Personal Information
Organization / Workplace
Potsdam, Brandenburg Germany
Occupation
Senior Researcher
Industry
Education
Website
www.matthias-trapp.de
About
I'm a senior researcher, lecturer, and principle investigator at the HPI's Computergraphics Systems Chair. My research interests includes GPU-based image and video processing techniques and frameworks, interactive GPU-based rendering techniques for massive spatio-temporal data, focus+context visualization techniques for virtual environments, web-based visualization for mobility analytics, and interactive software maps.
Tags
real-time rendering
image processing
point clouds
image abstraction
geovisualization
interaction techniques
mobile devices
information visualization
visualization
non-photorealistic rendering
digital terrain model
software visualization
mobility
reachability maps
maps
software development
software maps
teaching
machine learning
interaction technique
3d rendering
visualization pipeline
cartographic visualization
rendering
analysis
service-based rendering
web-based rendering
projection interpolation
software map
treemap
android
architecture style
software architecture
software product line
image stylization
app
mobile
detail+overview visualization
geometry draping
dtm
explosion views
semantic
bim
building visualization
pixel-precise
image deformation
gpu
rendering techniques
transportation networks
street networks
webgl
accessibility maps
compute shader
multi-pass processing
framework
map and reduce
real-time video processing
filtering
2.5d treemaps
service-based processing
course
undergraduate research
lens metaphor
visualization technique
interactive exploration
focus+context visualization
performance evaluation
mesa3d
software rendering
services
cuda
editing
signed-distance fields
development teams
knowledge distribution
hatching
art direction
software framework
morphing
animation
software integration
game engine
unity
overview
optimization techniques
neural networks
not safe for work
graphical user interfaces
digital image analysis
service
automatic content moderation
data collection
video processing
crowdsourcing
intrinsic decomposition
intrinsic images
photo editing
systematic review
2d vs. 3d
perception
color mapping
3d city models
3d virtual environments
3d buildings
multi-perspective views
shader
street rendering
texture-arrays
texturing
geometry batching
texture-atlas
clipping planes
technical 3d visualization
opengl
shape generation
treemaps
realtime rendering
digital cultural heritage
colonia3d
See more
- Presentations
- Documents
- Infographics