2. IGDA DC and Matthew Mauriello
Sponsors: Video Game Voters Network, RandomNerds.com, ProBuilder
Tools providers: Tobii eye tracking
3.
4. The 2017 diversifiers are
Beyond the doors of perception (Tobii Sponsored) - Use Tobii's eye tracking device to extend your
player's view in-game and break the 4th wall! Jammers can incorporate Extended View,
Awareness or both effects into their game. - Design, Code
Don’t say a word (ESA Sponsored) - A multiplayer game that requires communication between
players, without relying on text or voice. - Accessibility, Design, Code
The colour and the shape - A colour-based game that can also be played by people who have any
kind of difficulty seeing colour. - Accessibility, Art, Design
I see what you're saying - All audio is subtitled, and the presentation of the subtitles (e.g. size,
colour, container) can be customised by player. - Accessibility, Code
Another way in - Allow players to choose which input method they want to use, e.g. choice
between mouse or keyboard, choice between tilt, virtual stick or tap, choice between controller or
voice. - Accessibility, Design
Spaced - Played using only the spacebar - no mouse, no other inputs. - Accessibility, Design
Old Masters - The art style of your game is based off of a master artist's style (i.e. Picasso,
Klimt, Van Gogh). – Art
Chipping In - The game uses only 8 bit style audio, only 8 bit style visuals, or both. - Audio, Art
Local Lore - Incorporate a local urban legend, myth, lore, or history into your game. - Art,
Design
Lost library card- All sound sources are recorded or synthesised during the jam. - Audio
5. The 2017 diversifiers are
Chipping In - The game uses only 8 bit style audio, only 8 bit style visuals, or both. - Audio, Art
Local Lore - Incorporate a local urban legend, myth, lore, or history into your game. - Art,
Design
Lost library card- All sound sources are recorded or synthesised during the jam. - Audio
Virtuoso - A physical musical instrument is used as an input device. - Audio, Design, Code
Public information - Use offline or live data from a public API in your game. - Code
NOT THE BEES - The mechanic is based on swarm tactics. - Code, Design
Game Legacy - Each playthrough of the game affects the next. - Code, Design
Vriends - A VR game where people inside VR and people outside VR have to work together. -
Design
Crowd Control - Your game must be played by 8 or more players. - Design
Time Lord - Your game offers variations based on the time of day it is played. - Design
To me, to you - The game must have a single playable character that is controlled by two
players. - Design
Instrumental - All sound is sourced from variations of a single instrument, e.g. different types of
guitar, or different types of piano. - Audio
Switcharoo! - Two teams swap games halfway through the jam and finish the other's game. -
Meta
6.
7. VIDEO GAME VOTERS
NETWORK
The Video Game Voters Network is the grassroots community for
ESA, comprised of over 1.3 million gamers. We defend video games
from intrusive legislation and unjust attacks against gamers in the
media.
Every year, ESA produces its Essential Gamer Facts, a report
aimed at providing insight into who plays video games, how they
play and what they play.
8.
9. YOUR CHALLENGE: INCLUSIVENESS AND DIVERSITY
AMONG VIDEO GAME PLAYERS
Many people who don’t play video games don’t understand who video game players
are in 2017. Stereotypes of antisocial teenage boys in basements are off-base, yet
this perception continues to be the prevailing image that is thought of by those who
don’t play games. In reality, gamers are over 40 percent female, the average gamer
is 35 years old and in the United States, there is an average of 1.7 individuals who
play video games in each household, according to the ESA essential facts about the
computer and video game industry.
Video games are an essential part of US culture across demographics and it’s time
to change these dated stereotypes.
Your challenge: to create a game that educates the community about the qualities
of video game players and shifts the perception of what it means to play games.
10. Day 1 - Intro
6:30 pm: Announcements and Keynote (McKinley 101)
7:00 - 7:15 pm: Brainstorming
7:15 - 8:00 pm: Team forming activity and move to jam-space (Jam
spaces revealed during opening events)
8:00 - ?: JAM!
Day 2 - Jam
11:00 am - Deadline to create user profile and game pages
6:00 pm - Check-in and open playtesting time
Day 3 - Outro
1:00 pm - Deadline to upload games to GGJ Server
2:00 pm - Cleanup time - pack up shop and clean your area
3:00 - 5:00 pm: Presentations (McKinley 101)
5:00 - 7:00 pm: Open game playing time (McKinley 101)
11. Here is the listing of rooms available for GGJ and on what
days:
McK T01—Friday, Saturday, Sunday
Mck T10—Friday, Saturday, Sunday
McK 100/MIL—Friday, Saturday, Sunday Please note the
video wall will not be available for use any of these days
McK 101—Friday and Sunday; class scheduled 9-5 on
Saturday so not available until 5:15-5:30
McK 102—Friday, Saturday, Sunday
Mck 113—Friday, Saturday; class scheduled 9-5 on Saturday so
not available until 5:15-5:30
McK 303—Friday, Saturday, Sunday
McK 304—Friday, Saturday; class scheduled 9-5 on
Saturday so not available until 5:15-5:30
McK 305—Friday, Saturday, Sunday
14. Directory structure download: ggj.s3.amazonaws.com/GGJ_directory_structure.zip
GameName
License file (included in link above)
Source (includes game code/asset/project files)
Release (executable for the game, include multiple builds for different architectures –
PC, Mac, Linux, etc.)
Press (screenshots and video about the game, at least one 1024 x 768 image, notepad file
with any relevant links)
Other (anything else you want such as credits, web links, etc.)
15. Everyone can continue to fine tune what they make at GGJ. But the version they post on Sunday night
must always remain on the GGJ website. Even games that do not compile or work must go up.
All jammers need to know this deadline. They must create an account on the GGJ website by 11:00am
Local Saturday. They should also associate themselves with a team/game project at that time. Follow
the instructions.pdf for directions.
There are several parts outlined from here on. If you don’t want to know the theme, then stop here:
1. Theme - mandatory
2. Constraints – mandatory
3. Diversifiers – optional for a greater challenge.
4. Game Voters Network Diversity theme – optional for a greater challenge
Please contact me if you have any questions. Please do not post anything about the theme on social
media until Hawaii sees the theme. Remember, it is best for people to interpret themselves.
Good Luck!