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Who Killed Edgar Allan Poe? ELA QUEST Studio
Amplify’s ELA Quests leverage the power of digital technology to provide teachers
with a resource that they wouldn’t have the time, specialized knowledge, or technical
know-how to create on their own.
We brought together designers, developers, educators and playwrights to help students
tackle challenging texts by creating a prepackaged, collaborative learning experience
that sharpens critical English Language Arts skills for middle schoolers.
There are a lot of challenges in education. Today’s teachers have a precious little class
Introduction to ELA QUESTs
Who Killed Edgar Allan Poe? ELA QUEST Studio
time to teach important skills, and use their off-the-clock hours everyday to prepare
lessons. To boot, they’re trying to teach a diverse room of students who all learn
differently: some by seeing, some by doing, etc. Most teachers, if not all, simply don’t
have the capacity to create an immersive, highly-curated multimedia lesson that appeals
to digital natives.
Who Killed Edgar Allan Poe? ELA QUEST Studio
Imagine walking into class and being asked to solve a murder mystery—a murder that
you may have committed. But in order to solve it, you need to close-read texts for clues,
analyze evidence like a detective, and write persuasively to make your case.
As students begin the Quest, they learn that Edgar Allan Poe has been murdered –
Introducing
Who Killed Edgar Allan Poe?
Watch Intro Movie
http://goo.gl/BhizjK
Who Killed Edgar Allan Poe? ELA QUEST Studio
a scenario based on the famous poet’s mysterious death. Students choose among
peculiar, haunted characters from Edgar Allan Poe’s world, and play that role as they
work to find out who the killer is.
Each of them must interrogate the other characters in order to find and interpret clues;
if they want to catch the killer, they must collect evidence via a custom animation and
close-read a host of literature, from Poe’s stories (Such as The Raven) to primary source
documents (his actual obituary). At the close of the Quest they make their accusation
and defend it with evidence, practicing their analytical skills and descriptive writing.
Who Killed Edgar Allan Poe? ELA QUEST Studio
We’ve tested this in classrooms across the country and have seen how students take
ownership over their own learning. The Quest empows them to read difficult texts and
helping them to teach each other what they’ve learned.
It takes teachers a lot of effort to create and coordinate elaborately crafted learning
experiences. At Amplify, we made this kind of engaging learning experience accessible
and scalable.
Combining design, technology, pedagogy and storytelling, we are empowering teachers
to create an amazing learning experience in their classroom.
Evidence
Photograph of a dead body
Students take on the
role of one of Poe’s
characters and work
in groups to solve the
crime by reading like
detectives and writing
like investigative
journalists.
They are asked to read
from character cards,
which contain both
information that is
public, and information
that they must keep
to themselves until
another sleuth comes
along and asks about it.
Choosing your
own character
Choosing your
own character
Choosing your
own character
Evidence
Photograph of a dead body
Character Cards
Students read through
primary source
documents, Poe’s
poems and short
stories, and evidence
materials over the
course of several
class periods until
they reach the final
chapter and have
enough information to
synthesize a cohesive
accusation using
evidence they’ve
gathered in their
detective notebooks.
Each class period is
structured so that the
students have time to
go over their character
cards, read through
the documents they’ve
been introduced to, and
interrogate each other,
all while taking notes
on all the evidence
they’ve gathered.
Evidence
New Paper Scrap, Letter
Map of Poe’s House
Students use this map
to understand spacial
relationship
Evidence
Official Police Report
Chapter 1 Character
Information Card
Students use this card to
answer questions during
interrogation.
Detective Notebook
Students take notes to
gather information, analyze
and write conclusions.
Timeline
Students track movements
of suspects
Students gather so
much information
throughout the Quest
that it is impossible
for them to figure out
the mystery unless
they write down as
much information
as they can.
See students in
action during an
interrogation round
http://goo.gl/VWclXo
Note for each character
Students take notes for
information they gather
from interrogation.
The Accusation
Students write their
final conclusions.
At the end of the Quest,
students present their
findings to the class,
as an attorney, and
accuse the character
they believe committed
the crime.
They’re introduced
to concepts like
conjecture, red herring,
and with the guidance
of the teacher, students
learn to cite evidence in
order to backup
their claim.
Who Killed Edgar Allan Poe? ELA QUEST Studio
This completely radical approach to learning entices students unlike anything we’ve
seen before. This allows them to retain the material at unprecedented levels. For the
teacher, it creates an incredible scenario where the students are actively coming to
them for information, rather than feeding information to the students.
The teacher guide is thorough enough that any teacher running a Quest for the first
time can quickly pick it up and make it their own experience. We aim to mentally remove
students from classrooms and take them on new experiences with all of our Quests.
In order to be successful in this venture,
students need to read thoroughly and
comprehend complex text. We add to that
an interactive and beautifully designed
experience that is otherwise unseen
in the classroom.
Who Killed Edgar Allan Poe? ELA QUEST Studio
Innovation Summaries
functionality
• User Interface is intuitive and easy to use.
• Implementation is easy for teachers with
our teacher guide app.
originality
• This completely radical approach to teaching reading
comprehension and writing submerges students in
these worlds so they feel personally vested in learning
rather than feeling like it’s a chore.
beauty
• Simple and intituitve User Interface
• Dynamic illustrations and spectacular
sound design
• Beautiful Animation
sustainability
• Digital format creates less waste while the storyline
sustains itself in students’ minds forever.
depth of user insight
• We understand what teachers face today and
how difficult it is to create an elaborately crafted
learning experience.
cultural impact
• For the teacher, it creates an incredible scenario
where the students are actively coming to them
for information, rather than the traditional model
of feeding information to the students.
business impact
• Scalable and accessible for ELA teachers
with the power of digital technology.
• This product is the first of its kind. The experience
built into it would take teachers months to create
on their own. The experience now comes in simple
student-facing app and teacher guide app.
Who Killed Edgar Allan Poe? ELA QUEST Studio
Credits
Writing
Anna Ziegler
Carrie Huges
Chris Compton
Niccolo Aeed Moretti
Patrick Sheridan
Editing
Barbara Crook
Art / Design 
Design Strategy
Alex Dreyshner (Sound)
Chris Kalb
Chris Leathers (3D)
Daniel Barrett
Ian Cinco (Film / Photography)
Jean-Pierre Dillard
Kathleen Tobin
Martin Collet (3D)
Rosina Bosco
Sooji Han
Takao Umehara
Tech Development
Clayton Rabenda
Daniel Russo
Eli Burmin
Elisabeth Goebel
Han-Ting (Tim) Lin
Jeff Decker
Mike Lynch
Neil Sambol
Nicole Bieber
Raquel Bujans
Te Yi Liu
Quality Assurance
Mayank Sheth
Sajjad Hossain
Technical Writing
Robert Hill
User Research
Claudia Aguilar
Kendra Brewster
Lauren Gabriele
Lauren Chesler
Wendy Pepper
Production
Management
Cesar Parra
Robin Yeung
Sarah Smirnoff
Who Killed Edgar Allan Poe? ELA QUEST Studio
Thank you

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Piece by Piece Magazine
 

Engaging ELA Mystery Quest

  • 2. Who Killed Edgar Allan Poe? ELA QUEST Studio Amplify’s ELA Quests leverage the power of digital technology to provide teachers with a resource that they wouldn’t have the time, specialized knowledge, or technical know-how to create on their own. We brought together designers, developers, educators and playwrights to help students tackle challenging texts by creating a prepackaged, collaborative learning experience that sharpens critical English Language Arts skills for middle schoolers. There are a lot of challenges in education. Today’s teachers have a precious little class Introduction to ELA QUESTs
  • 3. Who Killed Edgar Allan Poe? ELA QUEST Studio time to teach important skills, and use their off-the-clock hours everyday to prepare lessons. To boot, they’re trying to teach a diverse room of students who all learn differently: some by seeing, some by doing, etc. Most teachers, if not all, simply don’t have the capacity to create an immersive, highly-curated multimedia lesson that appeals to digital natives.
  • 4. Who Killed Edgar Allan Poe? ELA QUEST Studio Imagine walking into class and being asked to solve a murder mystery—a murder that you may have committed. But in order to solve it, you need to close-read texts for clues, analyze evidence like a detective, and write persuasively to make your case. As students begin the Quest, they learn that Edgar Allan Poe has been murdered – Introducing Who Killed Edgar Allan Poe? Watch Intro Movie http://goo.gl/BhizjK
  • 5. Who Killed Edgar Allan Poe? ELA QUEST Studio a scenario based on the famous poet’s mysterious death. Students choose among peculiar, haunted characters from Edgar Allan Poe’s world, and play that role as they work to find out who the killer is. Each of them must interrogate the other characters in order to find and interpret clues; if they want to catch the killer, they must collect evidence via a custom animation and close-read a host of literature, from Poe’s stories (Such as The Raven) to primary source documents (his actual obituary). At the close of the Quest they make their accusation and defend it with evidence, practicing their analytical skills and descriptive writing.
  • 6. Who Killed Edgar Allan Poe? ELA QUEST Studio We’ve tested this in classrooms across the country and have seen how students take ownership over their own learning. The Quest empows them to read difficult texts and helping them to teach each other what they’ve learned. It takes teachers a lot of effort to create and coordinate elaborately crafted learning experiences. At Amplify, we made this kind of engaging learning experience accessible and scalable. Combining design, technology, pedagogy and storytelling, we are empowering teachers to create an amazing learning experience in their classroom.
  • 7. Evidence Photograph of a dead body Students take on the role of one of Poe’s characters and work in groups to solve the crime by reading like detectives and writing like investigative journalists. They are asked to read from character cards, which contain both information that is public, and information that they must keep to themselves until another sleuth comes along and asks about it. Choosing your own character
  • 9. Evidence Photograph of a dead body Character Cards Students read through primary source documents, Poe’s poems and short stories, and evidence materials over the course of several class periods until they reach the final chapter and have enough information to synthesize a cohesive accusation using evidence they’ve gathered in their detective notebooks. Each class period is structured so that the students have time to go over their character cards, read through the documents they’ve been introduced to, and interrogate each other, all while taking notes on all the evidence they’ve gathered.
  • 10. Evidence New Paper Scrap, Letter Map of Poe’s House Students use this map to understand spacial relationship
  • 11. Evidence Official Police Report Chapter 1 Character Information Card Students use this card to answer questions during interrogation.
  • 12. Detective Notebook Students take notes to gather information, analyze and write conclusions. Timeline Students track movements of suspects Students gather so much information throughout the Quest that it is impossible for them to figure out the mystery unless they write down as much information as they can. See students in action during an interrogation round http://goo.gl/VWclXo
  • 13. Note for each character Students take notes for information they gather from interrogation. The Accusation Students write their final conclusions. At the end of the Quest, students present their findings to the class, as an attorney, and accuse the character they believe committed the crime. They’re introduced to concepts like conjecture, red herring, and with the guidance of the teacher, students learn to cite evidence in order to backup their claim.
  • 14. Who Killed Edgar Allan Poe? ELA QUEST Studio This completely radical approach to learning entices students unlike anything we’ve seen before. This allows them to retain the material at unprecedented levels. For the teacher, it creates an incredible scenario where the students are actively coming to them for information, rather than feeding information to the students. The teacher guide is thorough enough that any teacher running a Quest for the first time can quickly pick it up and make it their own experience. We aim to mentally remove students from classrooms and take them on new experiences with all of our Quests. In order to be successful in this venture, students need to read thoroughly and comprehend complex text. We add to that an interactive and beautifully designed experience that is otherwise unseen in the classroom.
  • 15. Who Killed Edgar Allan Poe? ELA QUEST Studio Innovation Summaries functionality • User Interface is intuitive and easy to use. • Implementation is easy for teachers with our teacher guide app. originality • This completely radical approach to teaching reading comprehension and writing submerges students in these worlds so they feel personally vested in learning rather than feeling like it’s a chore. beauty • Simple and intituitve User Interface • Dynamic illustrations and spectacular sound design • Beautiful Animation sustainability • Digital format creates less waste while the storyline sustains itself in students’ minds forever. depth of user insight • We understand what teachers face today and how difficult it is to create an elaborately crafted learning experience. cultural impact • For the teacher, it creates an incredible scenario where the students are actively coming to them for information, rather than the traditional model of feeding information to the students. business impact • Scalable and accessible for ELA teachers with the power of digital technology. • This product is the first of its kind. The experience built into it would take teachers months to create on their own. The experience now comes in simple student-facing app and teacher guide app.
  • 16. Who Killed Edgar Allan Poe? ELA QUEST Studio Credits Writing Anna Ziegler Carrie Huges Chris Compton Niccolo Aeed Moretti Patrick Sheridan Editing Barbara Crook Art / Design Design Strategy Alex Dreyshner (Sound) Chris Kalb Chris Leathers (3D) Daniel Barrett Ian Cinco (Film / Photography) Jean-Pierre Dillard Kathleen Tobin Martin Collet (3D) Rosina Bosco Sooji Han Takao Umehara Tech Development Clayton Rabenda Daniel Russo Eli Burmin Elisabeth Goebel Han-Ting (Tim) Lin Jeff Decker Mike Lynch Neil Sambol Nicole Bieber Raquel Bujans Te Yi Liu Quality Assurance Mayank Sheth Sajjad Hossain Technical Writing Robert Hill User Research Claudia Aguilar Kendra Brewster Lauren Gabriele Lauren Chesler Wendy Pepper Production Management Cesar Parra Robin Yeung Sarah Smirnoff
  • 17. Who Killed Edgar Allan Poe? ELA QUEST Studio Thank you