Ascilite 2021 lines of thought: the emergence of meaning through collaborations and remix
1. Lines of thought: the
emergence of meaning
through collaborations
and remix
Wendy Taleo
Sarah Honeychurch
2021
CC BY SA
2. Project unfurling
We have watched a collaborative project unfold in ways that continue to amaze, inspire and nourish us.
This has opened up a conversation about the power of online collaborations and the adaptability of these for
more formal models of learning.
3. Daily Creative Practice: The DS106 Daily Create
● Daily Creative Challenge - since Jan 2012
● Challenges submitted by DS106 participants
● Published as Wordpress blog (10am each day GMT)
● Open to anyone to participate
● Ethos of HOMAGO and remix
5. The Prompt
A global, collaborative poem. It's beautiful, hopeful, flies high and goes deep and
it starts with a bird.....
Read: https://wentalearn.blogspot.com/2021/02/ds106-lines-of-thought.html
7. 1. A bird, flying though the sky
2 Cuts through dark clouds
3 Circling on wind drifts
4 Your mind shifts to stars
5 Whose silver wings shimmer and shiver. And fade.
6 Cutting into thin air, exhilarating, hard to breath,
7 as you swim through the sun flooded blue
8 ignoring the green duckweed trying to get into your
nostrils.
9 focusing on turquoise skies: the other side
10 until, until, there. You break through and for a
moment,
11 you forget.
25 share your brilliance
26 alive, living in the moment.
27 noticing the small things
28 celebrating the small things, because these give us
all hope.
29 a child's smile, a cat's paw, a snowdrop peeking
through the snow
30 a carousel of animated memories that light up
receptors of gratitude
15. Remix as a critical skill
Make a map, not a tracing … A map has multiple entryways, as opposed to the tracing,
which always comes back “to the same.” “The map has to do with performance,
whereas the tracing always involves an alleged “competence” (Deleuze and Guattari,
1987, pp.12-13).
● Remix is more than just an edit or a copy
● DIY Culture: grass roots activism, indy music (Jenkins, 2010)
● “Yes, and …” (Flinchbaugh, 2014)
● “Cultural glue” (Navas, 2012)
● “serendipitous learning that cannot be scripted” (Smith et al., 2016, p. 11).
16. Not just fun, but serious fun
● Whitton (2018) The efficacy of games for learning
● Lego for Serious Play (Montesa-Andres et al., 2014)
● HOMAGO: Hanging Out, Messing About, Geeking Out (Ito 2010, 2019)
● “This idea of serious play did not rise solely from us, it rose from hanging out and
geeking out on those mornings together. It came from messing about on the
river with everyone else in our Hangouts-on-Air before we pushed off from the
bank into the current.” (Elliott, 2013)
● Permission to fail: the “latent productivity” of failure (Kapur, 2008, p. 379)
17. The importance of collaborative play
● Well-being
● The impact of the pandemic
● Precarious employment
● The need for meaningful connections and active involvement in creative practices
● Trust and authenticity
● Encourage serious fun in remote/virtual modes of learning
○ Seed thematic poems and stories
○ Encourage close reading and digital literacies
18. References
American Psychological Association. (2014) The road to resilience. Washington, DC: American Psychological Association. Retrieved from http://www.apa.org/helpcenter/road-resilience.aspx.
The Association for Learning Technology (ALT). (2021). Collective Hope [Video]. YouTube. https://youtu.be/Mpelbd3Q1yM
Deleuze, G., & Guattari, F. (1987). A thousand plateaus: Capitalism and schizophrenia. University of Minnesota Press.
DeVries, I. (2021) 106 Lines of Thought [Digital Album]. Bandcamp. Retrieved from https://irwindevries.bandcamp.com/album/106-lines-of-thought
DS106. (n.d.). The DS106 Daily Create. Retrieved 14 July 2021, from https://daily.ds106.us/
DS106. (2021). The DS106 Daily Create #tdc3306 Add a Line of Thought. Retrieved 14 July 2021, from https://daily.ds106.us/tdc3306/
Flinchbaugh, K. B. (2014). Yes...And With Me: Mutuality and Improvisation as Methods for Consultant Development. SDC J. Multi. Innov, 19, 46–59.
Hodgson, K. (2021). Digital version (not nearly as cool or tangible) [Comment on the post “ Line of Thought-Une Teller.”] NomadWarMachine.
https://www.nomadwarmachine.co.uk/2021/04/28/line-of-thought-une-teller/
Honeychurch, S. (2021). Line of Thought-Une Teller. Retrieved 8 October 2021, from https://www.nomadwarmachine.co.uk/2021/04/28/line-of-thought-une-teller/
Jenkins, H. (2010, May 23). Why Participatory Culture Is Not Web 2.0: Some Basic Distinctions. CONFESSIONS OF AN ACA-FAN.
http://henryjenkins.org/blog/2010/05/why_participatory_culture_is_n.html
19. References (cont.
Jenkins, H. (1992). Textual poachers: Television fans & participatory culture. Routledge.
Montesa-Andres, J. O., Garrigós-Simón, F. J., & Narangajavana, Y. (2014). A Proposal for Using Lego Serious Play in Education. In M. Peris-Ortiz, F. J. Garrigós-Simón, & I. Gil Pechuán (Eds.), Innovation and
Teaching Technologies (pp. 99–107). Springer International Publishing. https://doi.org/10.1007/978-3-319-04825-3_10
Navas, E. (2012). Remix Theory: The Aesthetics of Sampling. Ambra Verlag. https://link.springer.com/book/10.1007%2F978-3-7091-1263-2
Smith, A., West-Puckett, S., Cantrill, C., & Zamora, M. (2016). Remix as Professional Learning: Educators’ Iterative Literacy Practice in CLMOOC. Education Sciences, 6(4), 12.
https://doi.org/10.3390/educsci6010012
Taleo, W. (2021a). DS106 Lines of Thought [Blog]. Tales in ELearning. Retrieved October 14, 2021, from https://wentalearn.blogspot.com/2021/02/ds106-lines-of-thought.html
Taleo, W. (2021b). Poetry Remix Matrix [ThingLink]. Poetry Reknit. Retrieved October 14, 2021, from https://www.thinglink.com/scene/1422933910269984770
West-Puckett, S., Smith, A., Cantrill, C., & Zamora, M. (2018). The Fallacies of Open: Participatory Design, Infrastructuring, and the Pursuit of Radical Possibility. Contemporary Issues in Technology & Teacher
Education, 18(2). https://www.citejournal.org/volume-18/issue-2-18/english-language-arts/the-fallacies-of-open-participatory-design-infrastructuring-and-the-pursuit-of-radical-possibility
Whitton, N. (2018). Playful learning: Tools, techniques, and tactics. Research in Learning Technology, 26(0). https://doi.org/10.25304/rlt.v26.2035.
20. Links to remixes
1. Full poem: https://wentalearn.blogspot.com/2021/02/ds106-lines-of-thought.html
2. Sound Recording https://soundcloud.com/wendy-taleo/106-lines-of-thought
3. Creating is so good for your mental health. Susan Spellman
https://youtu.be/OHfquHe36B8
4. Music Album https://irwindevries.bandcamp.com/album/106-lines-of-thought
5. Poetry Reknit spectrum https://www.thinglink.com/scene/1422933910269984770