2. What is E-sports
• Esports (short for Electronic sports) is
the name given to professional
competitive gaming.
• Esports often takes the form of
organized, multiplayer video game
competitions, particularly between
professional players, played individually
or as teams.
3. E-sports Game
Genres
Battle Royale : A multiplayer video game type with the last
man standing concept. Ex: PUBG, Fortnite
Fighting games: A close quarter combat type of game. Ex:
Street fighters, Super smash bro.
Multiplayer Online Battle Arena (MOBA): A battlefield
arena game where opposing teams try to defeat each other.
Ex: LOL, Dota2
Real-Time Strategy (RTS): A strategy type of game where
players are simultaneously playing. Ex: StarCraft, Warcraft
First-person Shooter (FPS): A combat video game using
weapons, armor and defense. Ex: COD, CSGO
Sports games: A recreation of sports in video gaming mode.
Ex: FIFA, NBA 2K
4.
5. Is it a sport?
Labeling competitive video games as a sport is a controversial
topic.
People argue that esports are a fast-growing "non-traditional
sport" which requires "careful planning, precise timing, and skillful
execution".
Others claim that sports involve physical fitness and physical
training and prefer to classify esports as a mind sport.
Many countries legally recognizes esports players as professional
athletes.
6. Esports got it all
• Involves a lot of dexterity and mental activity
• A huge and increasing fanbase
• Lots of competition and emotions
• International associations
• Regional & international championships
• Lots of investor and prize money
What is a sport
Physical &
mental activity
Entertainment
for viewers
Competition and
emotions
Associations and
organizations
Championships
and world cups
7. Number of fans in top 5 Sports
Sport Supporter
worldwide
Football 3.5 billion
Cricket 2.5 billion
Hockey 2 billion
Tennis 1 billion
Volleyball 900 million
9. Viewers and largest prize money of sports
Sport Viewers Biggest
prize pool
Football 1.5 billion 42 million
Cricket 59 million 4 million
Hockey 2.4 million 1.5 million
Tennis 3 million 1.2 million
Volleyball 10 million 1 million
10. Viewership & Prize money
in eSports
• Highest Earning of the winning team was 14 million, won by a team
playing the International 2021 cup in Dota2.
• Highest single player earning was 15 million in Fortnite world cup
2019
• 7 million people watched the League of Legends World Championship
2023
11.
12. Study on e-sports…..!!
• Colleges and universities offer degree
programs in the eSports field, including big
name campuses like UC Irvine, the University
of Texas, and The Ohio State University. These
degree programs cover topics ranging from
the business aspects of managing eSports
teams to strategic statistical analysis and
more.
• You can do a bachelors or masters degree on
different e-sports related topics from USA,
Spain, Germany, Finland and many other
countries.
• As of 2023, 200 + university in the world offers
scholarship to e-sport players. They are
considered as athlete scholarships.
13. Esports in
Bangladesh
In Bangladesh, the esports industry is currently driven solely by
passionate volunteers who are determined to keep it alive through
any means possible.
Bangladesh has a pool of 30 million gamers, making it one of the
most substantial gaming communities in the world.
15 Internationally recognized gaming teams in Bangladesh. for
games like dota2, valorant and csgo. Players of these teams are
also receiving regular salary from the sponsors
108 esports recognized player in Bangladesh earned over 2.7 mil in
prize money across 112 internationally recognized tournaments.
14. Negative sides
1. Health Risks: Negative health impacts from extended sedentary periods. Eye strain and other health issues like
headaches, back pain and carpal tunnel syndrome
2. Injuries: Repetitive Strain Injuries.
3. Mental health: Anxiety, Pressure and burnout from competition, Exposure to inappropriate content, cyberbullying
and harassment in in-game chats.
4. Addiction: Anything with the potential to be addictive will typically get 10% of a community addicted to it. Gaming
addiction do exist.
5. Match-fixing: Where’s there’s money there will be cheating and corruption, and esports is no exception.
6. Gambling: Esports match-fixing and corruption have something in common, gambling. And not just any type of
gambling, but an unregulated, non-age restricted gambling catastrophe. What makes esports gambling such a
catastrophe is the use of skins. Skins are a huge micro-transaction in many e-sports games.
7. No players union: Player unions for sports are organized associations that aim to protect players and further their
rights and interests. Currently, this does not exist in esports. That means organizations have no rules or laws to abide
by how they treat their players.
8. Cheating: Players have been caught cheating in almost every major esports game and there doesn’t seem to be any
sort of guaranteed solution in sight.
15. • The player who won the largest single player
tournament (15 million$) was a teenager.
• Oldest e-sport tournament winner is 75 years
old and the youngest is just 11 years old. It
proves that there is no age restriction on this
sport.
• First e-sport tournament was played at 1980
Space Invaders Championships, 10 thousand
players attended that event.
• Longest losing streak in esports is 42 games in
Overwatch game. Losing became a part of life
for the Chinese professional team Shanghai
Dragons.