This document outlines a science communication project called Game Studies Audiofied that aims to explain game studies research to broad audiences through short audio interviews. The project recognizes that science needs explanation, is accountable to society, and faces increasing questioning of expertise. It plans to engage key players in science, companies, politics and media through knowledge transfer, attention building, and creating engagement around game studies research topics. Interviews will focus on introducing researchers, their work and interests, and their favorite games to make the discussions easy to understand.