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Building Project from Scratch
Sergey Shamruk at BAFPUG 2015
Environment
• Git
• IntelliJ IDEA
• Apache Flex
Principles
• Single responsibility principle
• Keep it simple (low barriers to enter)
• Loose coupling
Complicated Parts
• Visualization system
• Resource Management
(Loading/Cacheing) System
Visualization
• DisplayList vs Starling vs Genome2D
• Display is slave
• Extract skins, bind by skin-parts
• Import skins, edit skins
• Effects
• Atlas Builder
Recommendations
• One module - one feature
• DI (e.g. SwizFramework)
• MVVM or Model-View+Skin
• MXML for view, logic and config
• Domain Driven development
MXML
<resource:LoadChain protocol="texture">
<s:ReattempterStep addRandomParam="true"/>
<t:TextureFromAtlasStep prefix="images/"/>
<t:ExternalStep>
<c:URLConfigurator protocol="atf"/>
</t:ExternalStep>
<t:AtlasTextureStep prefix="images/"/>
<s:CacheResultStep/>
</resource:LoadChain>
<resource:LoadChain protocol="atf">
<t:GetBytesFromBLB prefix="textures/"/>
<t:ByteArrayToTextureStep/>
<s:CacheResultStep/>
</resource:LoadChain>
Continuous Integration
• Jenkins
• GradleFX
• https://github.com/shamruk/IdeaConfigConverter
Server
• Container
• Billing
• Data proxy
• Balancer (optional)
• that’s enough for most projects
shamruk@belkatechnologies.com
skype: shamruk
“Thank you and fun developing!”

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Sergey Shamruk - Building Project From Scratch