More Related Content
Similar to [IGC2018] 잔디소프트 윤세민 - HTML5 게임 어디까지 가능한가 (20)
[IGC2018] 잔디소프트 윤세민 - HTML5 게임 어디까지 가능한가
- 1. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
작성일
작성자 윤세민
- 2. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 게임 어디까지 가능한가?
Feat 매드월드
- 3. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
소개
- 4. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
소개
- 5. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
소개
HTML5 현실은?
- 6. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
HTML5 우리는?
소개
HTML5 현실은?
- 7. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
HTML5 시장은?
HTML5 우리는?
소개
HTML5 현실은?
- 8. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
HTML5 시장은?
HTML5 우리는?
HTML5 가 던지는 키워드
소개
HTML5 현실은?
- 12. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 기술 둘러보기
- 13. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Rendering
- 15. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL
- 16. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL
- 17. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 2.0
- 18. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 1.0 = OpenGL 2.x
- 19. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 2.0 = OpenGL 3.x
- 21. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 1.0 = Unrear 2.x
- 22. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 1.0 = Unrear 2.x
- 23. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 2.0 = Unreal 3.x
- 24. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
WebGL 2.0 = Unreal 3.x
- 25. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Sound
- 26. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Holwer.js
- 32. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Fmod
- 33. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Control
- 37. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Engine
- 42. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Construct2
- 44. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 현실은?
- 49. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
왜?
- 50. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
낮은 성능
- 51. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
낮은 성능
- 52. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
낮은 성능
Navtive 대비 5 ~ 10배 느린성능
- 53. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
불편한 데이터처리
- 56. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
제작편의성 T-T
- 58. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
OpenGL ES 3.0OpenGL ES 3.0
- 59. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
OpenGL ES 3.0OpenGL ES 3.0
- 60. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리
- 61. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
- 62. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
렌더링 100 70 50
- 63. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
렌더링 100 70 50
처리성능 100 50 10
- 64. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
렌더링 100 70 50
처리성능 100 50 10
네트워킹 100 80 80
- 65. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
렌더링 100 70 50
처리성능 100 50 10
네트워킹 100 80 80
제작편의성 100 90 30
- 67. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
PC Mobile HTML5
데이터처리 100 100 10
렌더링 100 70 50
처리성능 100 50 10
네트워킹 100 80 80
제작편의성 100 90 30+
공유 10 40 100
- 69. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 우리는?
- 71. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 + WebGL 검증
Project M V1
Server & Client(HTML5) 구조 가
능성 검증
호환성 검증
개발 엔진 & 라이브러리 검토
- 72. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
엔진 구성
Project M V2
툴 구성
성능 검증
게임성 검증
- 73. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
멀티플랫폼 검증
모바일, PC
Project M V3
최적화
그래픽 컨셉 검증
게임개발 프로세스 검증
- 74. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 + WebGL 검증
Project M V1
Server & Client(HTML5)
구조 가능성 검증
호환성 검증
개발 엔진 & 라이브러리
검토
엔진 구성
Project M V2
툴 구성
성능 검증
게임성 검증
멀티플랫폼 검증
모바일, PC
Project M V3
최적화
그래픽 컨셉 검증
게임개발 프로세스 검증
- 77. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 시장은?
- 82. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
HTML5 가 던지는 키워드
- 83. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Internet
- 84. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Share
- 85. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Cross-Platform
- 86. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Potential
- 88. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
제목 ABC
THANK YOU
seminz@jandisoft.com
010-284-8928
- 89. Copyright © 2016 JANDISOFT. All Rights Reserved. Confidential Information.
Q & A