The document discusses various topics related to team leadership and culture, including the benefits of creating a team charter, implementing a continuous critique process, facilitating collaboration, and cultivating a strong team culture. Some key points covered include defining a team's purpose, commitments, focus areas, and growth opportunities in a charter; assigning critique buddies to provide feedback on work; emphasizing servant leadership and setting people up for success; and remembering that leadership is more about the team than any individual. The overall message is that non-technical skills like these are important for team and life success.
13. Russ Unger | @russu
It Involves Defining All of This…
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Focus Areas
• WhataretheTypesof WorkWe
DONOTDo/DoNOTWantto
Do?
• WhataretheTypesof Work
WeDo/WanttoDo?
• User Research
• Interaction Design
• Information Architecture
• Information Design
• Prototyping
• Usability Testing
WHAT WE DO
15. Russ Unger | @russu
Team Purpose
• Whatdoesthisteamdo?
• Whatarewegoodat?
• Whatshouldwebeknownfor?
The UX team works with our customers to create useful
and usable designs that meets the needs of our users
and serves the business goals and objectives. We
understand our users--their needs, behaviors and
motivations and provide insight into how they use the
products that we design.
OUR UX TEAM
16. Russ Unger | @russu
Team Commitment to Each Other
• HowDoWeWanttoWork
Together?
• WhatAreOurExpectationsof
EachOther?
The UX team works with our customers to create useful
and usable designs that meets the needs of our users
and serves the business goals and objectives. We
understand our users--their needs, behaviors and
motivations and provide insight into how they use the
products that we design.
We work with each other to share our knowledge and
grow and strengthen the team in all aspects of UX, and
beyond. We acknowledge and respect our peers, their
opinions, and the value of their work. We will be critical
of work product, yet not the person doing the work.
OUR UX TEAM
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Perception of the Team by Others
• HowDoWeWantOthersto
ViewOurTeam?
• HowDoWeBuildthis
Perception?
• HowDoWeKnowWe’re
There?
Experts About Our
Users
PERCEPTION HOW TO CREATE ACHIEVED BY
•Increase research activities
•Identify opportunities to build
usability testing awareness
and activities
•Including clients in the user-
related activities to show
them our process and
expose them to users more
frequently
•Increase the amount of client
collaboration that includes
user discussions
•Common theme/voice for UX
team
•Colleagues request our
expertise in speaking to
customers
•Colleagues and customers
recommend the UX Team’s
expertise to our colleagues
and customers
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Areas of Growth / Improvement
• WhereDoWeNeedMore
Experience?
• WhatistheRationaleforthe
Need?
• HowWillWeKnowWhen
We’veAchievedtheGrowth?
Experience Mapping
GROWTH AREA RATIONALE ACHIEVED BY
•Gets everyone involved in
identifying touchpoints
•Visually describes what the
user’s journey looks like
•Tell stories and craft
narratives from the user’s
point of view
•Orient teams around a
shared understanding of the
journey
•Expand on scenarios,
personas, and mental models
•Engaging in 1-3 Experience
Mapping activities this year
•Proving value through the
activities by stakeholder
approvals
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…And Then You Sign It.
WeAllAgreetoAllofThis!
AGREED UPON BY
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New to Critique? Start Here.
Aaron Irizarry & Adam Connor
DiscussingDesign.com
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The Problem
Me
HowdoImakecritiqueapartof our
culture,asaformalizedprocess?
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Eachoneteachone.
“
Kim Goodwin
many
28. Russ Unger | @russuRuss Unger | @russu
Critique
Buddies
WTF are
?
(Now calling it “Continuous Critique”)
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The Setup
L
BBB
L
BBB
M
• Select“CritiqueLeads”
• NominateCritiqueLeads
• SelectTeamsof 3-4Buddies
• LeadsChoose“Teams”
• FocusonConnectingPeople
WhoDon’tNormallyWork
Together
2-3
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How It Works
• (Bi-)Weekly30minutemeetingswithCritiqueLeads&Buddies
• Adhocmeetingsasneededandasavailable
• Critiqueshouldworkbothways
• (Bi-)WeeklyCritiqueTeamMeetings
• All3-4membersmeetingatonceforgroup
critique
• Everyoneshouldparticipate
B B B L
T L
B B B L
T L