- Presentations
- Documents
- Infographics
Pawned. Gamification and Its Discontents
Sebastian Deterding
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13 years ago
Gamification: How Effective Is It?
Socialphysicist
•
12 years ago
Second Screen Strategy: Planning For (And Against) A Multi-Screen World
Ben Grossman
•
9 years ago
Frequent itemset mining methods
Prof.Nilesh Magar
•
11 years ago
Log Mining: Beyond Log Analysis
Anton Chuvakin
•
16 years ago
10 Ways Marketers Are Using the Second Screen (May 2012)
J. Walter Thompson Intelligence
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11 years ago
3. mining frequent patterns
Azad public school
•
9 years ago
Σκουπίδια στη θάλασσα - 4η Ενότητα: Εμένα με νοιάζει, Γλώσσα Δ΄
Ηλιάδης Ηλίας
•
11 years ago
Log Data Mining
Anton Chuvakin
•
14 years ago
Checklist for SMEs for GDPR compliance
Sarah Fox
•
6 years ago
Sequential pattern mining
kiran said
•
11 years ago
Principles and patterns of social games
Staffan Björk
•
13 years ago
La personalidad y los valores
Andrea Milena Gomez Pulido
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6 years ago
The Gamification of Social TV Inspiring the stories of tomorrow
Gary Hayes
•
13 years ago
Data Flow Mapping and the EU GDPR
IT Governance Ltd
•
7 years ago
2012 05-01 vator tv -science of gamification v01b-slideshare
Michael Wu PhD
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12 years ago
Gamification In Education
Natalie Denmeade
•
10 years ago
Gamification cases
Olivier Gillin
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11 years ago
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto, Portugal
Baltasar Fernández-Manjón
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10 years ago
Sequential Pattern Mining and GSP
Hamidreza Mahdavipanah
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6 years ago