Présentation donnée par David Williamson Shaffer à Paris le 22 juin 2011, dans le cadre des Rencontres Design Education, organisées par le Groupe Compas, Microsoft et Cap Digital.
4. Thanks to globalization, driven by modern
communications and other advances,
workers in virtually every sector must now
face competitors who live just a mouse-
click away.... Without a renewed effort to
bolster the foundations of our
competitiveness... the nation’s children
could face poorer prospects than their
parents and grandparents did.
Rising above the gathering storm,
National Academies’ Committee on Science, Engineering, and Public Policy (2006)
5.
6. 50% of Hispanic, and African American
students don’t complete high school
33% of students overall leave before
completing school
50% left because classes were boring and
irrelevant to career goals
66% said school did not motivate them to
work hard
80% said more “real world” opportunities
might have kept them in school
Bridgeland et al. (2006)
7. In the digital age
of global competition,
learning to think means
learning to think about
with technology
8. In the digital age
of global competition,
learning to think means
learning to think about
complex problems that a
computer alone or a person
alone cannot solve
65. I would set up a experimental ultrafiltration
membrane and test the surfactants.
66. First you have to set up a controlled
experiment with no carbon nanotubes.
Record how membrane fouling acts upon the
membrane with no carbon nanotubes. Then,
slowly increase the carbon nanotube
percentage with each experiment and
compare them to the controlled experiment
along with all the experiments before it. You
should then be able to figure out what
percentage is most effective.
67. First you have to set up a controlled
experiment with no carbon nanotubes.
Record how membrane fouling acts upon the
membrane with no carbon nanotubes. Then,
slowly increase the carbon nanotube
percentage with each experiment and
compare them to the controlled experiment
along with all the experiments before it. You
should then be able to figure out what
percentage is most effective.
80. Player 1: Good Morning
Player 2: Hello everyone, is this
chat with our new
group now?
Player 1: I think so
Player 3: Probably
Player 1: Good morning new
team. I excited to work
with with everyone.
Player 4: hey
Player 1: We are meeting and
currently discussing
our various materials.
81.
82. Player 1: We ranked the different
materials based on the
device specifications and
our experimental data.
Player 2: And we just need to
decide on the 5th team
experimental device.
Player 3: We looked at… how the
cost changed with each
matieral while controling
everything else
Player 4: hey team, I am going to
post the rankings of the
membranes as a public
document so everyone
can see it.