SlideShare a Scribd company logo
1 of 22
Download to read offline
BRING IT ON:
Ensuring the success of
BYOD programming in
the museum environment
Scott Sayre
@zbartrout
BYOD
Organizational Convenience
vs.
Commitment
BYOD Variables for Success
Opportunity
Success
1.  Awareness
2.  Access
3.  Compatibility
4.  User capability
5.  Supporting amenities
6.  User interest
7.  Usability
8.  Impact
BYOD Variables for Success
Awareness – Make it visible!
•  Pre-visit planning
•  Parking lot
•  Entrance
•  Admissions
•  Signage
•  Print materials
•  WiFi SSID
•  Labels
Establish brand/name recognition
BYOD Variables for Success
Access – Make it simple!
•  Provide ubiquitous WiFi
•  Minimize download
requirements
•  Minimize different SSIDs
•  Consider pushing content
BYOD Variables for Success
Compatibility – Develop towards it!
•  Web vs. Native App
•  Minimize OS implications
•  Multi-platform
•  Multi-format
•  Responsive design
BYOD Variables for Success
User capability – Design for it!
•  Keep it simple
•  Personal device
•  Work with familiar tools
•  Work with existing app(s)
•  Minimize special settings
BYOD Variables for Success
Supporting amenities – Provide them!
•  Charging stations
•  Mobile support products
(headphones, splitters, etc.)
•  Alternative access points
•  Trained, knowledgeable staff
BYOD Variables for Success
User interest – Generate it!
•  Preview content
•  Demo content
•  Explain benefit/features
BYOD Variables for Success
Usability – Work towards it!
•  Follow existing standards
•  Iterative design & development and testing
•  Continue iterative process post launch
glassapp.cmog.org
BYOD Variables for Success
Impact – Engage the visitor!
•  Content must:
– Draw the visitor closer to the art
– Connect with the visitor’s level of experience
– Connect with them at a personal level
– Be digestible in small chunks
– Encourage further exploration
– Encourage interaction/contribution
BYOD is a part of
A Future Iterative Practice

More Related Content

What's hot

Web Apps vs. Native Apps: The Low Down
Web Apps vs. Native Apps: The Low DownWeb Apps vs. Native Apps: The Low Down
Web Apps vs. Native Apps: The Low Down
Apppli
 
Mobile Technologies
Mobile TechnologiesMobile Technologies
Mobile Technologies
pryorsw
 
Web Documentary Skills III
Web Documentary Skills IIIWeb Documentary Skills III
Web Documentary Skills III
Enjiao Chen
 
TERMINALFOUR t44u 2011- Make it mobile, an introduction
TERMINALFOUR t44u 2011- Make it mobile, an introductionTERMINALFOUR t44u 2011- Make it mobile, an introduction
TERMINALFOUR t44u 2011- Make it mobile, an introduction
Terminalfour
 
Resource discovery on mobile devices keren mills
Resource discovery on mobile devices   keren millsResource discovery on mobile devices   keren mills
Resource discovery on mobile devices keren mills
Keren Mills
 
Library services in the palm of your hand
Library services in the palm of your handLibrary services in the palm of your hand
Library services in the palm of your hand
Kristen Edson
 

What's hot (20)

Levitum - Working With Us
Levitum - Working With UsLevitum - Working With Us
Levitum - Working With Us
 
Web Apps vs. Native Apps: The Low Down
Web Apps vs. Native Apps: The Low DownWeb Apps vs. Native Apps: The Low Down
Web Apps vs. Native Apps: The Low Down
 
ACTIVITY 7
ACTIVITY 7ACTIVITY 7
ACTIVITY 7
 
Attend by Video - A light weight knowledge sharing application with audio, vi...
Attend by Video - A light weight knowledge sharing application with audio, vi...Attend by Video - A light weight knowledge sharing application with audio, vi...
Attend by Video - A light weight knowledge sharing application with audio, vi...
 
Mobile Technologies
Mobile TechnologiesMobile Technologies
Mobile Technologies
 
What Accessible Design Can Teach You About Responsive Design
What Accessible Design Can Teach You About Responsive DesignWhat Accessible Design Can Teach You About Responsive Design
What Accessible Design Can Teach You About Responsive Design
 
Designing for mobile user experience
Designing for mobile user experienceDesigning for mobile user experience
Designing for mobile user experience
 
Web Documentary Skills III
Web Documentary Skills IIIWeb Documentary Skills III
Web Documentary Skills III
 
Designing for Touch and Sensor for Mobiles & Tablets
Designing for Touch and Sensor for Mobiles & TabletsDesigning for Touch and Sensor for Mobiles & Tablets
Designing for Touch and Sensor for Mobiles & Tablets
 
AshokaHub - A cloud – based social networking platform using Ruby on Rails
AshokaHub - A cloud – based social networking platform using Ruby on RailsAshokaHub - A cloud – based social networking platform using Ruby on Rails
AshokaHub - A cloud – based social networking platform using Ruby on Rails
 
TERMINALFOUR t44u 2011- Make it mobile, an introduction
TERMINALFOUR t44u 2011- Make it mobile, an introductionTERMINALFOUR t44u 2011- Make it mobile, an introduction
TERMINALFOUR t44u 2011- Make it mobile, an introduction
 
Smobiad at Web Analytics Wednesday
Smobiad at Web Analytics WednesdaySmobiad at Web Analytics Wednesday
Smobiad at Web Analytics Wednesday
 
Resource discovery on mobile devices keren mills
Resource discovery on mobile devices   keren millsResource discovery on mobile devices   keren mills
Resource discovery on mobile devices keren mills
 
Library services in the palm of your hand
Library services in the palm of your handLibrary services in the palm of your hand
Library services in the palm of your hand
 
Beginning iOS UI
Beginning iOS UIBeginning iOS UI
Beginning iOS UI
 
AT&T WNY Hackathon / Buffalo Open Data
AT&T WNY Hackathon / Buffalo Open DataAT&T WNY Hackathon / Buffalo Open Data
AT&T WNY Hackathon / Buffalo Open Data
 
First Steps in iOS Development
First Steps in iOS DevelopmentFirst Steps in iOS Development
First Steps in iOS Development
 
Multiplatform App Architecture
Multiplatform App ArchitectureMultiplatform App Architecture
Multiplatform App Architecture
 
Mobile Joomla Stragies & Techniques
Mobile Joomla Stragies & TechniquesMobile Joomla Stragies & Techniques
Mobile Joomla Stragies & Techniques
 
Mobile development
Mobile developmentMobile development
Mobile development
 

Similar to MW2015: Bring It On: Ensuring the success of BYOD programming in the museum environment

Latest Trends in Mobile App Development
Latest Trends in Mobile App DevelopmentLatest Trends in Mobile App Development
Latest Trends in Mobile App Development
Dipesh Mukerji
 
Extending softwareintomobile 11 28-2012
Extending softwareintomobile 11 28-2012Extending softwareintomobile 11 28-2012
Extending softwareintomobile 11 28-2012
CorSource
 
1334823180665880 faqden mobile_capabilities
1334823180665880 faqden mobile_capabilities1334823180665880 faqden mobile_capabilities
1334823180665880 faqden mobile_capabilities
janmund88
 
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapBuilding Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
Nick Landry
 
Developer Conference 2.1 - (Cloud) First Steps to the Cloud
Developer Conference 2.1 - (Cloud) First Steps to the CloudDeveloper Conference 2.1 - (Cloud) First Steps to the Cloud
Developer Conference 2.1 - (Cloud) First Steps to the Cloud
Micro Focus
 

Similar to MW2015: Bring It On: Ensuring the success of BYOD programming in the museum environment (20)

Latest Trends in Mobile App Development
Latest Trends in Mobile App DevelopmentLatest Trends in Mobile App Development
Latest Trends in Mobile App Development
 
Consider Starting Small
Consider Starting SmallConsider Starting Small
Consider Starting Small
 
IBM MobileFirst - Hybrid Application Development with Worklight
IBM MobileFirst - Hybrid Application Development with WorklightIBM MobileFirst - Hybrid Application Development with Worklight
IBM MobileFirst - Hybrid Application Development with Worklight
 
Bring Your Legacy Applications to the Mobile World - DOAG 2014
Bring Your Legacy Applications to the Mobile World - DOAG 2014Bring Your Legacy Applications to the Mobile World - DOAG 2014
Bring Your Legacy Applications to the Mobile World - DOAG 2014
 
Multi device development using visual studio (iOS, Android & Windows)
Multi device development using visual studio (iOS, Android & Windows)Multi device development using visual studio (iOS, Android & Windows)
Multi device development using visual studio (iOS, Android & Windows)
 
Extending softwareintomobile 11 28-2012
Extending softwareintomobile 11 28-2012Extending softwareintomobile 11 28-2012
Extending softwareintomobile 11 28-2012
 
Wearable Development Ecosystem
Wearable Development EcosystemWearable Development Ecosystem
Wearable Development Ecosystem
 
Developing Docs for OpenDaylight
Developing Docs for OpenDaylightDeveloping Docs for OpenDaylight
Developing Docs for OpenDaylight
 
1334823180665880 faqden mobile_capabilities
1334823180665880 faqden mobile_capabilities1334823180665880 faqden mobile_capabilities
1334823180665880 faqden mobile_capabilities
 
Web App VS. Hybrid App VS. Native App?
Web App VS. Hybrid App VS. Native App?Web App VS. Hybrid App VS. Native App?
Web App VS. Hybrid App VS. Native App?
 
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapBuilding Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGap
 
Understanding Native, Hybrid, and Web Mobile Architectures
Understanding Native, Hybrid, and Web Mobile ArchitecturesUnderstanding Native, Hybrid, and Web Mobile Architectures
Understanding Native, Hybrid, and Web Mobile Architectures
 
Nonprofit Homepage Design Slam - 10 tips for Effective Homepage Design
Nonprofit Homepage Design Slam - 10 tips for Effective Homepage DesignNonprofit Homepage Design Slam - 10 tips for Effective Homepage Design
Nonprofit Homepage Design Slam - 10 tips for Effective Homepage Design
 
Architect a Winning Mobile Application
Architect a Winning Mobile ApplicationArchitect a Winning Mobile Application
Architect a Winning Mobile Application
 
Responsive Web Design - Advantages and Best Practice for Sports Direct
Responsive Web Design - Advantages and Best Practice for Sports DirectResponsive Web Design - Advantages and Best Practice for Sports Direct
Responsive Web Design - Advantages and Best Practice for Sports Direct
 
Responsive Web Design: Advantages & Best Practice - Darrin Adams, Cantarus
Responsive Web Design: Advantages & Best Practice - Darrin Adams, CantarusResponsive Web Design: Advantages & Best Practice - Darrin Adams, Cantarus
Responsive Web Design: Advantages & Best Practice - Darrin Adams, Cantarus
 
Drupal & Mobile
Drupal & MobileDrupal & Mobile
Drupal & Mobile
 
A Journey Through Mobile Application Development - Brian Fischer
A Journey Through Mobile Application Development - Brian FischerA Journey Through Mobile Application Development - Brian Fischer
A Journey Through Mobile Application Development - Brian Fischer
 
Developer Conference 2.1 - (Cloud) First Steps to the Cloud
Developer Conference 2.1 - (Cloud) First Steps to the CloudDeveloper Conference 2.1 - (Cloud) First Steps to the Cloud
Developer Conference 2.1 - (Cloud) First Steps to the Cloud
 
Exhibitor2011 Session: Social Media and Mobile Event Technology, Tools and Ap...
Exhibitor2011 Session: Social Media and Mobile Event Technology, Tools and Ap...Exhibitor2011 Session: Social Media and Mobile Event Technology, Tools and Ap...
Exhibitor2011 Session: Social Media and Mobile Event Technology, Tools and Ap...
 

More from scottsayre

User-friendly Multimeda Authoring with Pachyderm
User-friendly Multimeda Authoring with PachydermUser-friendly Multimeda Authoring with Pachyderm
User-friendly Multimeda Authoring with Pachyderm
scottsayre
 

More from scottsayre (20)

NAEA Museum Education Division 2008 Pre-Conference
NAEA Museum Education Division 2008 Pre-ConferenceNAEA Museum Education Division 2008 Pre-Conference
NAEA Museum Education Division 2008 Pre-Conference
 
Tearing Down the Walls: The Redesign of ArtsConnectEd
Tearing Down the Walls: The Redesign of ArtsConnectEdTearing Down the Walls: The Redesign of ArtsConnectEd
Tearing Down the Walls: The Redesign of ArtsConnectEd
 
User-friendly Multimeda Authoring with Pachyderm
User-friendly Multimeda Authoring with PachydermUser-friendly Multimeda Authoring with Pachyderm
User-friendly Multimeda Authoring with Pachyderm
 
Introduction to Pachyderm, Pachyderm Student Projects
Introduction to Pachyderm, Pachyderm Student ProjectsIntroduction to Pachyderm, Pachyderm Student Projects
Introduction to Pachyderm, Pachyderm Student Projects
 
Communities of Learning and Art Museum Web Sites
Communities of Learning and Art Museum Web SitesCommunities of Learning and Art Museum Web Sites
Communities of Learning and Art Museum Web Sites
 
Developing Electronic Educational Programming for Museums
Developing Electronic Educational Programming for MuseumsDeveloping Electronic Educational Programming for Museums
Developing Electronic Educational Programming for Museums
 
Art Museum Tour Guides with iPads
Art Museum Tour Guides with iPadsArt Museum Tour Guides with iPads
Art Museum Tour Guides with iPads
 
Making the Virtual Library a Reality
Making the Virtual Library a RealityMaking the Virtual Library a Reality
Making the Virtual Library a Reality
 
Case Study: The building of ArtsConnectEd through strategic digital asset cre...
Case Study: The building of ArtsConnectEd through strategic digital asset cre...Case Study: The building of ArtsConnectEd through strategic digital asset cre...
Case Study: The building of ArtsConnectEd through strategic digital asset cre...
 
Addressing Multiple Audiences with Multiple Interfaces to The AMICO Library™
Addressing Multiple Audiences with Multiple Interfaces to The AMICO Library™Addressing Multiple Audiences with Multiple Interfaces to The AMICO Library™
Addressing Multiple Audiences with Multiple Interfaces to The AMICO Library™
 
Print-On-Demand: the Future of High-Quality Museum Publications
Print-On-Demand: the Future of High-Quality Museum PublicationsPrint-On-Demand: the Future of High-Quality Museum Publications
Print-On-Demand: the Future of High-Quality Museum Publications
 
Why Directors Don’t Get IT: The Changing Definition of Information Technology
Why Directors Don’t Get IT: The Changing Definition of Information TechnologyWhy Directors Don’t Get IT: The Changing Definition of Information Technology
Why Directors Don’t Get IT: The Changing Definition of Information Technology
 
Multimedia That Matters: Technology in the Galleries and the Visitor Experience
Multimedia That Matters: Technology in the Galleries and the Visitor ExperienceMultimedia That Matters: Technology in the Galleries and the Visitor Experience
Multimedia That Matters: Technology in the Galleries and the Visitor Experience
 
Interoperable Audio Information Systems: Cell phones and VXML
Interoperable Audio Information Systems: Cell phones and VXMLInteroperable Audio Information Systems: Cell phones and VXML
Interoperable Audio Information Systems: Cell phones and VXML
 
Making History: The MDL and the K-12 Teaching and Learning Community
Making History: The MDL and the K-12 Teaching and Learning CommunityMaking History: The MDL and the K-12 Teaching and Learning Community
Making History: The MDL and the K-12 Teaching and Learning Community
 
Museum Educators Innovating with Technology
Museum Educators Innovating with TechnologyMuseum Educators Innovating with Technology
Museum Educators Innovating with Technology
 
Integrating the Arts
Integrating the ArtsIntegrating the Arts
Integrating the Arts
 
Another Story to Tell
Another Story to TellAnother Story to Tell
Another Story to Tell
 
Herd Ahead: The promising future for Pachyderm and the open-source community
Herd Ahead: The promising future for Pachyderm and the open-source communityHerd Ahead: The promising future for Pachyderm and the open-source community
Herd Ahead: The promising future for Pachyderm and the open-source community
 
How Do Teachers and Students Use Museum Web Sites?
How Do Teachers and Students Use Museum Web Sites?How Do Teachers and Students Use Museum Web Sites?
How Do Teachers and Students Use Museum Web Sites?
 

Recently uploaded

Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
Cara Menggugurkan Kandungan 087776558899
 

Recently uploaded (6)

Android Application Components with Implementation & Examples
Android Application Components with Implementation & ExamplesAndroid Application Components with Implementation & Examples
Android Application Components with Implementation & Examples
 
Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
Obat Penggugur Kandungan Di Apotik Kimia Farma (087776558899)
 
Leading Mobile App Development Companies in India (2).pdf
Leading Mobile App Development Companies in India (2).pdfLeading Mobile App Development Companies in India (2).pdf
Leading Mobile App Development Companies in India (2).pdf
 
Mobile Application Development-Components and Layouts
Mobile Application Development-Components and LayoutsMobile Application Development-Components and Layouts
Mobile Application Development-Components and Layouts
 
Satara Call girl escort *74796//13122* Call me punam call girls 24*7hour avai...
Satara Call girl escort *74796//13122* Call me punam call girls 24*7hour avai...Satara Call girl escort *74796//13122* Call me punam call girls 24*7hour avai...
Satara Call girl escort *74796//13122* Call me punam call girls 24*7hour avai...
 
Mobile Application Development-Android and It’s Tools
Mobile Application Development-Android and It’s ToolsMobile Application Development-Android and It’s Tools
Mobile Application Development-Android and It’s Tools
 

MW2015: Bring It On: Ensuring the success of BYOD programming in the museum environment

  • 1. BRING IT ON: Ensuring the success of BYOD programming in the museum environment Scott Sayre @zbartrout
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 11.
  • 12. BYOD Variables for Success Opportunity Success 1.  Awareness 2.  Access 3.  Compatibility 4.  User capability 5.  Supporting amenities 6.  User interest 7.  Usability 8.  Impact
  • 13. BYOD Variables for Success Awareness – Make it visible! •  Pre-visit planning •  Parking lot •  Entrance •  Admissions •  Signage •  Print materials •  WiFi SSID •  Labels Establish brand/name recognition
  • 14. BYOD Variables for Success Access – Make it simple! •  Provide ubiquitous WiFi •  Minimize download requirements •  Minimize different SSIDs •  Consider pushing content
  • 15. BYOD Variables for Success Compatibility – Develop towards it! •  Web vs. Native App •  Minimize OS implications •  Multi-platform •  Multi-format •  Responsive design
  • 16. BYOD Variables for Success User capability – Design for it! •  Keep it simple •  Personal device •  Work with familiar tools •  Work with existing app(s) •  Minimize special settings
  • 17. BYOD Variables for Success Supporting amenities – Provide them! •  Charging stations •  Mobile support products (headphones, splitters, etc.) •  Alternative access points •  Trained, knowledgeable staff
  • 18. BYOD Variables for Success User interest – Generate it! •  Preview content •  Demo content •  Explain benefit/features
  • 19. BYOD Variables for Success Usability – Work towards it! •  Follow existing standards •  Iterative design & development and testing •  Continue iterative process post launch glassapp.cmog.org
  • 20. BYOD Variables for Success Impact – Engage the visitor! •  Content must: – Draw the visitor closer to the art – Connect with the visitor’s level of experience – Connect with them at a personal level – Be digestible in small chunks – Encourage further exploration – Encourage interaction/contribution
  • 21.
  • 22. BYOD is a part of A Future Iterative Practice