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Inventing with Jobs-To-Be-Done
Jillian Wells
Senior Product Researcher
Intercom
innovationresearch
designer researcher
+
+
+
If it’s not believable…
If it’s hard to understand…
If it’s hard to use…
Personas: from love to hate
Information from UX mag, February 2013
1983
Alan Cooper interviews
users and uses them to
hold imaginary
conversations as he
designs programs
1983-2000
Ethnographic user profiles
are used in software to
define requirements with
characteristic categories
for roles, technical
proficiency, and education
1993
Olgilvy presents
‘Customer Prints’ at CHI
conference using
marketing characters for
representative users
1995-2005
Cooper and Goodwin
lead the charge on
formalising personas for
use with clients and
development teams
2000’s+
Personas are generally
adopted by agencies,
often blaring original
user experience vision
with marketing
2007
Jason Fried of 37Signals
states that ‘[personas] are
artificial, abstract, and
fictitious.’ This starts internal
industry debate on personas
2009
Kim Goodwin writes
Designing for the Digital Age,
discussing the difference
between marketing and user
experience personas
2012
Dan Saffer skewers
personas in ‘How to Lie with
Design Thinking’ at
Interaction 12 in Dublin
2012
Lynda.com and Bolt-Peters team
up at SXSW interactive 2012 to
expose ‘BS Personas’ and offer a
new strategy for creating
meaningful useful personas
1983
2013
motivationsattributes
(Likes baking and puzzles in her
spare time)
(Looks for activities that will regularly
challenge her mentally)
motivationsattributes
(Likes baking and puzzles in her
spare time)
(Looks for activities that will regularly
challenge her mentally)
JTBD works!
JTBD isn’t a rigid technique
+
What is JTBD?
JTBD Technique Uncovers
Motivations: why customers buy your product
Situations: why customers switched from another product
Anxieties: whether or not customers are struggling with your product
Three Schools of Thought
Tony Ulwick Clay Christensen Bob Moesta
“…People don’t want a quarter-inch
drill, they want a quarter-inch hole.”
THEODORE LEVITT, 1960
Re-inventing angioplasty
balloons
75 need statements focused on
desired outcomes
19 inventive products became
number 1-2 in their market
Three Schools of Thought
I want to impress
people at an expo
We looked at customer motivations
I want to impress
investors
I want to impress
people on Twitter
Customers weren’t buying what
we thought we were selling.
It’s not a map. It’s a showpiece!
Three Schools of Thought
DESIGN A BETTER MAP:
• Cartographical improvements
• Geographical accuracy
• Better country boarders
• Drag to create regions
We saw that we could make something new
DESIGN A SHOWPIECE MAP:
• Beautiful visual design
• Hide sensitive information
• Easy for customers to share
Three Schools of ThoughtJTBD helped us innovate
Three Schools of Thought
Three Schools of Thought
Three Schools of Thought
successinnovation
JTBD v Personas
AS A ______
PERSONA
I WANT TO ____
ACTION
SO THAT ____
EXPECTED OUTCOME
User Story
As a 62 year old grandma named Anna, I want to play a
game on my iPad, so that I don’t get bored in my free time.
Why do Grandma Anna and Just Jack
play Two Dots?
As a 62 year old grandma named Anna,
I want to play a game on my iPad, so that
I don’t get bored in my free time.
As a 29 year old marketer named Jack, I
want to play a game on my iPhone, so that
I don’t get bored when I’m on the bus.
There’s a lot of information!
As a 62 year old grandma named Anna,
I want to play a game on my iPad, so that
I don’t get bored in my free time.
As a 29 year old marketer named Jack, I
want to play a game on my iPhone, so that
I don’t get bored when I’m on the bus.
There’s not a lot of relevant information
As a 62 year old grandma named Anna, I
want to play a game on my iPad, so that I
don’t get bored in my free time.
As a 29 year old marketer named Jack, I
want to play a game on my iPhone, so that
I don’t get bored when I’m on the bus.
Not a lot of consistent information
As a 62 year old grandma named Anna, I
want to play a game on my iPad, so that I
don’t get bored in my free time.
As a 29 year old marketer named Jack, I
want to play a game on my iPhone, so that
I don’t get bored when I’m on the bus.
Grandma Anna and Just Jack play Two
Dots because they’re bored?
AS A ______
PERSONA
I WANT TO ____
ACTION
SO THAT ____
EXPECTED OUTCOME
TOO MANY ASSUMPTIONS
IRRELEVANT
IS THIS THE BEST
ACTION TO TAKE?
SITUATION MOTIVATION EXPECTED OUTCOME
Jobs Story
When my granddaughter is napping, I want to do something that will
challenge me mentally, so that I can stay sharp and improve my memory.
WHEN ______ I WANT TO ____ SO I CAN ____
Two job stories
When my granddaughter is napping, I
want to do something that will challenge
me mentally, so that I can stay sharp
and improve my memory.
When I’m sitting on the bus with nothing to
do, I want to do something that will
challenge me mentally, so that I can
stay sharp and improve my memory.
Grandma Anna and Just Jack aren’t
bored, they want a mental challenge!
As a 62 year old grandma named Anna,
I want to play a game on my iPad, so that
I don’t get bored in my free time.
As a 29 year old marketer named Jack, I
want to play a game on my iPhone, so that
I don’t get bored when I’m on the bus.
How to use JTBD
Identify the
sub jobs
Identify high
level jobs
Observe how
it’s done today
Conduct JTBD
interviews
Write job
stories
Develop
Solutions
Focus on a simple process
Identify jobs with quantitative data
TUTORIALS! TIME
LIMITS! HINTS!
These become high-level jobs
TWO DOTS TOP FEATURE REQUESTS
TUTORIALS
CUSTOMISABILITY
ADDING GAME CONSTRAINTS
MULTI-PLAYER GAMES
Sub-jobs come from themes
TUTORIALS
HOW-TO’ TUTORIALS ON NEW LEVELS
HINTS’ IN INDIVIDUAL GAMES
TOOLTIPS ON NEW LEVELS
DESCRIPTIVE LEGEND FOR EACH LEVEL
JTBD Interviews
Goals of JTBD interviews
Why do people hire our
product?
What are customer’s
motivations behind using our
product?
How can we make sure
no one switches away?
Do we need to iterate or
innovate?
Core elements of JTBD interviews
TIMELINE FOUR FORCESFIRST THOUGHT
FIRST THOUGHT
Questions for physical products
What time of year
was it?
Was anyone else with
you at the time?
When did you purchase
the product?
What was the weather like
when you went to buy the
product?
Questions for software products
What tool were you using
when you started looking?
Can you remember if anyone
else was with you when you
started looking?
Tell me about the old
solution, can you remember
how well it was working?
Look to uncover purchasing decisions
Motivations: why customers buy your product
Situations: why customers switched from another product
Anxieties: whether or not customers are struggling with your product
Write the Job Story
SITUATION MOTIVATION EXPECTED OUTCOME
Jobs Story
WHEN ______ I WANT TO ____ SO I CAN ____
Job stories are stand-alone artefacts
When my granddaughter is napping, I want to do something that will
challenge me mentally, so that I can stay sharp and improve my memory.
Developing solutions becomes easy!
Combining Research Techniques
What should I do when..
My job stories are
too granular?
My job stories aren’t
validated?
There are too many job
stories?
Use JTBD with other methodologies
WHEN ______
I WANT TO ____
SO I CAN ____
+
Too many job stories
JOB 1 JOB 2 JOB 3 JOB 4
WHAT
WHY
DEFINE
INDENTIFY
LEARN
COMPARE
INVESTIGATE
JOB 1 JOB 2 JOB 3 JOB 4
STEP 1
STEP 2
STEP 3
STEP 4
STEP 5
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
sub-job
Affinity diagrams helped us define a
common process
STEP 1
STEP 2
STEP 3
STEP 4
STEP 5
Each part of the process had associated sub-
jobs that stemmed from the high-level jobs
STEP 1
STEP 2
STEP 3
STEP 4
STEP 5
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
We could focus on developing one part of the
process at a time
STEP 1
STEP 2
STEP 3
STEP 4
STEP 5
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
SUB-JOB
Affinity diagrams helped us organise
our job stories
WHEN ______
I WANT TO ____
SO I CAN ____
+
How else can I combine JTBD
with other methodologies?
If you want to narrow down job stories,
prioritise them
WHEN ______
I WANT TO ____
SO I CAN ____
+
SURVEYS
STACK RANKING
BEHAVIOURAL ANALYSIS
If you want to validate job stories,
research them
WHEN ______
I WANT TO ____
SO I CAN ____
+
JTBD INTERVIEW
CONCEPT TESTING
If you want to organise job stories,
map them
WHEN ______
I WANT TO ____
SO I CAN ____
+
AFFINITY DIAGRAMS
JOURNEY MAPPING
When in doubt, combine techniques
WHEN ______
I WANT TO ____
SO I CAN ____
+
Look to uncover purchasing decisions
Motivations: why customers buy your product
Situations: why customers switched from another product
Anxieties: whether or not customers are struggling with your product
Thanks!
@sillyjilly_uxr

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Jobs to Be Done JTBD - Jillian Wells

  • 1. Inventing with Jobs-To-Be-Done Jillian Wells Senior Product Researcher Intercom
  • 2.
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  • 7.
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  • 12. If it’s not believable…
  • 13. If it’s hard to understand…
  • 14. If it’s hard to use…
  • 15.
  • 16.
  • 17. Personas: from love to hate Information from UX mag, February 2013 1983 Alan Cooper interviews users and uses them to hold imaginary conversations as he designs programs 1983-2000 Ethnographic user profiles are used in software to define requirements with characteristic categories for roles, technical proficiency, and education 1993 Olgilvy presents ‘Customer Prints’ at CHI conference using marketing characters for representative users 1995-2005 Cooper and Goodwin lead the charge on formalising personas for use with clients and development teams 2000’s+ Personas are generally adopted by agencies, often blaring original user experience vision with marketing 2007 Jason Fried of 37Signals states that ‘[personas] are artificial, abstract, and fictitious.’ This starts internal industry debate on personas 2009 Kim Goodwin writes Designing for the Digital Age, discussing the difference between marketing and user experience personas 2012 Dan Saffer skewers personas in ‘How to Lie with Design Thinking’ at Interaction 12 in Dublin 2012 Lynda.com and Bolt-Peters team up at SXSW interactive 2012 to expose ‘BS Personas’ and offer a new strategy for creating meaningful useful personas 1983 2013
  • 18.
  • 19. motivationsattributes (Likes baking and puzzles in her spare time) (Looks for activities that will regularly challenge her mentally)
  • 20. motivationsattributes (Likes baking and puzzles in her spare time) (Looks for activities that will regularly challenge her mentally)
  • 21.
  • 22.
  • 24. JTBD isn’t a rigid technique +
  • 26. JTBD Technique Uncovers Motivations: why customers buy your product Situations: why customers switched from another product Anxieties: whether or not customers are struggling with your product
  • 27. Three Schools of Thought Tony Ulwick Clay Christensen Bob Moesta
  • 28. “…People don’t want a quarter-inch drill, they want a quarter-inch hole.” THEODORE LEVITT, 1960
  • 30. 75 need statements focused on desired outcomes
  • 31. 19 inventive products became number 1-2 in their market
  • 32.
  • 33.
  • 34. Three Schools of Thought I want to impress people at an expo We looked at customer motivations I want to impress investors I want to impress people on Twitter
  • 35. Customers weren’t buying what we thought we were selling. It’s not a map. It’s a showpiece!
  • 36. Three Schools of Thought DESIGN A BETTER MAP: • Cartographical improvements • Geographical accuracy • Better country boarders • Drag to create regions We saw that we could make something new DESIGN A SHOWPIECE MAP: • Beautiful visual design • Hide sensitive information • Easy for customers to share
  • 37. Three Schools of ThoughtJTBD helped us innovate
  • 38. Three Schools of Thought
  • 39. Three Schools of Thought
  • 40. Three Schools of Thought successinnovation
  • 42.
  • 43.
  • 44.
  • 45. AS A ______ PERSONA I WANT TO ____ ACTION SO THAT ____ EXPECTED OUTCOME User Story As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time.
  • 46. Why do Grandma Anna and Just Jack play Two Dots? As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time. As a 29 year old marketer named Jack, I want to play a game on my iPhone, so that I don’t get bored when I’m on the bus.
  • 47. There’s a lot of information! As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time. As a 29 year old marketer named Jack, I want to play a game on my iPhone, so that I don’t get bored when I’m on the bus.
  • 48. There’s not a lot of relevant information As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time. As a 29 year old marketer named Jack, I want to play a game on my iPhone, so that I don’t get bored when I’m on the bus.
  • 49. Not a lot of consistent information As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time. As a 29 year old marketer named Jack, I want to play a game on my iPhone, so that I don’t get bored when I’m on the bus.
  • 50. Grandma Anna and Just Jack play Two Dots because they’re bored?
  • 51. AS A ______ PERSONA I WANT TO ____ ACTION SO THAT ____ EXPECTED OUTCOME TOO MANY ASSUMPTIONS IRRELEVANT IS THIS THE BEST ACTION TO TAKE?
  • 52. SITUATION MOTIVATION EXPECTED OUTCOME Jobs Story When my granddaughter is napping, I want to do something that will challenge me mentally, so that I can stay sharp and improve my memory. WHEN ______ I WANT TO ____ SO I CAN ____
  • 53. Two job stories When my granddaughter is napping, I want to do something that will challenge me mentally, so that I can stay sharp and improve my memory. When I’m sitting on the bus with nothing to do, I want to do something that will challenge me mentally, so that I can stay sharp and improve my memory.
  • 54. Grandma Anna and Just Jack aren’t bored, they want a mental challenge!
  • 55. As a 62 year old grandma named Anna, I want to play a game on my iPad, so that I don’t get bored in my free time. As a 29 year old marketer named Jack, I want to play a game on my iPhone, so that I don’t get bored when I’m on the bus.
  • 56. How to use JTBD
  • 57.
  • 58. Identify the sub jobs Identify high level jobs Observe how it’s done today Conduct JTBD interviews Write job stories Develop Solutions Focus on a simple process
  • 59. Identify jobs with quantitative data TUTORIALS! TIME LIMITS! HINTS!
  • 60. These become high-level jobs TWO DOTS TOP FEATURE REQUESTS TUTORIALS CUSTOMISABILITY ADDING GAME CONSTRAINTS MULTI-PLAYER GAMES
  • 61. Sub-jobs come from themes TUTORIALS HOW-TO’ TUTORIALS ON NEW LEVELS HINTS’ IN INDIVIDUAL GAMES TOOLTIPS ON NEW LEVELS DESCRIPTIVE LEGEND FOR EACH LEVEL
  • 63. Goals of JTBD interviews Why do people hire our product? What are customer’s motivations behind using our product? How can we make sure no one switches away? Do we need to iterate or innovate?
  • 64. Core elements of JTBD interviews TIMELINE FOUR FORCESFIRST THOUGHT
  • 66.
  • 67.
  • 68.
  • 69. Questions for physical products What time of year was it? Was anyone else with you at the time? When did you purchase the product? What was the weather like when you went to buy the product?
  • 70.
  • 71. Questions for software products What tool were you using when you started looking? Can you remember if anyone else was with you when you started looking? Tell me about the old solution, can you remember how well it was working?
  • 72. Look to uncover purchasing decisions Motivations: why customers buy your product Situations: why customers switched from another product Anxieties: whether or not customers are struggling with your product
  • 73. Write the Job Story
  • 74. SITUATION MOTIVATION EXPECTED OUTCOME Jobs Story WHEN ______ I WANT TO ____ SO I CAN ____
  • 75. Job stories are stand-alone artefacts When my granddaughter is napping, I want to do something that will challenge me mentally, so that I can stay sharp and improve my memory.
  • 78. What should I do when.. My job stories are too granular? My job stories aren’t validated? There are too many job stories?
  • 79. Use JTBD with other methodologies WHEN ______ I WANT TO ____ SO I CAN ____ +
  • 80. Too many job stories
  • 81.
  • 82.
  • 83. JOB 1 JOB 2 JOB 3 JOB 4
  • 86. JOB 1 JOB 2 JOB 3 JOB 4 STEP 1 STEP 2 STEP 3 STEP 4 STEP 5 sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job sub-job
  • 87. Affinity diagrams helped us define a common process STEP 1 STEP 2 STEP 3 STEP 4 STEP 5
  • 88. Each part of the process had associated sub- jobs that stemmed from the high-level jobs STEP 1 STEP 2 STEP 3 STEP 4 STEP 5 SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB
  • 89. We could focus on developing one part of the process at a time STEP 1 STEP 2 STEP 3 STEP 4 STEP 5 SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB SUB-JOB
  • 90. Affinity diagrams helped us organise our job stories WHEN ______ I WANT TO ____ SO I CAN ____ +
  • 91. How else can I combine JTBD with other methodologies?
  • 92. If you want to narrow down job stories, prioritise them WHEN ______ I WANT TO ____ SO I CAN ____ + SURVEYS STACK RANKING BEHAVIOURAL ANALYSIS
  • 93. If you want to validate job stories, research them WHEN ______ I WANT TO ____ SO I CAN ____ + JTBD INTERVIEW CONCEPT TESTING
  • 94. If you want to organise job stories, map them WHEN ______ I WANT TO ____ SO I CAN ____ + AFFINITY DIAGRAMS JOURNEY MAPPING
  • 95. When in doubt, combine techniques WHEN ______ I WANT TO ____ SO I CAN ____ +
  • 96. Look to uncover purchasing decisions Motivations: why customers buy your product Situations: why customers switched from another product Anxieties: whether or not customers are struggling with your product
  • 97.