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Immersive Computing @ #YOWConnected 2017

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"Immersive" is the key defining factor of the next wave of computing. With each computing revolution the distance between the user and the computing experience has shrunk - with today's modern mobile devices making computing Pervasive. This next step is truly user-centered and puts you right at the heart of a deeply Immersive Experience. The key question that faces us now is "How do we get there from here?". Our near future seems to inevitably involve hyper-connected wearable and then embed-able computer displays. But how will we all migrate from today's mobile devices to this amazing new nerdvana?

This session takes a detailed look at what makes "Immersive-ness" so important. What standards and market forces are driving this evolution. And how you can navigate your way through all the technological change this will bring.

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Immersive Computing @ #YOWConnected 2017

  1. 1. Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor Immersive Computing What is it? & How will we get there? Image Credit
  2. 2. Who am I? Rob Manson, CEO & co-founder https://awe.media
  3. 3. Who am I? Rob Manson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards
  4. 4. Who am I? Rob Manson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert
  5. 5. Who am I? Rob Manson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C
  6. 6. Who am I? Rob Manson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C Khronos Group
  7. 7. Who am I? Rob Manson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C Khronos Group ISO
  8. 8. How did we get here?
  9. 9. How did we get here?
  10. 10. How did we get here?
  11. 11. How did we get here?
  12. 12. How did we get here?
  13. 13. How did we get here?
  14. 14. How did we get here?
  15. 15. How did we get here?
  16. 16. How did we get here? 2017 The web gets Computer Vision!
  17. 17. What predictions did we get right? Mixed Reality will be possible in the web
  18. 18. What predictions did we get right? Mixed Reality will be possible in the web ARStandards Workshop Seoul, 2010
  19. 19. What predictions did we get right? Mixed Reality Web Standards test harness
  20. 20. What predictions did we get right? Mixed Reality Web Standards test harness isweb3here.com, 2011
  21. 21. What predictions did we get right? OS level spatial tracking would be released
  22. 22. What predictions did we get right? OS level spatial tracking would be released W3C WebVR Workshop, 2016
  23. 23. But getting the timing right is really hard…
  24. 24. But Tim is only right if you give up too soon!
  25. 25. Space is collapsing all around us…
  26. 26. What does “Immersive” mean? Image Credit
  27. 27. What does “Immersive” mean? Image Credit
  28. 28. What does “Immersive” mean? Image Credit
  29. 29. How is our distance from Technology evolving? Image Credit The spaces between you & your devices are shrinking
  30. 30. How is our distance from Technology evolving? The spatial point of origin has changed Image Credit
  31. 31. How is our distance from Technology evolving? Image Credit The distance between objects & the network is shrinking too
  32. 32. How is our distance from Technology evolving? xxx Image Credit
  33. 33. How is our distance from Technology evolving? Image Credit Eventually almost all objects will be networked
  34. 34. How is our distance from Technology evolving? Image Credit So your spatial relationship to both objects & the network has changed
  35. 35. How is our distance from Technology evolving? Image Credit With wearables & nearables leading our current wave of change
  36. 36. How is our distance from Technology evolving? Image Credit Next we will change our definition of organisation
  37. 37. How is our distance from Technology evolving? Image Credit All of this is shrinking the distance between thought & action
  38. 38. How is our distance from Technology evolving? Image Credit The distance between object, network and action is shrinking to create a truly “user centred” world of Immersive Computing
  39. 39. How is our distance from Technology evolving? xxx Image Credit
  40. 40. This is the evolution of our new Reality
  41. 41. Definition of Mixed Reality Image Credit Paul Milgram - 1994
  42. 42. Definition of Augmented Reality Augmented Reality allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. Ron Azuma - 1997 Augmented Reality… 1. Combines the real and virtual 2. Is interactive in real time 3. Is registered in 3D
  43. 43. Tracked image
  44. 44. Here are the different ways people can interact with Mixed Reality
  45. 45. Mixed Reality Interaction Mode – Public - Whole body in fov - More spectators - Limited distribution
  46. 46. Mixed Reality Interaction Mode – Personal - Upper/whole body in fov - Fewer spectators - Wider distribution
  47. 47. Mixed Reality Interaction Mode – Private - Extremeties or head in fov - 1-2 direct participants - Wider distribution & locations
  48. 48. Mixed Reality Interaction Mode – Intimate - Only extremeties in fov - 1 direct participant - Pervasive but currently limited distribution
  49. 49. How do you “View” VR & AR? Have a suitable HMD v 1 2Have a valid account with the HMD vendor's app store 3 Complete the HMD vendor's first use 4 v Search for & find the app in their app store 5 Download/install the app through their app store 6Often requires system or app updates also v 7 Select/play the downloaded app ! MOBILE ONLY APP Have a valid account with the Mobile OS vendor's app store v 1 2 Find the app in their app store3 Download/install the app through their app store 4 v Often requires system or app updates also 5 Download/install the app through their app store 6 Select/play the downloaded app v 7 ! View promo for app on their website WEB APP 1 Click on a web link to open it in your browser on any device HMD ONLY APP
  50. 50. How do you “Create” VR & AR? MOBILE ONLY APPs WEB APPSHMD ONLY APPS Hire or be a developer v 1 2 Download & get to know (& deal with the various issues/quirks) the developer SDK for the target platform 3 Develop your app/s 4 v Test it on the target HMD vendor platform/s 5 Convert media and 3D assets to the app/s format 6 Sign & submit your app/s to the app store/s & wait for approval/s v 7 Publish & distribute links to one or more app stores ! Download & get to know (& deal with the various issues/quirks) the developer SDK for the target mobile OS v 1 2 Develop your app/s 3 Test it on the target HMD vendor platform/s 4 v Convert media and 3D assets to the app/s format 5 Sign & submit your app/s to the app store/s & wait for approval/s 6 Publish & distribute links to one or more app stores v 7 Hire or be a developer 8 Create promotional web content to drive people to the app/s ! 8 Create promotional web content to drive people to the app/s Get an account with awe.media *blatant plug J v 1 2 Upload any types of common media you need (photos, videos, 3D & more) 3 Manipulate these objects and add rich interactions to create your VR & AR experiences 4 Open your browser on any type of device v 5 Share a single link that points directly to your web- based VR/AR experience
  51. 51. Lets look at how this is playing out in the market
  52. 52. Why has VR exploded recently? VR has things to sell Image Credit
  53. 53. Why has VR exploded recently? The power of the s-curve Image Credit
  54. 54. Where are we now? In reality, VR is a tiny tiny market right now
  55. 55. Where are we now? Installed web browsers 20 MILLION (END 2017) Includes both the mobile and HMD users above 2 BILLION 3 BILLION Mobile devices HMD only
  56. 56. Where are we now? Installed web browsers 20 MILLION (END 2017) Includes both the mobile and HMD users above 2 BILLION 3 BILLION Mobile devices HMD only
  57. 57. Where are we now? Installed web browsers 20 MILLION (END 2017) Includes both the mobile and HMD users above 2 BILLION 3 BILLION Mobile devices HMD only
  58. 58. Where are we now? Installed web browsers 20 MILLION (END 2017) Includes both the mobile and HMD users above 2 BILLION 3 BILLION Mobile devices HMD only
  59. 59. What is Extended Reality? Image Credit
  60. 60. What is Extended Reality? Image Credit
  61. 61. What is Extended Reality? Image Credit
  62. 62. Image Credit
  63. 63. What is changing right now? Depth Sensing is starting to become commonplace Image Credit
  64. 64. Immersive Computing will become Pervasive Image Credit What is likely in the future?
  65. 65. What are the real market trends? This will take more than 3-5 years Image Credit
  66. 66. Mainstream adoption won’t “start” until at least 2020 Image Credit How long until we get our magic glasses?
  67. 67. What will drive market changes between now & then? Convenient multi-use mobile form factors are the key today Image Credit
  68. 68. What’s happening in the global mobile market? Image Credit
  69. 69. Be prepared…
  70. 70. What won’t change? Image Credit The underlying geometry of Computer Vision & Reality
  71. 71. How can you prepare for this evolution? Get comfortable with spatial reasoning Image Credit
  72. 72. How can you prepare for this evolution? Come along to #Reality17 on November 8th in Sydney http://webdirections.org/reality Image Credit
  73. 73. Setup a free account and get started creating VR & AR right now at … https://try.awe.media How can you prepare for this evolution? Image Credit
  74. 74. Questions? Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor

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