Personal Information
Organization / Workplace
Greater Salt Lake City Area, USA United States
Occupation
Solver of gnarly problems, Product and UX Leader, occasional sketchnoter
Industry
Technology / Software / Internet
Website
twitter.com/tyhatch
About
Crafter of beautifully simple and effective solutions from gnarly problems with others.
Current resume: http://tyhatch.com/Ty-Hatch-resume.pdf
Tags
ux
workshop
understanding
questions
curiosity
strategy
mobile
webvisions
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- Presentations
- Documents
- Infographics
Building a Winning UX Strategy from the Kano Model (Jared Spool) ProductCamp Boston May 2013
ProductCamp Boston
•
11 years ago
How People Really Hold and Touch (their Phones)
Steven Hoober
•
10 years ago
How People Really Hold and Touch (their Phones)
Steven Hoober
•
10 years ago
Build. Better. Content!
Jonathon Colman
•
9 years ago
UX STRAT 2014: Tim Loo's Workshop - Experience Visioning & Roadmapping
Tim Loo
•
9 years ago
Jim Henson & Prototyping with Puppets
Russ U
•
9 years ago
Jim Henson & Prototyping with Puppets
Russ U
•
9 years ago
Fingers, Thumbs & People: Designing for the way your users really hold and touch their phones and tablets
Steven Hoober
•
9 years ago
The Double Diamond Model of Product Definition and Execution
Peter Merholz
•
10 years ago
Rules of Engagement: How Gamification is Changing the World
Margaret Wallace
•
12 years ago
Gamification: Creating Engaged Learners: LTEN Keynote Slides
Karl Kapp
•
9 years ago
User Story Mapping in Practice
Steve Rogalsky
•
10 years ago
A shared vision; the coordinating force behind great UX
Alan Colville
•
12 years ago
Discussing Design: The Art of Critique
Aaron Irizarry
•
13 years ago
User Experience (UX) Demystified
Alan Blood
•
10 years ago
Experience Design
Reading Room
•
10 years ago
Customer experience 360: Brand experience report
Jack Morton Worldwide
•
10 years ago
Anti-Patterns that Stifle Lean UX Teams
Bill Scott
•
10 years ago
Experience Is The Product
Peter Merholz
•
16 years ago
The Emerging Global Web
yiibu
•
10 years ago