Dr. Marigo Raftopoulos
326
Followers
Personal Information
Organization / Workplace
Melbourne, Australia Australia
Occupation
CEO, Strategic Innovation Lab
Industry
Consulting / Advisory
About
Experienced executive with a demonstrated history of working in the management consulting industry. Skilled in Digital Strategy, Business Planning, Innovation Management, Customer Experience, and Strategic Design. Strong professional with a Doctor of Philosophy (PhD) focused on the gamification of enterprise innovation.
Tags
gamification
serious games
design
enterprise
games
galapagos
information systems
enterprise gamification
marketing
design thinking
#customerexperience
#informationsystems
#design
#gamification
innovation
engagement
taxonomy
collaboration
game thinking
behaviour design
ux design
play
strategy
organization design
research
game
#strategy
#technology
#innovation
#employeeengagement
#experiencedesign
#systemsdesign
#enterprisegamification
#strategicmanagement
#behaviourdesign
#persuasivetechnology
#strategicdesign
#transmedia
#systemsthinking
#complexity
systems thinking
enterprise systems
inclusion
diversity
game design thinking
gender
creativity
technology implementation
human-computer interaction
business transformation
customer experience
customer relationships
loyalty
customer centric
information technology
human resources
business
technology
methodology
knowledge management
problem solving
mobile
knowledge sharing
youth programs
social games
brands
start-ups
game design
jane mcgonigal
trampoline
epic win
game mechanics
social business design
gcap
peace
activism
university
abc
monash
australia
screen
doctoral
security
sustainability
food
serious
gamesjam
sydney
See more
- Presentations
- Documents
- Infographics
Designing the Good Life: The Ethics of User Experience Design
Sebastian Deterding
•
9 years ago
30 best Creative, Design & Marketing Quotes
Mike Hendrixen
•
11 years ago
Introduction to Business Process Management
Alan McSweeney
•
14 years ago
Business Model Innovation Matters
Alexander Osterwalder
•
15 years ago
Business Models Beyond Profit - Social Entrepreneurship Lecture
Alexander Osterwalder
•
14 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
The Power Of Archetypes In Brand Creation
Bianca Cawthorne
•
14 years ago
Blue Ocean Strategy
Yodhia Antariksa
•
16 years ago
Gamification 101: Design the Player Journey
Amy Jo Kim
•
13 years ago
Competency
Thiagarajan Sivasankaran
•
15 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
How to save the world with elearning scenarios
Cathy Moore
•
14 years ago
Sustainable Food Lab
Chris Landry
•
17 years ago
PSFK Future of Gaming Report
PSFK
•
12 years ago
Putting the Fun in Functional
Amy Jo Kim
•
16 years ago
Long Tail Business Models
Alexander Osterwalder
•
15 years ago
Epic Win - Why Gaming is the Future of Learning
Jane McGonigal
•
15 years ago
Web 3.0
Jo Bhakdi for Pioneerradio
•
15 years ago
Metrics Driven Design by Joshua Porter
Andrew Chen
•
13 years ago
Openness and the Disaggregated Future of Higher Education
David Wiley
•
15 years ago