Personal Information
Organization / Workplace
Seoul, Seoul Korea, South
Industry
Telecom / Mobile
- Presentations
- Documents
- Infographics
Digital in 2017 Global Overview
We Are Social Singapore
•
7 years ago
[Gastudy.net] Mobile app analytics fundamentals
SeHeung Oh
•
8 years ago
2014 중화권 ICT 시장 조사 보고서_NIPA 플래텀 공동 연구
Platum
•
9 years ago
150422_테헤란로 커피클럽_테크노드 유채원
StartupAlliance
•
9 years ago
중국인터넷현황
Sangrae Jo
•
12 years ago
[D.TALKS] #70 중국 미디어 기자가 알려주는 세 가지 중국진출 시나리오
D.CAMP
•
8 years ago
UX 101: A quick & dirty introduction to user experience strategy & design
Morgan McKeagney
•
9 years ago
Framework for Designing and Evaluating Game Achievements
Juho Hamari
•
13 years ago
Who Moved My Brain? Revaluing Time and Attention
merlinmann
•
15 years ago
Inbox Zero: Action-Based Email
merlinmann
•
16 years ago
The Public Leader’s Dilemma - How to Become a Social Organization
Ogilvy Consulting
•
11 years ago
Social Media: ROI Possible
Angie Schottmuller
•
11 years ago
Social Business for Complex Organizations
Edelman Digital
•
11 years ago
Social Media for Business
Presentation Advisors
•
13 years ago
How To Run A Social Media Campaign On Facebook by Nudge London
Toby Beresford
•
15 years ago
The 20 best social media campaigns
PALIO
•
13 years ago
The Game Life Cycle & Game Analytics: What metrics matter when?
HoneyTracks analytics for apps and games
•
12 years ago
Top Mobile Trends 2013 - Part 1 (B2C)
DMI
•
11 years ago
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than Zynga
Dr. Serkan Toto
•
11 years ago
한경소셜게임컨퍼런스 선데이토즈 이정웅
Kevin Lee
•
13 years ago