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BrainLift
Neuro prosthetic solutions
Designed by mindhack.me
We are//
The research group of young scientists and
neuroscience enthusiasts with a variety of
unique competencies, developing
methodology of cognitive control trainings
based on Sequence Memory Theory (SMT).
Taking advantage at different emerging Brain-
Computer Interfaces (BCI), wearable sensors
and virtual reality features.
Asking the right questions, writing a case
study, developing a new, unique neurologic
diseases treatment algorithms and
methodologies, learning a lot.
Doing//
Project//
Experimental
Virtual Reality and
BCI framework for
ASD assessment,
accountability and
assistance.
● Neuroprosthetics
approach;
● User-focused
metrics;
● EEG-based
neurofeedback &
biofeedback
technique;
● Knowledge creation;
Principles// ● The anomaly
detection;
● Rapid synthetic
environment prototyping;
● State-of-Art VR content;
● Single-Subject Design
method, particularly
Multiple-Baseline Design.
Way// BrainLift lab designed
to create a strong set
of values, focused on cognitive
brain function possibilities;
convert existing cutting-edge
technologies to the treatment
schemes and delivered it to
users.
Learning
is
hackable
Business-model// Research lab developing the data-
based methodology and mining
multidisciplinary knowledge about
complex disorders of brain
development treatment for
clinicians and mental therapists.
● Virtual platform for teamplay interaction;
● Neuroprosthetic devices for individual;
● HQ setup & environment for clinics.
Products//
A. Rubanau
algorithms
designer, principal
investigator.
A. Pliachko
neurofeedback
coach, cognitive
engineer.
A. Zhivkova
linguist,
principal
investigator.
D. Poltavets
psychiatrist,
principal
investigator.
I. Rubanau
computational
neuroscientist
mathematician.
I. Tischenko
copywriter,
digital
strategist.
A. Danilova
psychotherapist,
analyst.
N.N.
neuro topology
architect.
Thank you for your attention
//

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BrainLift Presentation

  • 2. We are// The research group of young scientists and neuroscience enthusiasts with a variety of unique competencies, developing methodology of cognitive control trainings based on Sequence Memory Theory (SMT). Taking advantage at different emerging Brain- Computer Interfaces (BCI), wearable sensors and virtual reality features. Asking the right questions, writing a case study, developing a new, unique neurologic diseases treatment algorithms and methodologies, learning a lot. Doing//
  • 3. Project// Experimental Virtual Reality and BCI framework for ASD assessment, accountability and assistance.
  • 4. ● Neuroprosthetics approach; ● User-focused metrics; ● EEG-based neurofeedback & biofeedback technique; ● Knowledge creation; Principles// ● The anomaly detection; ● Rapid synthetic environment prototyping; ● State-of-Art VR content; ● Single-Subject Design method, particularly Multiple-Baseline Design.
  • 5. Way// BrainLift lab designed to create a strong set of values, focused on cognitive brain function possibilities; convert existing cutting-edge technologies to the treatment schemes and delivered it to users. Learning is hackable
  • 6. Business-model// Research lab developing the data- based methodology and mining multidisciplinary knowledge about complex disorders of brain development treatment for clinicians and mental therapists. ● Virtual platform for teamplay interaction; ● Neuroprosthetic devices for individual; ● HQ setup & environment for clinics. Products//
  • 7. A. Rubanau algorithms designer, principal investigator. A. Pliachko neurofeedback coach, cognitive engineer. A. Zhivkova linguist, principal investigator. D. Poltavets psychiatrist, principal investigator. I. Rubanau computational neuroscientist mathematician. I. Tischenko copywriter, digital strategist. A. Danilova psychotherapist, analyst. N.N. neuro topology architect.
  • 8. Thank you for your attention //