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Wicked Workshops
Jason Mesut & Mike McIntyre from The Team
Sit yourselves down
Take your top sheet
and talk to the person
next to you to fill it out
Name
                                          Role
                                             Designer

                                             User Experience person

                                             Developer

                                             Other
What you want to get out of the session


                                          Type of
                                          organisation
                                             Agency / Consultancy

                                             In-house

                                             Freelance

                                             Student
When you’re done.

Come to the board and
map where you are on
the chart
Super-
                               confident                                                                                                                  6
                                                    17                                                                                           6

                                                         10                                6                                                              3
                                                                                                              14         3                   3
                                                                                                                             1
                                                                           15                                                                        14
                                                                                                16       16                  5
                                                         18 15                                                                                   17       5

                                                                                                                    12       4                        4
                                                                                                                                                 7
Comfort in running workshops




                                                                                                                             2
                                                                                           11                            9           8           2
                                                              10                                14
                                                                                                                    18                   7
                                                                           1    1     11             5
                                                                                                                8                7
                                     OK                                             15                   12
                                                              10
                                                                                                18              9


                                                                                      13

                                                                       9

                                           11


                                           13

                                           4    8
                               Petrified
                                           Homer                     Experience and knowledge of workshop techniques                                          Yoda
              Group 1 - start
                                                                   Each person was given a number and asked to plot themselves on the chart. The second group plotted
              Group 2 - start                   Group 2 - end      themselves after the session as well
1. Objectives and mapping



1. Fill out the objectives template



2. Take a numbered yellow dot and put it on the chart



3. Sit back down again
2. Treasure hunt icebreaker



1. Take a treasure hunt sheet



2. Get a different person to fill out each question / task



3. Bring your sheet to the front when you are done



                            A prize for the quickest
Icebreaker                                                       Rich   Winner
                                                             Name ……………………………



Scenario question                 Participant’s answer         Autograph
Who gives a great massage?
(ensure you get one to prove it     Unreadable name - 3          Yes
and rate them out of 5)
Tell me a secret about
yourself?                           Afraid of scuba diving       Yes


Who is wearing the most
colourful socks?                    Paul                         Yes


What is your favourite user
experience design activity?         Card sorting                 Yes


Whose idea was Windows 7?
(not allowed to say Mine)           Steve Jobs                   Yes
Icebreaker                                                          Kim   Winner
                                                                Name ……………………………



Scenario question                 Participant’s answer            Autograph
Who gives a great massage?
(ensure you get one to prove it     Caitlan - 4                     Yes
and rate them out of 5)
Tell me a secret about
yourself?                           I’m a Swansea Lily Fan          Yes


Who is wearing the most
colourful socks?                    Red (tights) - unreadable       Yes


What is your favourite user
experience design activity?         Brainstorming                   Yes


Whose idea was Windows 7?
(not allowed to say Mine)           The user                        Yes
Structure
                        Milling around   5



1. Objectives and mapping                5    6. Future obituary     5




2. Icebreaker                            5    7. Service concepts    10




3. Intro                                 10   8. Concept selection   10




4. Six hats                              20   9. Tips                5




5. Prioritising goals                    10   10. Close              5
A bad workshop

        Unclear objectives           Poor time management



 Lack of structure and preparation          Not fun



  Lack of participant involvement     badly managed egos



          Poor facilitator           Inflexibility of process



   Slide presentations / lecture         No follow-up
A good workshop

  Clear purpose and objectives   Collaboration between participants



        Strong facilitator             Short burst sessions



  Engagement of participants        Strong and quick follow-up



  Clear process and structure         Good time management



  Good use of physiacl space     Effective planning and preparation
But wicked workshops are


EPIC Fun
Engaging              EPIC Fun




 Physical   Active   Relevant
Practical                    EPIC Fun




Clear goals                 Tangible
              Activities
  in mind                  outcomes
Inclusive                       EPIC Fun



                             Everyone is
Involves all   Equality of
                             included in
participants     voice
                              follow-up
Credible                       EPIC Fun



              Relevant to
 Believable                  Confident
                  the
  process                   facilitation
              challenges
Fun                         EPIC Fun




 Enjoyable   Challenging   Creative
Fun




Helps         Play         More
businesses              creativity




               Solve
             problems
Objectives

                                             Encourage more rigorous
Get you to meet some new people            approaches to User Experience
                                                      design



    Give the community more
experience of frequently applicable                  Make it fun
        tools & techniques




                          Not too stressful for me
Six thinking hats

1. Created and popularised by Edward de Bono


2. A way of getting everyone to think in the same mode at the same people


3. Useful for critiquing ideas, running various workshops


4. I like it for running lessons learned ‘sunset reviews’


5. Technically, we should pay royalties to De Bono
6 thinking hats




                                            http://www.flickr.com/photos/snow_badger/208264045/


White hat   Red hat    Yellow hat   Black hat         Green hat               Blue hat




Facts       Emotions   Optimisim    Caution, risk         Ideas               Planning
White hat - Facts                          Red hat - Emotions                                                   Yellow hat - Optimism

  6 thinking hats
Inexpensive
Kings place
Views from deisgn/UX/Dev                    Red                                                                      New faces - new ideas
                                                                                                                     New contacts
4 workshops                                 Inspired
No free lunch                               Optimistic                                                               New techniques
Well attended (60+ people)                  Motivated                                                                Happy
Mix of individuals / groups                 Supported                                                                Mobile (can reuse learnings)
UK oriented                                 Challenged                                                               Interested
High proportion of female attendees         Connected                                                                Not seeing who else is attending
Kings place                                 Passion                                                                  Met new people
1 day                                       Worthwhile                                                               New skills to have take to business
4 speakers                                  engaging                                                                 Inspired to have more conferences
Kings Cross                                 Hungry / disappointed                                                    UX is in Good health
Workshop + presentation                     Sad (coconut sad - all biscuits had coconut in them)                     Opportunity to learn + share
Organsied                                   Stimulated
+80 people                                  Uncomfortable
Price = £xx                                 COmforting
Zebra People running it                     Tiring
About UX                                    Nice change from work
1st year                                    Inexperienced (due to experience of others)
No signs on doors
Using magic whiteboards



            Black hat - Caution, risk                  Green hat - Ideas                                                       Blue hat - Planning
                                         Ideas and relative scoring                                           1.   Forum + lists of attendees + years of experience - 11
                                         Forum + lists of attendees + years of experience - 11                2.   Case studies - 8
Air con too high
                                         Thread for talks                                                     3.   More explanation around workshop content - 7
No free lunch
                                         More than 1 set of talks going on in parallel - parallel track - 4   4.   Other representations around pure UX - 6
Lack of structure around skill levels
                                         More explanation around workshop content - 7                         5.   More than 1 set of talks going on in parallel - parallel track - 4
Themes more at beginners
                                         Other representations around pure UX - 6                             6.   Open Mike concept + get feedback - 1
Poor technology
                                         Case studies - 8                                                     7.   Thread for talks
Bad signage - building (to and around)
                                         Open Mike concept + get feedback - 1                                      Notice board - lifts/hiring
Facilitation
                                         Notice board - lifts/hiring
Not seeing who else is attending
No lunch                                                                                                      1.   Set experience levels for workshops - 9
                                         Provide lunch - 1                                                    2.   More choice of workshops - 8
Lack of people in group
                                         Encourage more tweeting etc. throughout - 3                          3.   Ability to attend more - longer sessions/days - 5
Failing technology
                                         Better facilities - 1                                                4.   Ning Group (or equivalent) - 4
Name badges, single sided, no co. name
                                         Ning Group (or equivalent) - 4                                       5.   Encourage more tweeting etc. throughout - 3
Marketed to UX only
                                         Bigger choice of workshops - 1                                       6.   Company discount - 3
Future tech not very 'future'
                                         More choice of workshops - 8                                         7.   Use networks to extend reach - 2
                                         Ability to attend more - longer sessions/days - 5                    8.   Provide lunch - 1
                                         Use networks to extend reach - 2                                          Better facilities - 1
                                         Company discount - 3                                                      Bigger choice of workshops - 1
                                         Different tracks for different groups - 1                                 Different tracks for different groups - 1
                                         Set experience levels for workshops - 9
Dot sticking




Allocate a certain number of points to each participant and ask them to distribute these points across the ideas / requirements they
like
Prioritising goals



                                                      }
1. Brainstorm goals - business, user and technology
                                                          We haven’t got the time


2. Cluster goals into groups and name the groups


3. Prioritise the business goals


4. Prioritise the user goals


5. Prioritise the technical goals                     }   Let’s not focus on this so
                                                          much
Business
 goals
Improve
awareness of
Zebra people
Demonstrate
support for UX
  community
Get
  more
candidates
Get
 more
clients
User
goals
Understand
  different
perspectives
Learn
 new
skills
Meet
   new
likeminds
Paired comparison




Trade off each requirement against each requirement to see which one trumps the other. you can then develop a weighted priority
off the back of it.

I think this link tells you something useful on it - http://www.mindtools.com/pages/article/newTED_02.htm
Prioritised goals
Score

  6


                    We compared each goal against each other
  5                 goal, with the winning goal scoring a point.

                    Each of the groups scored the goals the same
  4



  3


  2



  1


        Meet
  0     new
        likeminds
Future obituary




Write an obituary for your product and service in the future. helps you to overcome barriers of the now to talk more about what your
solution achieved for people.
Future obituary

1. Define your primary audience


2. Identify their key user goals and key business goals


3. Identify the barriers


4. Develop an obituary for the future
   focusing on the uniqueness, outcomes, experience in the future


5. Use as a basis for a proposition / vision
Future obituary

Audience
UX consultant/designer with < 5 years experience

Key user goals
Learn new techniques, understand different perspectives

Barriers
Cost of ticket, time off work, awareness


Obituary overleaf...
Future obituary (an example)
It’s five years ago to the day that UX People ran it’s first conference. Today, it
is running its last all day conference, as User Experience (UX) has been
embedded into everything that successful organisations do, and practitioners
are running events themselves all over the world. Noone wants to come to an
all day conference any more, and noone classes themselves as a ux person.

Zebra People, the organisers, don’t exist any more as they made so much
money, and decided to become facilitators of good design practice in a wide
range of organisations.

The UX People brand has become irrelevant as over the past five years, User
Experience (UX) diversified and embedded itself into several different
traditional disciplines - Marketing, Industrial Design, Graphic Design,
Architecture. Many of the leaders in those fields now practice UX techniques in
their daily work, and many in the UK cite UX People as one of the key events
where they learned some of these and met some of their best colleagues.
Service concepts

1. Take some of the ideas we have captured or brainstormed some more


2. Create a concept that puts more detail around an idea or collection of ideas


3. Map the concept back to the matrix we have


4. Sketch the solution to bring it to life


If you’re stuck, think about a subject and a format for delivery
Name .........................................


                                                        Service concept name



                                                   Supporting audiences and service
   How it reinforces & supports the proposition                     Audiences it helps                    Specific goals it supports

                                                    Students               Low    Medium   High



                                                    Junior
                                                    practitioners          Low    Medium   High




                                                    Senior                 Low    Medium   High
                                                    practitioners




                     Uniqueness                      How it can be measured for effectiveness     How it would be maintained, and by whom
          How it is different from anything else




Example of a service concept sheet to accompany concept sketches
Service concept selection

1. Select some of your favourite concepts


2. Create a matrix of concepts against goals / requirements


3. Score the concepts against the goals / requirements


4. Tot up the scores


5. Check if the rationalisation makes sense
Service concept selection example
This is a recent example where goals/high level requirements were prioritised with a weighted
score (from dot sticking) and concepts were mapped against each goal.

Concepts scored 9pts for ++, 3pts for +, -9pts for --, -3pts for -
Each concept was then given a score by multiplying the mapping score by the goal weighting
score and adding up each row.




                                                                                            This technique is based on
                                                                                            Pugh Concept Selection
                                                                                            matrices and Quality
                                                                                            Functional Deployment
                                                                                            (QFD) House of Quality
Preparation tips

Get stakeholders on side             Have the right kit


Invite the right people              Get helpers


Make it clear what the workshop is   Prep them
about


Know your space                      Practice


Know your attendees                  Schedule breaks
Facilitation tips

Get names at the start               Listen


                                     Document as much as possible as
Communicate objectives
                                     you go

Make it clear what the workshop is   Document as much as possible as
about                                you go


Put people at ease                   Keep to time and keep things brisk


Establish authority                  Keep to scope
Documentation tips

Photograph as you go


Record audio and/or video


Write up as soon as possible


Share outputs with all participants
How did we do?

                                        Encourage more rigorous
Get you to meet some new people       approaches to User Experience
              Yes                                design
                                               Hopefully


    Give the community more
                                                 Make it fun
experience of frequently applicable
                                      Hopefully, but could have been
        tools & techniques
                                                 more fun
            Hopefully


                        Not too stressful for me
 Not too bad, but could have given myself more time and focused the
                               activities
http://www.amazon.co.uk/Innovation-Games-
Creating-Breakthrough-Products/dp/0321437292/
ref=sr_1_1?
ie=UTF8&s=books&qid=1257845026&sr=8-1
http://www.amazon.co.uk/Participatory-Workshops-
Sourcebook-Ideas-Activities/dp/1853838632/ref=sr_1_1?
ie=UTF8&s=books&qid=1257845101&sr=1-1-spell
http://www.amazon.co.uk/Serious-Creativity-Thinking-
Step-step/dp/0887306357/ref=sr_1_2?
ie=UTF8&s=books&qid=1257845344&sr=1-2
Jason Mesut: Wicked Workshops

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Jason Mesut: Wicked Workshops

  • 1. Wicked Workshops Jason Mesut & Mike McIntyre from The Team
  • 3. Take your top sheet and talk to the person next to you to fill it out
  • 4. Name Role Designer User Experience person Developer Other What you want to get out of the session Type of organisation Agency / Consultancy In-house Freelance Student
  • 5. When you’re done. Come to the board and map where you are on the chart
  • 6. Super- confident 6 17 6 10 6 3 14 3 3 1 15 14 16 16 5 18 15 17 5 12 4 4 7 Comfort in running workshops 2 11 9 8 2 10 14 18 7 1 1 11 5 8 7 OK 15 12 10 18 9 13 9 11 13 4 8 Petrified Homer Experience and knowledge of workshop techniques Yoda Group 1 - start Each person was given a number and asked to plot themselves on the chart. The second group plotted Group 2 - start Group 2 - end themselves after the session as well
  • 7. 1. Objectives and mapping 1. Fill out the objectives template 2. Take a numbered yellow dot and put it on the chart 3. Sit back down again
  • 8. 2. Treasure hunt icebreaker 1. Take a treasure hunt sheet 2. Get a different person to fill out each question / task 3. Bring your sheet to the front when you are done A prize for the quickest
  • 9. Icebreaker Rich Winner Name …………………………… Scenario question Participant’s answer Autograph Who gives a great massage? (ensure you get one to prove it Unreadable name - 3 Yes and rate them out of 5) Tell me a secret about yourself? Afraid of scuba diving Yes Who is wearing the most colourful socks? Paul Yes What is your favourite user experience design activity? Card sorting Yes Whose idea was Windows 7? (not allowed to say Mine) Steve Jobs Yes
  • 10. Icebreaker Kim Winner Name …………………………… Scenario question Participant’s answer Autograph Who gives a great massage? (ensure you get one to prove it Caitlan - 4 Yes and rate them out of 5) Tell me a secret about yourself? I’m a Swansea Lily Fan Yes Who is wearing the most colourful socks? Red (tights) - unreadable Yes What is your favourite user experience design activity? Brainstorming Yes Whose idea was Windows 7? (not allowed to say Mine) The user Yes
  • 11. Structure Milling around 5 1. Objectives and mapping 5 6. Future obituary 5 2. Icebreaker 5 7. Service concepts 10 3. Intro 10 8. Concept selection 10 4. Six hats 20 9. Tips 5 5. Prioritising goals 10 10. Close 5
  • 12. A bad workshop Unclear objectives Poor time management Lack of structure and preparation Not fun Lack of participant involvement badly managed egos Poor facilitator Inflexibility of process Slide presentations / lecture No follow-up
  • 13. A good workshop Clear purpose and objectives Collaboration between participants Strong facilitator Short burst sessions Engagement of participants Strong and quick follow-up Clear process and structure Good time management Good use of physiacl space Effective planning and preparation
  • 14. But wicked workshops are EPIC Fun
  • 15. Engaging EPIC Fun Physical Active Relevant
  • 16. Practical EPIC Fun Clear goals Tangible Activities in mind outcomes
  • 17. Inclusive EPIC Fun Everyone is Involves all Equality of included in participants voice follow-up
  • 18. Credible EPIC Fun Relevant to Believable Confident the process facilitation challenges
  • 19. Fun EPIC Fun Enjoyable Challenging Creative
  • 20. Fun Helps Play More businesses creativity Solve problems
  • 21. Objectives Encourage more rigorous Get you to meet some new people approaches to User Experience design Give the community more experience of frequently applicable Make it fun tools & techniques Not too stressful for me
  • 22. Six thinking hats 1. Created and popularised by Edward de Bono 2. A way of getting everyone to think in the same mode at the same people 3. Useful for critiquing ideas, running various workshops 4. I like it for running lessons learned ‘sunset reviews’ 5. Technically, we should pay royalties to De Bono
  • 23. 6 thinking hats http://www.flickr.com/photos/snow_badger/208264045/ White hat Red hat Yellow hat Black hat Green hat Blue hat Facts Emotions Optimisim Caution, risk Ideas Planning
  • 24. White hat - Facts Red hat - Emotions Yellow hat - Optimism 6 thinking hats Inexpensive Kings place Views from deisgn/UX/Dev Red New faces - new ideas New contacts 4 workshops Inspired No free lunch Optimistic New techniques Well attended (60+ people) Motivated Happy Mix of individuals / groups Supported Mobile (can reuse learnings) UK oriented Challenged Interested High proportion of female attendees Connected Not seeing who else is attending Kings place Passion Met new people 1 day Worthwhile New skills to have take to business 4 speakers engaging Inspired to have more conferences Kings Cross Hungry / disappointed UX is in Good health Workshop + presentation Sad (coconut sad - all biscuits had coconut in them) Opportunity to learn + share Organsied Stimulated +80 people Uncomfortable Price = £xx COmforting Zebra People running it Tiring About UX Nice change from work 1st year Inexperienced (due to experience of others) No signs on doors Using magic whiteboards Black hat - Caution, risk Green hat - Ideas Blue hat - Planning Ideas and relative scoring 1. Forum + lists of attendees + years of experience - 11 Forum + lists of attendees + years of experience - 11 2. Case studies - 8 Air con too high Thread for talks 3. More explanation around workshop content - 7 No free lunch More than 1 set of talks going on in parallel - parallel track - 4 4. Other representations around pure UX - 6 Lack of structure around skill levels More explanation around workshop content - 7 5. More than 1 set of talks going on in parallel - parallel track - 4 Themes more at beginners Other representations around pure UX - 6 6. Open Mike concept + get feedback - 1 Poor technology Case studies - 8 7. Thread for talks Bad signage - building (to and around) Open Mike concept + get feedback - 1 Notice board - lifts/hiring Facilitation Notice board - lifts/hiring Not seeing who else is attending No lunch 1. Set experience levels for workshops - 9 Provide lunch - 1 2. More choice of workshops - 8 Lack of people in group Encourage more tweeting etc. throughout - 3 3. Ability to attend more - longer sessions/days - 5 Failing technology Better facilities - 1 4. Ning Group (or equivalent) - 4 Name badges, single sided, no co. name Ning Group (or equivalent) - 4 5. Encourage more tweeting etc. throughout - 3 Marketed to UX only Bigger choice of workshops - 1 6. Company discount - 3 Future tech not very 'future' More choice of workshops - 8 7. Use networks to extend reach - 2 Ability to attend more - longer sessions/days - 5 8. Provide lunch - 1 Use networks to extend reach - 2 Better facilities - 1 Company discount - 3 Bigger choice of workshops - 1 Different tracks for different groups - 1 Different tracks for different groups - 1 Set experience levels for workshops - 9
  • 25. Dot sticking Allocate a certain number of points to each participant and ask them to distribute these points across the ideas / requirements they like
  • 26. Prioritising goals } 1. Brainstorm goals - business, user and technology We haven’t got the time 2. Cluster goals into groups and name the groups 3. Prioritise the business goals 4. Prioritise the user goals 5. Prioritise the technical goals } Let’s not focus on this so much
  • 35. Meet new likeminds
  • 36. Paired comparison Trade off each requirement against each requirement to see which one trumps the other. you can then develop a weighted priority off the back of it. I think this link tells you something useful on it - http://www.mindtools.com/pages/article/newTED_02.htm
  • 37. Prioritised goals Score 6 We compared each goal against each other 5 goal, with the winning goal scoring a point. Each of the groups scored the goals the same 4 3 2 1 Meet 0 new likeminds
  • 38. Future obituary Write an obituary for your product and service in the future. helps you to overcome barriers of the now to talk more about what your solution achieved for people.
  • 39. Future obituary 1. Define your primary audience 2. Identify their key user goals and key business goals 3. Identify the barriers 4. Develop an obituary for the future focusing on the uniqueness, outcomes, experience in the future 5. Use as a basis for a proposition / vision
  • 40. Future obituary Audience UX consultant/designer with < 5 years experience Key user goals Learn new techniques, understand different perspectives Barriers Cost of ticket, time off work, awareness Obituary overleaf...
  • 41. Future obituary (an example) It’s five years ago to the day that UX People ran it’s first conference. Today, it is running its last all day conference, as User Experience (UX) has been embedded into everything that successful organisations do, and practitioners are running events themselves all over the world. Noone wants to come to an all day conference any more, and noone classes themselves as a ux person. Zebra People, the organisers, don’t exist any more as they made so much money, and decided to become facilitators of good design practice in a wide range of organisations. The UX People brand has become irrelevant as over the past five years, User Experience (UX) diversified and embedded itself into several different traditional disciplines - Marketing, Industrial Design, Graphic Design, Architecture. Many of the leaders in those fields now practice UX techniques in their daily work, and many in the UK cite UX People as one of the key events where they learned some of these and met some of their best colleagues.
  • 42. Service concepts 1. Take some of the ideas we have captured or brainstormed some more 2. Create a concept that puts more detail around an idea or collection of ideas 3. Map the concept back to the matrix we have 4. Sketch the solution to bring it to life If you’re stuck, think about a subject and a format for delivery
  • 43. Name ......................................... Service concept name Supporting audiences and service How it reinforces & supports the proposition Audiences it helps Specific goals it supports Students Low Medium High Junior practitioners Low Medium High Senior Low Medium High practitioners Uniqueness How it can be measured for effectiveness How it would be maintained, and by whom How it is different from anything else Example of a service concept sheet to accompany concept sketches
  • 44. Service concept selection 1. Select some of your favourite concepts 2. Create a matrix of concepts against goals / requirements 3. Score the concepts against the goals / requirements 4. Tot up the scores 5. Check if the rationalisation makes sense
  • 45. Service concept selection example This is a recent example where goals/high level requirements were prioritised with a weighted score (from dot sticking) and concepts were mapped against each goal. Concepts scored 9pts for ++, 3pts for +, -9pts for --, -3pts for - Each concept was then given a score by multiplying the mapping score by the goal weighting score and adding up each row. This technique is based on Pugh Concept Selection matrices and Quality Functional Deployment (QFD) House of Quality
  • 46. Preparation tips Get stakeholders on side Have the right kit Invite the right people Get helpers Make it clear what the workshop is Prep them about Know your space Practice Know your attendees Schedule breaks
  • 47. Facilitation tips Get names at the start Listen Document as much as possible as Communicate objectives you go Make it clear what the workshop is Document as much as possible as about you go Put people at ease Keep to time and keep things brisk Establish authority Keep to scope
  • 48. Documentation tips Photograph as you go Record audio and/or video Write up as soon as possible Share outputs with all participants
  • 49. How did we do? Encourage more rigorous Get you to meet some new people approaches to User Experience Yes design Hopefully Give the community more Make it fun experience of frequently applicable Hopefully, but could have been tools & techniques more fun Hopefully Not too stressful for me Not too bad, but could have given myself more time and focused the activities