Personal Information
Organization / Workplace
Stockholm, Sweden
Occupation
Fil. Doktor / Ph D
Industry
Education
Website
magnus.blogs.dsv.su.se
About
Lecturer and researcher in game studies, with a focus on believable characters (non player characters) and game design
Tags
immersion
game design
social npcs
gameworld interaction
heuristic evaluation
flow
support interaction
believable behaviour
evaluation
believable npcs
gam
the game agent matrix
evaluation of npc behavior
complexity
scripted behavior
social behaviors
black hole of ai
agent models
social believable agents
social agents
npc models
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