Personal Information
Organization / Workplace
Ho Chi Minh City, Vietnam
Occupation
Video Game Designer
About
GD, sort of.
- Presentations
- Documents
- Infographics
BSA Game Design Merit Badge
David Mullich
•
10 years ago
7 Psychological Tactics Used in Games
Dori Adar
•
8 years ago
The Game Life Cycle & Game Analytics: What metrics matter when?
HoneyTracks analytics for apps and games
•
12 years ago
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
David Farrell
•
12 years ago
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
•
10 years ago
Metagame Design
Amy Jo Kim
•
14 years ago
Killer Game Loops in Social Games
Wooga
•
12 years ago
How to define reasonable KPIs for mobile games
talkingdata
•
11 years ago
Quest for Progress (GDC Europe 2016)
Anthony Pecorella
•
7 years ago
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
8 years ago
Game Design 2 - Theory of Fun
Jay Crossler
•
17 years ago
GAME 3400 Level Design - Moment Based Design
Seth Sivak
•
11 years ago
Game Design - Lecture 2
Andrea Resmini
•
11 years ago
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 2014 01-30
Staffan Björk
•
10 years ago
Game mechanics for thinking users
Pietro Polsinelli
•
13 years ago
Game Design 2 (2013): Lecture 6 - Icons and Semiotics in Game UI Design
David Farrell
•
10 years ago
Game Design - Lecture 4
Andrea Resmini
•
11 years ago
A/B Testing for Game Design
Trieu Nguyen
•
9 years ago
Quick Introduction to F2P Mobile Game Analytics
Kyle Campbell
•
9 years ago
Pocket Gamer Connect Helsinki - Recipe for Strong Gacha
Adam Telfer
•
6 years ago