 Debt card 1/4 Debt => Bug
  • 38. Mission to Mars Solving a Bug! When a bug is raised, every team members can contribute to bug solving with any token. Ò Production and Technical Debt are blocked. Ò Training and Analysis can continue. Note : Previous Technical Debt prevention activities and Production activity that leads to the Bug, are counted in Bug solving. Note : Every token used to generate or solving a bug is considered as Lost.
  • 39. Mission to Mars Let’s go! 5’ Ò  Resolve activities of the day
  • 40. Mission to Mars ? ? ??? ! ???? ? 5.  Sprint #1 … Day 3+ ??? ?
  • 41. Mission to Mars Training! Ò  The trainee wins a job point what ever the production result is.
  • 42. Mission to Mars Plan next sprint ! Ò  After sprint #1, you are free to plan sprint as you wish. ? ? ? ?
  • 43. Mission to Mars Let’s go! ? ? ??? ! ???? ? Ò  Go on!!! ??? ?