New Age OTT Platform

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Social Technology Quarterly Issue 09

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Can do. Will do. Still do.

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Do Ethics Have a Place in Gamification?

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Functionality vs. Aesthetics in Design

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Commerce With a Tap

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Clocking time on social networks

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Carpe Datum! Who knows who you are?

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Internet and the local business

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Engaging the Next Generation of Luxury Buyers

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Monetizing the Real Time Web

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Playful brand experiences

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Conditioned to play

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A Byte of Programmatic Buying

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The Consumer Generated Funnel

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Rebrandings of Tech Companies

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The Maker Movement

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