Personal Information
Organization / Workplace
Athens Greece
Tags
mmos
massively multiplayer online game
massively multiplayer online role-playing game
presentation
fdg13
games
mmorpgs
learning
virtual community
video games
collabortative learning
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Presentations
(4)Likes
(23)Game apps for tablets usable in education
Yannis Kotsanis
•
9 years ago
Social Presence: What Is It And Why Does It Matter?
Patrick Lowenthal
•
15 years ago
Building Arguments Together or Alone?Using Learning Analytics to Study the Collaborative Construction of Argument Diagrams
Irene-Angelica Chounta
•
6 years ago
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (February 21, 2017)
Sherry Jones
•
7 years ago
Σημειώσεις για το Kahoot
zervoum
•
8 years ago
EU Code Week and Girls Go Coding
Kostas Karpouzis
•
8 years ago
iLRN 2015 Prague - Collaboration in 3D Virtual Worlds: designing a protocol for case study research
Leonel Morgado
•
8 years ago
"Interactive Fiction: History and Theories" by Sherry Jones (March 29, 2015)
Sherry Jones
•
9 years ago
Gamification vs. Game-Based Learning - Theories, Methods, and Controversies
Sherry Jones
•
10 years ago
A Way Forward for the University in a Digital Age
Paul Brown
•
10 years ago
Zombie Based Learning
Mathias Poulsen
•
10 years ago
iGBL 2014 Keynote. Maja Pivec. Using Game Design to teach almost anything
Maja Pivec
•
9 years ago
Using learning analytics to identify successful
Nikolaos Tselios
•
10 years ago
Digital Game-Based Learning MOOC (gMOOC) for Rhetoric and Composition
Sherry Jones
•
10 years ago
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto, Portugal
Baltasar Fernández-Manjón
•
10 years ago
Game Metrics and Biometrics: The Future of Player Experience Research
Lennart Nacke
•
14 years ago
Building a Game for a Assessment Nursing Game
Brock Dubbels
•
11 years ago
The Jekyll And Hyde Effect
Brock Dubbels
•
14 years ago
Persuasive Design or The Fine Art of Separating People from Their Bad Behaviours - Online
Sebastian Deterding
•
14 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Good vs. Great Design
Cameron Moll
•
13 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
GDC Beyond the Screen
kiviruusu
•
15 years ago
Personal Information
Organization / Workplace
Athens Greece
Tags
mmos
massively multiplayer online game
massively multiplayer online role-playing game
presentation
fdg13
games
mmorpgs
learning
virtual community
video games
collabortative learning
See more