Keynote at Iba Lab conference (Academic Year 2016) by Takashi Iba, Associate Professor at the Faculty of Policy Management, Keio University, Ph.D in Media and Governance
Slides written both in English and Japanese
井庭研 2016年度最終発表会における井庭崇の基調講演
スライドは、日本語の英語で併記されています。
"Wholeness Egg: Designing a Living Workshop in light of Christopher Alexander...
Walk, Flow, and Creation: Toward Natural & Creative Living Lab
1. Walk, Flow, and Creation
Toward Natural & Creative Living Lab
井庭 崇
Takashi Iba
慶應義塾大学総合政策学部准教授
Associate Professor at the Faculty of Policy Management, Keio University
博士(政策・メディア)
Ph.D in Media and Governance
Keynote
at Iba Lab conference (Academic Year 2016)
January 28, 2017
3. Stephen King, On Writing: A Memoir of the Craft, Scribner, 2000 / 2010
スティーヴン・キング, 「書くことについて」, 小学館, 2013
4. 「結末を想定している場合もあるが、作中人物を自分の思いどおりに操っ
たことは一度もない。逆にすべてを彼らにまかせている。予想どおりの結
果になることもあるが、そうではない場合も少なくない。」
“I often have an idea of what the outcome may be, but I have never
demanded of a set of characters that they do things my way. On
the contrary, I want them to do things their way. In some instances,
the outcome is what I visualized. In most, however, it’s something I
never expected.”
Stephen King, On Writing: A Memoir of the Craft, Scribner, 2000 / 2010
スティーヴン・キング, 「書くことについて」, 小学館, 2013, p.124
6. 「作家がしなければならないのは、ストーリーに成長の場を与え、それを
文字にすることなのである。」
“The job of the writer is to give them a place to grow (and transcribe
them, of course).”
Stephen King, On Writing: A Memoir of the Craft, Scribner, 2000 / 2010
スティーヴン・キング, 「書くことについて」, 小学館, 2013, p.217
11. 「エンジニアや化学者、作家や音楽家、実業家や社会変革者、歴史家や建
築家、社会学者や医者、といった人々にインタヴューをしたが、ここで驚
くべきことは ̶ 彼らが皆、仕事をする第一の理由を楽しさにあるとして
いることである。」
“What is extraordinary in this case is that we talked to engineers and
chemists, writers and musicians, businesspersons, and social
reformers, historians and architects, sociologists and physicians —
and they all agree that they do what they do primarily because it’s fun.”
Mihaly Csikszentmihalyi, Creativity: Flow and the Psychology of Discovery and Invention, Harper Perennial, 1996 / 2013 p.107
M.チクセントミハイ, 『クリエイティヴィティ:フロー体験と創造性の心理学』, 世界思想社, 2016, p.121
12. 「しかし、同じ仕事をする多くの人々は、自分のしていることを楽しいと
は感じていない。したがって私たちは、人が何をするかではなく、それを
どのようにするかが重要である、と考えなければならないであろう。エン
﹅ ﹅ ﹅ ﹅ ﹅
ジニアや大工であるということは、それ自体、楽しいことではない。しか
し、もしある特定の方法で取り組めば、そうした活動はそれをすること自
体に価値を見出すことのできる、本質的にやりがいのあるものとなる。」
“Yet many others in the same occupations don’t enjoy what they do.
So we have to assume that it is not what these people do that counts
but how they do it. Being an engineer or a carpenter is not in itself
enjoyable. But if one does these things a certain way, then they
become intrinsically rewarding, worth doing for their own sake.”
Mihaly Csikszentmihalyi, Creativity: Flow and the Psychology of Discovery and Invention, Harper Perennial, 1996 / 2013 p.108
M.チクセントミハイ, 『クリエイティヴィティ:フロー体験と創造性の心理学』, 世界思想社, 2016, p.121
13. 「しばしばそれは、人の能力を伸張させ、新奇さと発見の要素を含んだ、
苦しく、危険で、困難な活動にかかわっていた。私はこの最適な経験を
フローと呼んできた」
﹅ ﹅ ﹅
“it often involved painful, risky, difficult activities that stretched the
person’s capacity and involved an element of novelty and discovery.
This optimal experience is what I have called flow, because many of
the respondents described the feeling when things were going well as
an almost automatic, effortless, yet highly focused state of
consciousness.”
Mihaly Csikszentmihalyi, Creativity: Flow and the Psychology of Discovery and Invention, Harper Perennial, 1996 / 2013 p.110
M.チクセントミハイ, 『クリエイティヴィティ:フロー体験と創造性の心理学』, 世界思想社, 2016, p.124
15. 「理想的には、フローは結果のいかなる配慮をも含まない、純粋な熱中の
結果なのである。しかし実際には多くの人々は、内的報酬に対する感受性
を学びとるまで、少なくとも初めのうちは、フローに入るための何らかの
誘因を必要とする。」
“Ideally, flow is the result of pure involvement, without any
consideration about results. In practice, however, most people need
some inducement to participate in flow activities, at least at the
beginning, before they learn to be sensitive to intrinsic rewards.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.14
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.74
18. Fun Language
楽しみ方を言語化する
(Iba Lab, 2016 -)
妄想 たくらみ 愛 転換 勝利
daydream trick love victoryshift
will be published in AsianPLoP2017 & EuroPLoP2017 (Iba et al., 2017)
20. 「うまくできたことは楽しくなる。」
“If you do anything well, it becomes enjoyable.”
「何かを楽しみつづけるためには、複雑さを増大させなければならない。」
“To keep enjoying something, you need to increase its complexity.”
Mihaly Csikszentmihalyi, Creativity: Flow and the Psychology of Discovery and Invention, Harper Perennial, 1996 / 2013 p.349
M.チクセントミハイ, 『クリエイティヴィティ:フロー体験と創造性の心理学』, 世界思想社, 2016, p.121
21. Pattern Language
秘訣を言語化する
(Alexander, 1977 -; Iba Lab, 2005 -)
Context
Problem
Solution
Context
Problem
Solution
Context
Problem
Solution
Context
Problem
Solution
Context
Problem
SolutionContext
Problem
Solution
Context
Problem
Solution
Context
Problem
Solution
Context
Problem
Solution
Context
Problem
Solution
pattern
pattern
pattern
pattern
pattern
pattern
pattern
pattern
pattern
pattern
Takashi Iba, Ayaka Yoshikawa, “Understanding the Functions of Pattern Language with Vygotsky’s Psychology: Signs, The Zone of
Proximal Development, and Predicate in Inner Speech,” 23rd Conference on Pattern Languages of Programs (PLoP2016), 2016
Takashi Iba, “Pattern Language 3.0 and Fundamental Behavioral Properties,” in Pursuit of Pattern Languages for Societal Change. Designing
Lively Scenarios in Various Fields, eds by Peter Baumgartner, Tina Gruber-Muecke, Richard Sickinger, Berlin: epubli, 2016, pp.200-233
Takashi Iba, Ayaka Yoshikawa, “Constructing the Philosophy of Pattern Language: From
the Perspective of Pragmatism,” PUARL Conference 2016, 2016
26. 「フロー経験の第三の特徴は、「自我の消失」「自我忘却」「自我意識の
喪失」であり、「個の超越」「世界との融合」(Maslow, 1971, pp.65-
70)とすら表現されてきたものである。」
“A third characteristic of flow experiences has been variously
described as “loss of ego,” “self-forgetfulness,” “loss of self-
consciousness,” and even “transcendence of individuality” and
“fusion with the world” (Maslow, 1971, pp.65,70).”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.42
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.75
28. 「意識からの自己の喪失は、フローしている人が自分の心理的エネルギー
に対する統制を放棄していることでもなければ、体や心の中に起こってい
ることが分からないということでもない。」
“The absence of the self from conscious does not mean that a
person in flow have given up the control of his psychic energy, or that
she is unaware of what happens in her body or in her mind.”
Mihaly Csikszentmihalyi, Flow: The Psychology of Optimal Experience, Harper Perennial, 1990 / 2008 p.64
M.チクセントミハイ, 『フロー体験:喜びの現象学』, 世界思想社, 1996, p.81
29. 「自意識の喪失は自己の喪失でもなく、もちろん意識の喪失でもない。そ
れはより正確には自己という意識の喪失にしかすぎない。意識閾から滑り
﹅ ﹅ ﹅
落ちるのは自己という概念、つまり自分が誰であるかを自分に示すために
﹅ ﹅
利用する情報である。そして自分がだれであるかを一時的に忘れることが
できるということは、非常に楽しいことのように思われる。」
“So loss of self-consciousness does not involve a loss of self, and
certainly not a loss of consciousness, but rather, only a loss of
consciousness of the self. What slips below the threshold of
awareness is the concept of self, the information we use to represent
to ourselves who we are. And being able to forget temporarily who
we are seems to be very enjoyable.”
Mihaly Csikszentmihalyi, Flow: The Psychology of Optimal Experience, Harper Perennial, 1990 / 2008 p.64
M.チクセントミハイ, 『フロー体験:喜びの現象学』, 世界思想社, 1996, p.82
31. 「ほとんどの人が、自己目的的活動を創造的な発見や探索を含むものとし
ている。・・・内発的な報酬となるような経験は ̶ チェスのように坐った
ままで行う知的なものであっても ̶ 没入と積極的参加を必要とする。」
“Most people describe the autotelic experience as involving creative
discovery and exploration. … Intrinsically rewarding experience
requires involvement and active participation — even though of a
sedentary intellectual kind, as in chess.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.33
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.60
32. “When people are asked to choose from a list the best description
of how they feel when doing whatever they enjoy doing most —
reading, climbing mountains, playing chess, whatever — the
answer most frequently chosen is “designing or discovering
something new.” ”
「自分がもっとも楽しむことのできる活動 ̶ 読書、登山、チェスなど、
それはどのようなものでもよいのだが ̶ をしているときにどう感じてい
るかについて、そのもっとも的確な表現をリストから選ぶよう人々に求
めると、彼らがもっとも頻繁に選ぶのは「何か新しいものをデザインし
ている、あるいは発見している」という記述である。」
Mihaly Csikszentmihalyi, Creativity: Flow and the Psychology of Discovery and Invention, Harper Perennial, 1996 / 2013 p.108
M.チクセントミハイ, 『クリエイティヴィティ:フロー体験と創造性の心理学』, 世界思想社, 2016, p.122
33. 「目的的経験を生み出す人間と環境との相互作用には選択の幅があり、そ
の成果は行なう者自身によって決定され得るものである。・・・自己目的
的活動の成果は(「見知らぬ場所を探索する」ように)不確かなものでは
あるが、行う者はその行為を統御し得る可能性を持っている。」
“The kind of interaction that produces autotelic experience is open-
ended, and its outcome can be determined by the participant. It is not
as predictable as a routine job, nor is it as unpredictable as reckless
driving or slot machine playing. the outcome of an autotelic activity is
uncertain (“like exploring a strange place”), but the actor is
potentially capable of controlling it.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.33
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.60
34. 「我々はこの特異でダイナミックな状態 ̶ 全人的に行為に没入している
時に人が感ずる包括的感覚 ̶ をフロー(flow)と呼ぶことにする。フ
﹅ ﹅ ﹅
ローの状態にある時、行為は行為者の意識的な仲介の必要がないかのよう
に、内的な論理に従って次々に進んでいく。人はそれをある瞬間から次の
瞬間への統一的な流れとして経験し、その中で、自分の行為を統御してお
り、更にそこでは自我と環境との間、刺激と反応との間、過去現在未来と
の間の差はほとんどない。」
“From here on, we shall refer to this peculiar dynamic state — the
holistic sensation that people feel when they act with total involvement
— as flow. In the flow state, action follows upon action according
to an internal logic that seems to need no conscious intervention
by the actor. He experiences it as a unified flowing from one moment
to the next, in which he is in control of his actions, and in which there
is little distinction between self and environment, between stimulus
and response, or between past, present, and future.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.36
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.66
35. “In the flow state, action follows upon action according to an internal
logic that seems to need no conscious intervention by the actor.”
「フローの状態にある時、行為は行為者の意識的な仲介の必要がないかのよ
うに、内的な論理に従って次々に進んでいく。」
Csikszentmihalyi (1975)
Takashi Iba, “An Autopoietic Systems Theory for Creativity,” Procedia - Social and Behavioral Sciences, Vol.2, Issue 4, 2010, pp.305–662
「創造的な発見や探索を含む」
“involving creative discovery and exploration”
36. 「発見と探索は超越、つまり既知のものを乗り越えること、自己を技能
と能力の新しい次元へと拡大することを意味している。」
“Discovery and exploration imply transcendence, a going beyond the
known, a stretching of one’s self toward new dimensions of skill and
competence.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.33
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.60
42. 「チェスやダンスや作曲に時間と努力とを注ぎ込む主な理由は、その経験
それ自体が報いあるものであり、その活動が彼自身の楽しい小世界を作り
出すからである。」
“The main reasons for devoting time and effort to playing chess,
dancing, or composing music are that the experiences are rewarding
in themselves, and that the activities provide little worlds of their
own which are enjoyable.”
Mihaly Csikszentmihalyi, Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Jossey-Bass, 1975 / 2000 p.14
M.チクセントミハイ, 『楽しみの社会学』, 新思索社, 2001, p.36
43. 「作家は書くことで自分の世界をつくり出している」
“When you’re writing, you’re creating your own worlds.”
Stephen King, On Writing: A Memoir of the Craft, Scribner, 2000 / 2010
スティーヴン・キング, 「書くことについて」, 小学館, 2013, p.208
45. 「コンピュータやプログラミングでも、新しい世界をつくることができる。」
“With computers and programming you can build new worlds”
Linus Torvalds, David Diamond, Just for Fun: The Story of an Accidental Revolutionary, HarperCollins, 2001 p.75
リーナス・トーバルズ, デビッド・ダイヤモンド, 『それがぼくには楽しかったから』, 小学館プロダクション, 2001, p.123
46. 「コンピュータがみんなを魅了する理由の一つは、自分が作った世界を経
験させてくれ、どんなことができるのか教えてくれることにある。」
“One of the reasons people have become so enamored with
computers is that they enable you to experience the new worlds
you can create, and to learn what’s possible.”
Linus Torvalds, David Diamond, Just for Fun: The Story of an Accidental Revolutionary, HarperCollins, 2001 p.74
リーナス・トーバルズ, デビッド・ダイヤモンド, 『それがぼくには楽しかったから』, 小学館プロダクション, 2001, p.122
57. Reframe
Worlds
Arisa Kamada, Rina Kato, Yuma Akado, Takashi Iba, “Natural Living Patterns: A Pattern Language for Ethical
and Sustainable Life,” 23rd Conference on Pattern Languages of Programs (PLoP2016), 2016
70. Chaotic Walk
Iba, T. & Shimonishi, K. (2011), "The Origin of Diversity: Thinking with Chaotic Walk," in Unifying Themes in Complex Systems
Volume VIII: Proceedings of the Eighth International Conference on Complex Systems, New England Complex Systems Institute
Series on Complexity (Sayama, H., Minai, A. A., Braha, D. and Bar-Yam, Y. eds., NECSI Knowledge Press, 2011), pp.447-461.
71. 「つまり、よいものはすべて野性的です。」
“In short, all good things are wild and free.”
「生命は野生と共鳴しあっています。最も生き生きしている
ものは最も野生的なものです。」
“Life consists with wildness. The most alive is the wildest.”
Henry David Thoreau, Walking, 1862
ヘンリー・ソロー, 『歩く』, ポプラ社, 2013, p.96
72. Christopher Alexander, The Timeless Way
of Building, Oxford University Press, 1979
『時を超えた建設の道』 (クリストファー・
アレグザンダー, 鹿島出版会, 1993)
Christopher Alexander, The Nature of Order,
BOOK ONE: The Phenomenon of Life, The
Center for Environmental Structure, 2002
『ザ・ネイチャー・オブ・オーダー:建築の美学
と世界の本質 ― 生命の現象』(クリストファー・
アレグザンダー, 鹿島出版会, 2013)
73. Natural & Creative
Living Lab
Takashi Iba Laboratory at SFC, Keio University
with Pattern Language ...
74. Ecosystem
life
system
Systems related to Natural & Creative Living Lab
Miyuko Naruse, Takashi Iba, “Ecosystem as an Autopoietic System: Considering Relationship between Ecology and Society
based on Luhmann’s Theory,” Fourth Joint Japan-North America Mathematical Sociology Conference, 2008
Takashi Iba, “An Autopoietic Systems Theory for Creativity,” Procedia - Social and Behavioral Sciences, Vol.2, Issue 4, 2010, pp.305–662
75. Natural & Creative
Living Lab
Takashi Iba Laboratory at SFC, Keio University
with Pattern Language ...
Reframe Generate
ideaidea
idea
80. 『プロジェクト・デザイン・パター
ン:企画・プロデュース・新規事
業に携わる人のための企画のコツ
32』(井庭 崇 , 梶原 文生, 翔泳社,
2016)
Peter Baumgartner, Tina Gruber-
Muecke, Richard Sickinger (Eds.),
Pursuit of Pattern Languages for
Societal Change. Designing Lively
Scenarios in Various Fields. Berlin:
epubli, 2016
Matthäus P. Zylka, Hauke Fuehres,
Andrea Fronzetti Colladon, Peter A.
Gloor (eds.), Designing Networks
for Innovation and Improvisation,
Springer International Publishing,
2016
A book written by Iba Lab, and books including our chapters
81. • Takashi Iba, Aya Matsumoto, Arisa Kamada, Nao Tamaki, and Tomoki Kaneko, “A Pattern Language for Living Well with Dementia: Words for a Journey,” International Journal of Organisational Design and Engineering, Volume 4, No. 1/2,
2016, pp.85-112
• Takashi Iba, Ayaka Yoshikawa, “Constructing the Philosophy of Pattern Language: From the Perspective of Pragmatism,” PUARL Conference 2016, USA, Oct., 2016
• Takashi Iba, “Future Language for Collaborative Design,” PUARL Conference 2016, USA, Oct., 2016
• Takashi Iba, “Creating Pattern Languages for Human Actions,” PUARL Conference 2016, USA, Oct., 2016
• Haruka Mori, Yuji Harashima, Tsuyoshi Ishida, Ayaka Yoshikawa, Takashi Iba, “Project Design Patterns: Sharing the Practices in Successful Projects,” PUARL Conference 2016, USA, Oct., 2016 →論文PDF
• Taichi Isaku, Takashi Iba, “The Production of Dishes: A System of Cooking in the Inclusive City,” PUARL Conference 2016, USA, Oct., 2016
• Takashi Iba, Ayaka Yoshikawa, “Understanding the Functions of Pattern Language with Vygotsky’s Psychology: Signs, The Zone of Proximal Development, and Predicate in Inner Speech,” 23rd Conference on Pattern Languages of Programs
(PLoP2016), USA, Oct., 2016
• Takashi Iba, Taichi Isaku, “Creating a Pattern Language for Creating Pattern Languages: 364 Patterns for Pattern Mining, Writing, and Symbolizing,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016
• Haruka Mori, Norihiko Kimura, Shuichiro Ando, Takashi Iba, “Pattern Concierge: Using Push and Pull Patterns to Help Clients Design Their Future,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016
• Alice Sasabe, Tomoki Kaneko, Kaho Takahashi, Takashi Iba, “Pattern Mining Patterns: A Search for the Seeds of Patterns,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016
• Shiori Shibata, Sakurako Kogure, Hitomi Shimizu, Takashi Iba, “Pattern Symbolizing Patterns - Showing the content and value by expressions to encourage intuitive comprehension,” 23rd Conference on Pattern Languages of Programs
(PLoP2016), USA, Oct., 2016
• Yuma Akado, Norihiko Kimura, Tsuyoshi Ishida, Takashi Iba, “Fundamental Behavioral Properties – Part 3: Extending the Theory of Centers for Pattern Language 3.0,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA,
Oct., 2016
• Arisa Kamada, Rina Kato, Yuma Akado, Takashi Iba, “Natural Living Patterns: A Pattern Language for Ethical and Sustainable Life,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016ashi Iba, Eri Shimomukai,
“Cross Border Leadership Patterns: A Pattern Language for Social Intrapreneurs at the Early Stages,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016
• Ayaka Yoshikawa, Yuma Akado, Shiori Shibata, and Takashi Iba, “Cooking Life Patterns: A Pattern Language for Enjoying: Cooking in Everyday Life,” 21st European Conference on Pattern Languages of Programs (EuroPLoP2016), Germany,
Jul., 2016
• Masafumi Nagai, Taichi Isaku, Yuma Akado, and Takashi Iba, “Generator Patterns: A Pattern Language for Collaborative Inquiry,” 21st European Conference on Pattern Languages of Programs (EuroPLoP2016), Germany, Jul., 2016
• Taichi Isaku and Takashi Iba, “Creative CoCooking Patterns: A Pattern Language for Enhancing Team Creativity through Cooking,” 21st European Conference on Pattern Languages of Programs (EuroPLoP2016), Germany, Jul., 2016
• Iroha Ogo, Satomi Oi, Jei-Hee Hong, Takashi Iba, “Creating Community Language for a Collaborative Innovation Community,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016;
published in Chapter 3 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International Publishing, pp.21-28
• Takashi Iba, “Sociological Perspective of the Creative Society,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016; published in Chapter 4 of Designing Networks for Innovation
and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International Publishing, pp.29-428
• Yuma Akado, Masafumi Nagai, Taichi Isaku, Takashi Iba, “Workshop Generator Patterns: A Supporting Tool for Creating New Values in a Workshop,” 6th International Conference on Collaborative Innovation Networks Conference 2016
(COINs16), Italy, Jun., 2016; published in Chapter 9 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International
Publishing, pp.87-948
• Norihiko Kimura, Hitomi Shimizu, Iroha Ogo, Shuichiro Ando, Takashi Iba, “Design Patterns for Creative Education Programs,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016;
published in Chapter 10 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International Publishing, pp.95-1038
• Takashi Iba, Ayaka Yoshikawa, Tomoki Kaneko, Norihiko Kimura, Tetsuro Kubota, “Pattern Objects: Making Patterns Visible in Daily Life,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy,
Jun., 2016; published in Chapter 11 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International Publishing, pp.
105-1128
• Taichi Isaku, Takashi Iba, “From Chefs to Kitchen Captains: A Leader Figure for Collaborative Networks in the Kitchen,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016;
published in Chapter 12 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A., Gloor, P.A. (Eds.), Springer International Publishing, pp.113-1218
• Makoto Okada, Yoichiro Igarashi, Hirokazu Harada, Masahiko Shoji, Takehito Tokuda, Takashi Iba, “ADR Processes for Creating Strategic Networks for Social Issues: Dementia Projects,” 6th International Conference on Collaborative
Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016; published in Chapter 16 of Designing Networks for Innovation and Improvisation (Springer Proceedings in Complexity), Zylka, M.P., Fuehres, H., Fronzetti Colladon, A.,
Gloor, P.A. (Eds.), Springer International Publishing, pp.163-1718
• Yuma Akado, Shiori Shibata, Ayaka Yoshikawa, Akimitsu Sano, and Takashi Iba, “Cooking Patterns: A Pattern Language for Everyday Cooking,” 5th Asian Conference on Pattern Languages of Programs (AsianPLoP2016), Taiwan, Mar., 2016
• Tetsuro Kubota, Yuji Harashima, Haruka Mori, Tsuyoshi Ishida, Kaori Harasawa, and Takashi Iba, “Project Design Patterns: Patterns for Designing Architectural Projects,” 5th Asian Conference on Pattern Languages of Programs
(AsianPLoP2016), Taiwan, Mar., 2016
• Alice Sasabe, Taichi Isaku, Tomoki Kaneko, Emi Kubonaga, and Takashi Iba, “Parenting Patterns: A Pattern Language for Growing with your Child,” 5th Asian Conference on Pattern Languages of Programs (AsianPLoP2016), Taiwan, Mar.,
2016
• Takashi Iba, “Concept Language for Area Prevention of Disasters: The Case of The Otemachi-Marunouchi-Yurakucho (OMY) District,” PUARL Conference 2016, USA, Oct., 2016
• Tomoki Kaneko, Ayaka Yoshikawa, Takashi Iba, “Dementia Friendly Communities with a Pattern Language for Living Well with Dementia,” PUARL Conference 2016, USA, Oct., 2016
• Norihiko Kimura, Yuma Akado, Takashi Iba, “The Future Vision of Productive City: Where Pattern Languages Are Used,” PUARL Conference 2016, USA, Oct., 2016
• Takashi Iba, Ayaka Yoshikawa, Tomoki Kaneko, Yuma Akado, “Idea Generation Workshop for Dementia-Friendly Cities with Pattern Languages,” PUARL Conference 2016, USA, Oct., 2016
• Norihiko Kimura, Yuma Akado, Ayaka Yoshikawa, Takashi Iba, “Creating Future Vision of the Creative Society Where Pattern Languages are Used,” 23rd Conference on Pattern Languages of Programs (PLoP2016), USA, Oct., 2016
• Ayaka Yoshikawa, Tomoki Kaneko, Yuma Akado, Haruka Mori, Takashi Iba, “Pattern-Driven Idea Generation: Inventing New Supporting Systems for People with Dementia,” 23rd Conference on Pattern Languages of Programs (PLoP2016),
USA, Oct., 2016
• Takashi Iba, Makoto Okada, Ayaka Yoshikawa, “Idea Generation Workshop for Social Innovations with Pattern Languages,” 6th International Conference on Collaborative Innovation Networks Conference 2016 (COINs16), Italy, Jun., 2016
• Takashi Iba, Ayaka Yoshikawa, Yuma Akado, Alice Sasabe, Tomoki Kaneko, “Utilizing Pattern Languages for Enhancing Creativity in Everyday Life,” 5th Asian Conference on Pattern Languages of Programs (AsianPLoP2016), Taiwan, Mar.,
2016
ジャーナル論文 1本、学会論文 26本、ポスター 3本、国際学会ワークショップ 5つ
Academic publications from Iba Lab, 2016
1 Journal Article, 26 conference papers, 3 posters, and 5 workshop sessions
82. 7 papers:Taichi(修士2年), Yuma(4年), Ayaka(3年)
5 papers:Norihiko(4年), Tomoki(3年)
3 papers:Shiori(4年), Haruka(3年), Tsuyoshi(3年)
2 papaers:Arisa(修士2年), Masafumi(修士1年), Alice(4年),
Yuji(4年), Iroha(3年), Hitomi(2年), Shuichiro(2年)
1 papers:Sakurako(4年), Kaho(2年), Rina(2年)
2016年に筆頭著者もしくは共著者として関わった論文数
Authors are almost undergraduate students
83. 「私たちは大地にしがみついています。高いところにのぼることはとても少
ないのです! もう少し自らを高めることができるのに、と思わずにはいられ
ません。少なくとも木にのぼることはできます。」
“We hug the earth — how rarely we mount! Methinks we might
elevate ourselves a little more. We might climb a tree, at least. ”
「私はてっぺんの枝の尖端に…小さな繊細な赤い円錐形の花を見つけた」
“I discovered … a few minute and delicate red conelike blossoms”
以前に決して見たことのなかった地平線上の新しい山々とそれをめぐる天と地
が、わかったからです。七十年間、木の根元のまわりを歩きまわっていても、
きっとそれを見ることはなかったでしょう。」
I discovered new mountains in the horizon which I had never
seen before — so much more of the earth and the heavens. I might
have walked about the foot of the tree for threescore years and ten,
and yet I certainly should never have seen them.
Henry David Thoreau, Walking, 1862
ヘンリー・ソロー, 『歩く』, ポプラ社, 2013, p.118
86. Mihaly Csikszentmihalyi, Finding Flow: The Psychology of Engagement with Everyday Life, Basic Books, 1997 p.107
M.チクセントミハイ, 『フロー体験入門:楽しみと創造の心理学』, 世界思想社, 2010, p.152
「創造的な人々のキャリアは、どうやったら仕事をその人独自の要求に適
応させられるかということの一番よい例をあたえてくれる。ほとんどの創
造的な人は、彼らのために提示されたキャリアに従わず、進むままに仕事
を発明する。芸術家は独自の画法を発明し、作曲家は独自の音楽スタイル
を発明する。創造的な科学者は科学の新しい分野を発展させ、後継者がそ
の中でキャリアをもつことを可能にする。
“The careers of creative individuals give some of the best examples
of how one can shape work to one’s own requirements. Most creative
persons don’t follow a career laid out for them, but invent their job as
they go along. Artists invent their own style of painting, composers
their own musical styles. Creative scientists develop new fields of
science, and make it possible for their successors to have careers in
them.”