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Chapter – 1 
Vectors and Kinematics 
Text Book: AN INTRODUCTION TO MECHANICS 
by Kleppner and Kolenkow 
Dr. Virendra Kumar Verma 
Madanapalle Institute of Technology and Science 
(MITS)
Scalars and Vectors 
A scalar quantity is a quantity that has only magnitude. 
A vector quantity is a quantity that has both a magnitude 
and a direction. 
Scalar quantities 
Length, Area, Volume, 
Speed, 
Mass, Density 
Temperature, Pressure 
Energy, Entropy 
Work, Power 
Vector quantities 
Displacement, Direction, 
Velocity, Acceleration, 
Momentum, Force, 
Electric field, Magnetic field 
Volume 
Velocity
Vector notation 
Vector notation was invented by a physicist, Willard Gibbs 
of Yale University. 
By using vector notation, physical laws can often be 
written in compact and simple form. 
For example, Newton’s second law 
In old notation, 
F  
ma 
x x 
F  
ma 
y y 
F ma 
z z 
In vector notation, 
 
  
 
F ma
Equal vectors 
If two vectors have the same length and the same 
direction they are equal. 
B C 
 The vectors B and C are equal. 
B = C 
 The length of a vector is called its magnitude. 
e.g. Magnitude of vector B = |B|
Unit vectors 
 A unit vector is a vector that has a magnitude of exactly 1. 
Ex: The unit vectors point along axes in a right-handed 
coordinate system. 
 If the length of a vector is one unit. 
e.g. The vector of unit length parallel to A is Â. 
A = |A|Â.
Algebra of vectors 
Multiplication of a Vector by a Scalar: 
If we multiply a vector a by a scalar s, we get a new 
vector. Its magnitude is the product of the magnitude of a 
and the absolute value of s.
Algebra of vectors 
Addition of two Vectors:
Algebra of vectors 
Subtraction of two Vectors:
Scalar Product (“Dot” Product) 
 
The scalar product of the vectors and is defined as a 
  
a b  abcos 
 
b 
The above equation can be re written as 
  
a b  (a cos )(b)  (a)(bcos ) 
    
  
a b (b)(Projection of a on b) 
OR 
  
a b  (a)(bcos ) 
    
  
a b (a)(Projection of b on a)
Scalar Product (“Dot” Product) 
If a b  0, then 
 
 The commutative law applies to a scalar product, so we can write 
    
   
a b b a 
When two vectors are in unit-vector notation, we write their dot 
product as 
  ( ˆ  ˆ  ˆ)  ( ˆ  ˆ  ˆ) 
a b a i a j a k b i b j b k 
x y z x y z 
a b a b a b 
   
x x y y z z 
  
  
a = 0 
or b = 0 
 
or cos θ = 0 ( a 
is perpendicular to ) b 
 
Note: 
  
2 a a  a
Example 1.1 Law of Cosines 
   
  
C A B 
      
     
C C (A B) (A B) 
     
2 2 2 
C A B A B 
2 cos 
   
This result is generally expressed in terms of the angle φ 
2 cos 2 2 2 C  A  B  AB 
[cos  cos(  )  cos ]
Example 1.2 Work and the Dot product 
The work W done by a force F on an object is the displacement d of 
the object times the component of F along the direction of d. If the 
force is applied at an angle θ to the displacement, 
W F d 
or 
 ( cos ) 
  
W  F  
d
Vector Product  
 
(“Cross”   
Product) 
The vector  
product of A 
and B 
, written A 
 
B , produces a third 
vector whose magnitude is 
C 
     
   
C B A 
C A B A B sin 
   
     
  
A  B   (B  
A)
Vector Product (“Cross” Product) 
When two vectors are in unit-vector notation, we write their cross 
product as 
( ˆ ˆ ˆ) ( ˆ ˆ ˆ) 
a  b  a i  a j  a k  b i  b j  
b k 
x y z x y z 
( a b b a )i ˆ ( a b b a ) ˆ j ( a b b a ) k 
ˆ 
      
y z y z z x z x x y y x 
ˆ ˆ ˆ 
i j k 
a a a 
x y z 
b b b 
x y z 
 
  
 
 
  
Note: If a and b 
are parallel or antiparallel, . 
a b  0
Example 1.4 Area as a Vector 
 
Consider the area of a quadrilateral formed by two vectors, and 
The area of the parallelogram A is given by 
A = base ×height 
= C D sinθ 
  
If we think of A as a vector, we have 
C 
 
D 
C D 
  
   
  
A C D 
Magnitude of A is the area of the parallelogram, and the vector 
product defines the convention for assigning a direction to the area.
Example 1.5 Vector Algebra 
Let 
A = (3,5,-7) 
B = (2,7,1) 
Find A + B, A – B, |A|, |B|, A · B, and the cosine of the 
angle between A and B. 
Example 1.6 Construction of a perpendicular Vector 
Find a unit vector in the xy plane which is perpendicular 
to A = (3,5,1).
Base Vectors 
Base vectors are a set of orthogonal (perpendicular) unit 
vectors, one for each dimension.
Displacement and the Position Vector 
( )ˆ ( ) ˆ ( ) ˆ 2 1 2 1 2 1 
   
S x x i y y j z z k 
      
 
ˆ ˆ ˆ 
S S i S j S k 
x y z 
 
The values of the 
coordinates of the initial 
and final points depend 
on the coordinates 
system, S does not.
Displacement and the Position Vector 
 
r  xiˆ  yˆj  zkˆ 
   
'  
r r R 
  
  
2 1 S r r 
  
r R r R 
  
    
( ' ) ( ' ) 
2 1 
r r 
  
' ' 
2 1 
A true vector, such as a displacement S, is independent of coordinate system.
Velocity and Acceleration 
Motion in One Dimension 
The average velocity ‘v’ of the point between two times, t1 
and t2, is defined by 
x t x t 
( )  
( ) 
2 1t t 
2 1 
v 
 
 
( ) 1x t ( ) 2 x t 
The instantaneous velocity ‘v’ is the limit of the average 
velocity as the time interval approaches zero. 
x t   t  
x t 
t 
v 
t  
 
  
( ) ( ) 
lim 
dx 
v  
0 dt
Velocity and Acceleration 
In a similar fashion, the instantaneous acceleration is 
v t   t  
v t 
t 
a 
t  
 
  
( ) ( ) 
lim 
0 
dv 
dt 
a 
Motion in Several Dimensions 
The position of the particle 
At time t1, At time t2, 
 
( , ) 1 1 1 r  x y 
 
( , ) 2 2 2 r  x y 
The displacement of the particle between times t1 and t2 is 
  
( , ) 2 1 2 1 2 1 r  r  x  x y  y
Motion in Several Dimensions 
We can generalize our example by considering the position at 
some time t, and some later time t+Δt. The displacement of the 
particle between these times is 
   
     
r r (t t) r (t) 
This above vector equation is equivalent to the two scalar 
equations 
x  x(t  t)  x(t) 
y  y(t  t)  y(t)
Motion in Several Dimensions 
The velocity v of the particle as it moves along the path is 
defined to be 
lim 
dr 
dt 
r 
t 
v 
t 
 
 
 
 
 
 
 
 0 
dx 
dy 
dt 
x 
y 
t 
v 
dt 
t 
v 
lim 
  
lim 
t 
y 
t 
x 
 
 
 
 
 
 
 
 
0 
  
0 
In 3D, The third component of velocity 
dz 
dt 
z 
 
z  
t 
v 
lim 
t 
 
 
 0
Motion in Several Dimensions 
 
v  ˆ  ˆ  k 
ˆ 
dz 
dt 
j 
dy 
dt 
i 
dx 
dt 
dr 
dt 
 
 
 ˆ  ˆ  ˆ 
v v i v j v k x y z 
The magnitude of ‘v’ is 
1 
2 
2 2 2 ( ) x y z v v  v  v 
Similarly, the acceleration a is defined by 
dv 
a   x  y  
z 
d r 
dt 
k 
dv 
dt 
j 
dv 
dt 
i 
dv 
dt 
dt 
 
 
 
2 
ˆ ˆ ˆ 

Motion in Several Dimensions 
Let the particle undergo a displacement Δr in time Δt. In the time Δt→0, 
Δr becomes tangent to the trajectory. 
 
dr 
   
 
v t 
t 
dt 
r 
  
 
Δt→0, v is parallel to Δr 
The instantaneous velocity ‘v’ of a particle is everywhere tangent 
to the trajectory.
Motion in Several Dimensions 
Similarly, the acceleration a is defined by 
dv 
a   x  y  
z 
d r 
dt 
k 
dv 
dt 
j 
dv 
dt 
i 
dv 
dt 
dt 
 
 
 
2 
ˆ ˆ ˆ 

Example 1.7 Finding v from r 
The position of a particle is given by 
 
r A(e iˆ e ˆj) t t   
Where α is a constant. Find the velocity, and sketch the trajectory. 
 
dr 
dt 
A( e iˆ e ˆj) 
v 
 
t t      
 
==> t 
v   
A  e   y x v A e   t 
Solution:
The magnitude of ‘v’ is 
1 
2 
1 
2 
2 2 
v  v  
v 
( ) 
x y 
t t 
 A  e 2   
e 
 2 
 ( ) 
To sketch the trajectory, apply the limiting cases. 
At t = 0, we get At t = ∞, we get 
 
r (0)  A (i ˆ  
ˆj 
) 
v  
A i j 
(0)  (ˆ  
ˆ) 
 
t t 
  
   
e and e 
In this limit 
0 
    
ˆ ˆ 
t t 
r  Ae i and v  
Ae i 
r and v x 
vectors pointed along the axis. 
 
Example 1.7 Finding v from r 
Note: 
1. Check 
  
r(0)  
v(0) 
2. Find the acceleration. 
3. Check 
4. Check 
  
a(0)  
v(0) 
  
a(t) r (t)  
 
 
v 
r 
a 
 
5. Check the direction of , and at t = 0 and t  ∞.
Example 1.8 Uniform Circular Motion 
Consider a particle is moving in the xy 
plane according to 
 
r r(cost iˆ  sint ˆj) 
[ (cos sin )] 2 2 2 1/ 2 
  
r r t i t 
  
r 
constant 
 
The trajectory is a circle.
Example 1.8 Uniform Circular Motion 
 
r r(cost iˆ  sint ˆj) 
r d 
dt 
v 
 
 
 
 
v r(sint iˆ  cost ˆj) 
v r  r   t t  t t 
0 
( sin cos cos sin ) 2 
 
  
 
 
v is perpendicular to . 
 
r 
v  r  constant.
Example 1.8 Uniform Circular Motion 
dv 
dt 
a 
 
 
 
2 ( cos ˆ sin ˆ) 
 
a  r    t i  
 
t j 
 
r 
 
2 
  
The acceleration is directed radially inward, and is 
known as the centripetal acceleration. 
Note: 
1. Check 
2. Check 
  
a  
v 
r a 
  

Kinematical equations 
 
( ) 1v t 
 
( ) 0 v t 
Suppose - velocity at time tand - velocity at time t1 0. 
Dividing the time interval (t-t) in n parts, 
 t  (t  
t ) / n 101 0      
v t v t v t t v t t v t 
( )  ( )   (   )   (  2  )  
( ) 
1 0 0 0 1      
v ( t )  v ( t )  a ( t   t )  t  a ( t  2  t )  t  a ( t ) 
 
t 
1 0 0 0 1 
For n∞ (Δt0), and the sum becomes an integral: 
t 
1 
v t v t a t dt 
( ) ( ) ( ) 1 0 
   
0 
t 
 
Kinematical equations 
t 
1 
  
v t v t a t dt 
( ) ( ) ( ) 1 0 
   
0 
t 
The above result is the same as the formal integration of 
  
dv ( t )  
a ( t ) 
dt 
  
dv ( t )  
a ( t ) 
dt 
   
v ( t )  v ( t )  
a ( t ) 
dt 
1 0 
t 
1 
( ) ( ) , [ ( ) intial velocity] 
1 0 0 0 
0 
1 
0 
1 
0 
1 
0 
    
 
 
  
v t v a t dt v t v 
t 
t 
t 
t 
t 
t 
t 
    
Kinematical equations 
If acceleration a is constant and t0 = 0, we get 
   
v t v at 
  0 ( ) 
    
r ( t ) r ( v at ) 
dt 
2 
    
0 0 
0 
or 
r t r v t at 
0 0 
1 
2 
( ) 
t 
    
  
More about the derivative of a vector 
Consider some vector A(t) which is function of time. The change in 
A during the interval from t to t + Δt is 
   
     
A A(t t) A(t) 
We define the time derivative of A by 
   
A t   t  
A t 
t 
dA 
dt 
t  
 
  
( ) ( ) 
lim 
0 
 
Ad 
 is a new vector. 
dt 
Depending on the behaviour of A: 
 
dA 
 The magnitude of can be large or small. 
dt 
 
dA 
 The direction of can be point in any direction. 
dt
More about the derivative of a vector 
Case 1: 
  
A || 
A 
direction unaltered but 
  
A A 
change the magnitude to   
. 
 
 
Case 2: 
  
A  A 
change in direction but leave 
the magnitude practically unaltered 
Case 3: In general 
 
direction. and magnitude both in change will A 
Case 3
More about the derivative of a vector 
  
ΔA A 
is always perpendicular to , 
A 
must rotate, since its magnitude cannot change. 
 
 
  
ΔA A 
is always parallel to , 
 
A 
direction of same and its magnitude change. 

More about the derivative of a vector 
2 
 
A A 
2 sin 
For    1, sin   / 2   
 
/ 2.weget 
 
2 
 
A 2 
A 
 
A A 
   
and 
 
A 
 
 
 
 
Taking the limit 0, 
d 
A 
dt 
dA 
d dt A 
/ is called the angular velocity of . 
dt 
t 
t 
A 
t 
 
 
 
 
 
 
  
 
 
 
 
  
 
 
More about the derivative of a vector 
. 
   
A A A 
     
For sufficiently small, 
 
 
A A 
   
 
 
|| 
 
dividing by and taking the limit, 
d 
A 
dA 
dt 
 
dA 
 
dA 
 
  
dA dt A d dt 
/ is zero if does not rotate ( / 0), 
and / is zero if is constanti n magnitude. 
|| 
|| 
|| 
dA dt A 
dt 
dt 
dt 
t 
A A 
  
 
 
 
 
   
 
 
 
 

More about the derivative of a vector 
  
Let be the rotating vector . Then and 
 
d 
r 
   
 
  
 
  
dr 
v r 
t r 
d 
r 
dt 
dt 
dt 
A r t 
 
 
or 
( )
Some formal identities 
  
cA 
( ) 
  
  
A B 
( ) 
     
  
A B 
dc 
( ) 
 
dB 
dt 
 
dB 
dt 
  
A B 
 
dA 
dt 
A c 
  
B A 
  
B A 
dt 
 
dA 
dt 
 
dA 
     
dt 
d 
dt 
d 
dt 
d 
dt 
In the second relation, let . Then 
2 
 
A A 
( ) 2 
 
  
dA/dt A 
 
dA 
dt 
d 
dt 
  
we can see again if is perpendicular to , 
 
A 
the magnitude of is constant.
Motion in Plane Polar Coordinates 
2 2 
r x y 
y 
x 
  
arctan 
 

Motion in Plane Polar Coordinates 
 The lines of constant x and of constant y are straight and perpendicular to 
each other. 
 The lines of constant θ and constant r are perpendicular.
Motion in Plane Polar Coordinates 
The direction of ˆ and ˆ 
vary with position, 
whereas i ˆ and ˆ j 
have 
fixed directions. 
r  
ˆ ˆcos ˆ sin 
r  i  
j 
   
  
ˆ i ˆsin ˆ j 
cos 
  
Velocity in Polar Coordinates 
d 
dr 
dt 
 
dr 
  
 
rr r 
rr 
dt 
dt 
v 
ˆ 
ˆ 
( ˆ) 
  
 
Recall that in cartesian coordinates - 
v ( xi ˆ yj ˆ) xi ˆ yj 
ˆ 
d 
dt 
dr 
dt 
  
 
 
     
We know that 
ˆ ˆ cos ˆ sin 
r  i  
j 
  
d 
j 
d 
i 
ˆ (cos ) ˆ (sin ) 
  
  
dt 
dt 
  
ˆ sin ˆ cos 
i j 
   
    
( i ˆ sin ˆ j 
cos ) 
   
   
ˆ [ ˆ sin ˆ cos ˆ] 
ˆ 
i j 
    
     
dr 
dt 
  
 
 
v  rr  r 
ˆ ˆ
Velocity in Polar Coordinates 
ˆ ˆ 
 
v  rr  r 
The first term on the right is the component of the velocity 
 
directed radially outward. 
The second term is in the tangential (i.e., ˆ) direction. 
  
  
1 .  constant ,  0 and v  
rr 
ˆ 
velocity is radial. 
i e 
. ., the motion in a fixed radial direction. 
 
2. constant, 0 and ˆ 
r  r  v  
r 
velocity is tangential. 
i e 
. ., the motion lies on the arc of the circle. 
 
 
  
 
Motion in Plane Polar Coordinates 
We know that 
ˆ ˆ sin ˆ cos 
d 
j 
     
 
d 
i 
ˆ (sin  ) ˆ (cos  
) 
dt 
   
dt 
  
ˆ cos ˆ sin 
i j 
   
    
(i ˆ cos ˆ j 
sin ) 
   
   
ˆ [ ˆ cos ˆ sin ˆ] 
ˆ 
r i j r 
d 
dt 
i j 
      
 
 
  
 
r 
ˆ ˆ 
dr 
dt 
d 
dt 
ˆ 
ˆ 
 
 
  
 
 
 
 
Acceleration in Polar Coordinates 
  
( ˆ  
ˆ) 
d 
d 
   
d 
 
dv 
ˆ ˆ ˆ ˆ ˆ 
    
dt 
r r r r 
dt 
rr r 
rr r 
dt 
dt 
a 
      
 
     
Substitute the value of drˆ / dt and dˆ / dt, we get 
 
     
a rrˆ r ˆ r ˆ r ˆ r rˆ 2      
 
a  r  r r  r  r 
(  ) ˆ (  2  )ˆ  2   
Velocity and Acceleration in Polar Coordinates 
  
ˆ ˆ 
v  rr  
r 
 
ˆ ˆ 
 v r v 
  
 
r 
  
Radial | Tangential term 
 
     
( ) ˆ ( 2 ) ˆ 2 
 
a  r  r r  r  
r 
    
ˆ ˆ 
 a r a 
  
 
r 
  
Radial | Tangential term
References 
1. Fundamentals of Physics by Halliday, Resnick and Walker 
2. Berkeley Physics Course Volume-1 
please contact me via email for any further suggestions/comments. 
Email: virendrave@gmail.com
Thank you

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Vectors and Kinematics

  • 1. Chapter – 1 Vectors and Kinematics Text Book: AN INTRODUCTION TO MECHANICS by Kleppner and Kolenkow Dr. Virendra Kumar Verma Madanapalle Institute of Technology and Science (MITS)
  • 2. Scalars and Vectors A scalar quantity is a quantity that has only magnitude. A vector quantity is a quantity that has both a magnitude and a direction. Scalar quantities Length, Area, Volume, Speed, Mass, Density Temperature, Pressure Energy, Entropy Work, Power Vector quantities Displacement, Direction, Velocity, Acceleration, Momentum, Force, Electric field, Magnetic field Volume Velocity
  • 3. Vector notation Vector notation was invented by a physicist, Willard Gibbs of Yale University. By using vector notation, physical laws can often be written in compact and simple form. For example, Newton’s second law In old notation, F  ma x x F  ma y y F ma z z In vector notation,     F ma
  • 4. Equal vectors If two vectors have the same length and the same direction they are equal. B C  The vectors B and C are equal. B = C  The length of a vector is called its magnitude. e.g. Magnitude of vector B = |B|
  • 5. Unit vectors  A unit vector is a vector that has a magnitude of exactly 1. Ex: The unit vectors point along axes in a right-handed coordinate system.  If the length of a vector is one unit. e.g. The vector of unit length parallel to A is Â. A = |A|Â.
  • 6. Algebra of vectors Multiplication of a Vector by a Scalar: If we multiply a vector a by a scalar s, we get a new vector. Its magnitude is the product of the magnitude of a and the absolute value of s.
  • 7. Algebra of vectors Addition of two Vectors:
  • 8. Algebra of vectors Subtraction of two Vectors:
  • 9. Scalar Product (“Dot” Product)  The scalar product of the vectors and is defined as a   a b  abcos  b The above equation can be re written as   a b  (a cos )(b)  (a)(bcos )       a b (b)(Projection of a on b) OR   a b  (a)(bcos )       a b (a)(Projection of b on a)
  • 10. Scalar Product (“Dot” Product) If a b  0, then   The commutative law applies to a scalar product, so we can write        a b b a When two vectors are in unit-vector notation, we write their dot product as   ( ˆ  ˆ  ˆ)  ( ˆ  ˆ  ˆ) a b a i a j a k b i b j b k x y z x y z a b a b a b    x x y y z z     a = 0 or b = 0  or cos θ = 0 ( a is perpendicular to ) b  Note:   2 a a  a
  • 11. Example 1.1 Law of Cosines      C A B            C C (A B) (A B)      2 2 2 C A B A B 2 cos    This result is generally expressed in terms of the angle φ 2 cos 2 2 2 C  A  B  AB [cos  cos(  )  cos ]
  • 12. Example 1.2 Work and the Dot product The work W done by a force F on an object is the displacement d of the object times the component of F along the direction of d. If the force is applied at an angle θ to the displacement, W F d or  ( cos )   W  F  d
  • 13. Vector Product   (“Cross”   Product) The vector  product of A and B , written A  B , produces a third vector whose magnitude is C         C B A C A B A B sin           A  B   (B  A)
  • 14. Vector Product (“Cross” Product) When two vectors are in unit-vector notation, we write their cross product as ( ˆ ˆ ˆ) ( ˆ ˆ ˆ) a  b  a i  a j  a k  b i  b j  b k x y z x y z ( a b b a )i ˆ ( a b b a ) ˆ j ( a b b a ) k ˆ       y z y z z x z x x y y x ˆ ˆ ˆ i j k a a a x y z b b b x y z        Note: If a and b are parallel or antiparallel, . a b  0
  • 15. Example 1.4 Area as a Vector  Consider the area of a quadrilateral formed by two vectors, and The area of the parallelogram A is given by A = base ×height = C D sinθ   If we think of A as a vector, we have C  D C D        A C D Magnitude of A is the area of the parallelogram, and the vector product defines the convention for assigning a direction to the area.
  • 16. Example 1.5 Vector Algebra Let A = (3,5,-7) B = (2,7,1) Find A + B, A – B, |A|, |B|, A · B, and the cosine of the angle between A and B. Example 1.6 Construction of a perpendicular Vector Find a unit vector in the xy plane which is perpendicular to A = (3,5,1).
  • 17. Base Vectors Base vectors are a set of orthogonal (perpendicular) unit vectors, one for each dimension.
  • 18. Displacement and the Position Vector ( )ˆ ( ) ˆ ( ) ˆ 2 1 2 1 2 1    S x x i y y j z z k        ˆ ˆ ˆ S S i S j S k x y z  The values of the coordinates of the initial and final points depend on the coordinates system, S does not.
  • 19. Displacement and the Position Vector  r  xiˆ  yˆj  zkˆ    '  r r R     2 1 S r r   r R r R       ( ' ) ( ' ) 2 1 r r   ' ' 2 1 A true vector, such as a displacement S, is independent of coordinate system.
  • 20. Velocity and Acceleration Motion in One Dimension The average velocity ‘v’ of the point between two times, t1 and t2, is defined by x t x t ( )  ( ) 2 1t t 2 1 v   ( ) 1x t ( ) 2 x t The instantaneous velocity ‘v’ is the limit of the average velocity as the time interval approaches zero. x t   t  x t t v t     ( ) ( ) lim dx v  0 dt
  • 21. Velocity and Acceleration In a similar fashion, the instantaneous acceleration is v t   t  v t t a t     ( ) ( ) lim 0 dv dt a 
  • 22. Motion in Several Dimensions The position of the particle At time t1, At time t2,  ( , ) 1 1 1 r  x y  ( , ) 2 2 2 r  x y The displacement of the particle between times t1 and t2 is   ( , ) 2 1 2 1 2 1 r  r  x  x y  y
  • 23. Motion in Several Dimensions We can generalize our example by considering the position at some time t, and some later time t+Δt. The displacement of the particle between these times is         r r (t t) r (t) This above vector equation is equivalent to the two scalar equations x  x(t  t)  x(t) y  y(t  t)  y(t)
  • 24. Motion in Several Dimensions The velocity v of the particle as it moves along the path is defined to be lim dr dt r t v t         0 dx dy dt x y t v dt t v lim   lim t y t x         0   0 In 3D, The third component of velocity dz dt z  z  t v lim t    0
  • 25. Motion in Several Dimensions  v  ˆ  ˆ  k ˆ dz dt j dy dt i dx dt dr dt    ˆ  ˆ  ˆ v v i v j v k x y z The magnitude of ‘v’ is 1 2 2 2 2 ( ) x y z v v  v  v Similarly, the acceleration a is defined by dv a   x  y  z d r dt k dv dt j dv dt i dv dt dt    2 ˆ ˆ ˆ 
  • 26. Motion in Several Dimensions Let the particle undergo a displacement Δr in time Δt. In the time Δt→0, Δr becomes tangent to the trajectory.  dr     v t t dt r    Δt→0, v is parallel to Δr The instantaneous velocity ‘v’ of a particle is everywhere tangent to the trajectory.
  • 27. Motion in Several Dimensions Similarly, the acceleration a is defined by dv a   x  y  z d r dt k dv dt j dv dt i dv dt dt    2 ˆ ˆ ˆ 
  • 28. Example 1.7 Finding v from r The position of a particle is given by  r A(e iˆ e ˆj) t t   Where α is a constant. Find the velocity, and sketch the trajectory.  dr dt A( e iˆ e ˆj) v  t t       ==> t v   A  e   y x v A e   t Solution:
  • 29. The magnitude of ‘v’ is 1 2 1 2 2 2 v  v  v ( ) x y t t  A  e 2   e  2  ( ) To sketch the trajectory, apply the limiting cases. At t = 0, we get At t = ∞, we get  r (0)  A (i ˆ  ˆj ) v  A i j (0)  (ˆ  ˆ)  t t      e and e In this limit 0     ˆ ˆ t t r  Ae i and v  Ae i r and v x vectors pointed along the axis.  
  • 30. Example 1.7 Finding v from r Note: 1. Check   r(0)  v(0) 2. Find the acceleration. 3. Check 4. Check   a(0)  v(0)   a(t) r (t)    v r a  5. Check the direction of , and at t = 0 and t  ∞.
  • 31. Example 1.8 Uniform Circular Motion Consider a particle is moving in the xy plane according to  r r(cost iˆ  sint ˆj) [ (cos sin )] 2 2 2 1/ 2   r r t i t   r constant  The trajectory is a circle.
  • 32. Example 1.8 Uniform Circular Motion  r r(cost iˆ  sint ˆj) r d dt v     v r(sint iˆ  cost ˆj) v r  r   t t  t t 0 ( sin cos cos sin ) 2      v is perpendicular to .  r v  r  constant.
  • 33. Example 1.8 Uniform Circular Motion dv dt a    2 ( cos ˆ sin ˆ)  a  r    t i   t j  r  2   The acceleration is directed radially inward, and is known as the centripetal acceleration. Note: 1. Check 2. Check   a  v r a   
  • 34. Kinematical equations  ( ) 1v t  ( ) 0 v t Suppose - velocity at time tand - velocity at time t1 0. Dividing the time interval (t-t) in n parts,  t  (t  t ) / n 101 0      v t v t v t t v t t v t ( )  ( )   (   )   (  2  )  ( ) 1 0 0 0 1      v ( t )  v ( t )  a ( t   t )  t  a ( t  2  t )  t  a ( t )  t 1 0 0 0 1 For n∞ (Δt0), and the sum becomes an integral: t 1 v t v t a t dt ( ) ( ) ( ) 1 0    0 t  
  • 35. Kinematical equations t 1   v t v t a t dt ( ) ( ) ( ) 1 0    0 t The above result is the same as the formal integration of   dv ( t )  a ( t ) dt   dv ( t )  a ( t ) dt    v ( t )  v ( t )  a ( t ) dt 1 0 t 1 ( ) ( ) , [ ( ) intial velocity] 1 0 0 0 0 1 0 1 0 1 0         v t v a t dt v t v t t t t t t t     
  • 36. Kinematical equations If acceleration a is constant and t0 = 0, we get    v t v at   0 ( )     r ( t ) r ( v at ) dt 2     0 0 0 or r t r v t at 0 0 1 2 ( ) t       
  • 37. More about the derivative of a vector Consider some vector A(t) which is function of time. The change in A during the interval from t to t + Δt is         A A(t t) A(t) We define the time derivative of A by    A t   t  A t t dA dt t     ( ) ( ) lim 0  Ad  is a new vector. dt Depending on the behaviour of A:  dA  The magnitude of can be large or small. dt  dA  The direction of can be point in any direction. dt
  • 38. More about the derivative of a vector Case 1:   A || A direction unaltered but   A A change the magnitude to   .   Case 2:   A  A change in direction but leave the magnitude practically unaltered Case 3: In general  direction. and magnitude both in change will A Case 3
  • 39. More about the derivative of a vector   ΔA A is always perpendicular to , A must rotate, since its magnitude cannot change.     ΔA A is always parallel to ,  A direction of same and its magnitude change. 
  • 40. More about the derivative of a vector 2  A A 2 sin For    1, sin   / 2    / 2.weget  2  A 2 A  A A    and  A     Taking the limit 0, d A dt dA d dt A / is called the angular velocity of . dt t t A t                 
  • 41. More about the derivative of a vector .    A A A      For sufficiently small,   A A      ||  dividing by and taking the limit, d A dA dt  dA  dA    dA dt A d dt / is zero if does not rotate ( / 0), and / is zero if is constanti n magnitude. || || || dA dt A dt dt dt t A A              
  • 42. More about the derivative of a vector   Let be the rotating vector . Then and  d r          dr v r t r d r dt dt dt A r t   or ( )
  • 43. Some formal identities   cA ( )     A B ( )        A B dc ( )  dB dt  dB dt   A B  dA dt A c   B A   B A dt  dA dt  dA      dt d dt d dt d dt In the second relation, let . Then 2  A A ( ) 2    dA/dt A  dA dt d dt   we can see again if is perpendicular to ,  A the magnitude of is constant.
  • 44. Motion in Plane Polar Coordinates 2 2 r x y y x   arctan  
  • 45. Motion in Plane Polar Coordinates  The lines of constant x and of constant y are straight and perpendicular to each other.  The lines of constant θ and constant r are perpendicular.
  • 46. Motion in Plane Polar Coordinates The direction of ˆ and ˆ vary with position, whereas i ˆ and ˆ j have fixed directions. r  ˆ ˆcos ˆ sin r  i  j      ˆ i ˆsin ˆ j cos   
  • 47. Velocity in Polar Coordinates d dr dt  dr    rr r rr dt dt v ˆ ˆ ( ˆ)    Recall that in cartesian coordinates - v ( xi ˆ yj ˆ) xi ˆ yj ˆ d dt dr dt          We know that ˆ ˆ cos ˆ sin r  i  j   d j d i ˆ (cos ) ˆ (sin )     dt dt   ˆ sin ˆ cos i j        ( i ˆ sin ˆ j cos )       ˆ [ ˆ sin ˆ cos ˆ] ˆ i j          dr dt     v  rr  r ˆ ˆ
  • 48. Velocity in Polar Coordinates ˆ ˆ  v  rr  r The first term on the right is the component of the velocity  directed radially outward. The second term is in the tangential (i.e., ˆ) direction.     1 .  constant ,  0 and v  rr ˆ velocity is radial. i e . ., the motion in a fixed radial direction.  2. constant, 0 and ˆ r  r  v  r velocity is tangential. i e . ., the motion lies on the arc of the circle.      
  • 49. Motion in Plane Polar Coordinates We know that ˆ ˆ sin ˆ cos d j       d i ˆ (sin  ) ˆ (cos  ) dt    dt   ˆ cos ˆ sin i j        (i ˆ cos ˆ j sin )       ˆ [ ˆ cos ˆ sin ˆ] ˆ r i j r d dt i j            r ˆ ˆ dr dt d dt ˆ ˆ         
  • 50. Acceleration in Polar Coordinates   ( ˆ  ˆ) d d    d  dv ˆ ˆ ˆ ˆ ˆ     dt r r r r dt rr r rr r dt dt a             Substitute the value of drˆ / dt and dˆ / dt, we get       a rrˆ r ˆ r ˆ r ˆ r rˆ 2       a  r  r r  r  r (  ) ˆ (  2  )ˆ  2   
  • 51. Velocity and Acceleration in Polar Coordinates   ˆ ˆ v  rr  r  ˆ ˆ  v r v    r   Radial | Tangential term       ( ) ˆ ( 2 ) ˆ 2  a  r  r r  r  r     ˆ ˆ  a r a    r   Radial | Tangential term
  • 52. References 1. Fundamentals of Physics by Halliday, Resnick and Walker 2. Berkeley Physics Course Volume-1 please contact me via email for any further suggestions/comments. Email: virendrave@gmail.com